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A Couple Request - Shouldn't Be To Hard [message #22321] Sun, 22 July 2007 18:36 Go to next message
Big Rob is currently offline  Big Rob
Messages: 39
Registered: July 2007
Location: NJ
Hello

I wanted to ask if anybody knows how to make all demon doors open, always have flourish, & a easy way to get max renown.

thanks in advance

Rob


Re: A Couple Request - Shouldn't Be To Hard [message #22322 is a reply to message #22321] Sun, 22 July 2007 18:39 Go to previous messageGo to next message
chaos is currently offline  chaos
Messages: 542
Registered: May 2006
You have to remove the Demon door face, and the wall in all the TNG's where the demon doors are.

And you can use the +24 trainer to have max reknown and flourish always active.


http://i143.photobucket.com/albums/r124/korgoth-of-barbaria/chaos-1.jpg
Re: A Couple Request - Shouldn't Be To Hard [message #22323 is a reply to message #22322] Sun, 22 July 2007 18:54 Go to previous messageGo to next message
Big Rob is currently offline  Big Rob
Messages: 39
Registered: July 2007
Location: NJ
chaos wrote on Sun, 22 July 2007 21:39

You have to remove the Demon door face, and the wall in all the TNG's where the demon doors are.

And you can use the +24 trainer to have max reknown and flourish always active.



Ok

Going To Try The Demon Door Thing.

Well Its Actully For Xbox So The Trainer Won't Work

------
I Remove The Whole "NewThing Object - EndThing" For The:
OBJECT_DEMON_DOOR_WALL_01 , & OBJECT_DEMON_DOOR_01 ?


[Updated on: Sun, 22 July 2007 18:59]

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Re: A Couple Request - Shouldn't Be To Hard [message #22340 is a reply to message #22323] Sun, 22 July 2007 22:50 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

Look here.

http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: A Couple Request - Shouldn't Be To Hard [message #22350 is a reply to message #22340] Mon, 23 July 2007 08:51 Go to previous messageGo to next message
Big Rob is currently offline  Big Rob
Messages: 39
Registered: July 2007
Location: NJ
ok but what do i change & would they all be open if i change the settings?

Also where would i find the wasp menace renown settings so i can change that?


Re: A Couple Request - Shouldn't Be To Hard [message #22359 is a reply to message #22350] Mon, 23 July 2007 11:29 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

Big Rob wrote on Mon, 23 July 2007 17:51

Also where would i find the wasp menace renown settings so i can change that?


Script.bin -> SCRIPT_DEF


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: A Couple Request - Shouldn't Be To Hard [message #22360 is a reply to message #22359] Mon, 23 July 2007 11:59 Go to previous messageGo to next message
Big Rob is currently offline  Big Rob
Messages: 39
Registered: July 2007
Location: NJ
OldBoy wrote on Mon, 23 July 2007 14:29

Big Rob wrote on Mon, 23 July 2007 17:51

Also where would i find the wasp menace renown settings so i can change that?


Script.bin -> SCRIPT_DEF


Thats were i was looking but i couldn't find anything for wasp menace, or wasp. ill keep looking but if you can tell me what the entree is that would be great or what it should look like to help me find it.

also i changed the demon door stuff to 0 but all that did was leave them there none responsive. the wall and demon door face was still there just could talk to them or anything. so what should i change. i want to be able to just walk in. bypass the requirements of the demon door.

I just want to say thank you OldBoy for all the help so far. You been really helpful.


Re: A Couple Request - Shouldn't Be To Hard [message #22519 is a reply to message #22321] Wed, 25 July 2007 00:29 Go to previous messageGo to next message
Big Rob is currently offline  Big Rob
Messages: 39
Registered: July 2007
Location: NJ
still need help

Re: A Couple Request - Shouldn't Be To Hard [message #22521 is a reply to message #22519] Wed, 25 July 2007 00:49 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

The wasp menace stuff starts with WB_ (WB_MoralityGain, WB_WaspBossName etc.). But there's no WB_ReknownAward (which almost all quests have, this doesn't apparantly).

So what you can do is up the reknown earned for killing the Wasp Queen instead. Game.bin -> CREATURES -> CREATURE_HORNET_QUEEN_01 -> CDefs -> CCreatureDef -> ReknownWorth

As for the demon doors, you can't disable their requirements, but you can change them so they aren't very high.

Or you can do what chaos said in the post above.


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: A Couple Request - Shouldn't Be To Hard [message #22612 is a reply to message #22521] Wed, 25 July 2007 21:44 Go to previous message
Big Rob is currently offline  Big Rob
Messages: 39
Registered: July 2007
Location: NJ
OldBoy wrote on Wed, 25 July 2007 03:49

The wasp menace stuff starts with WB_ (WB_MoralityGain, WB_WaspBossName etc.). But there's no WB_ReknownAward (which almost all quests have, this doesn't apparantly).

So what you can do is up the reknown earned for killing the Wasp Queen instead. Game.bin -> CREATURES -> CREATURE_HORNET_QUEEN_01 -> CDefs -> CCreatureDef -> ReknownWorth


ok.


Quote:

As for the demon doors, you can't disable their requirements, but you can change them so they aren't very high.
Or you can do what chaos said in the post above.


How? . . What Entry is the demon door & wall?


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