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Home » Fable TLC » Mods » Scripts » Trials Of Albion 1.01
Trials Of Albion 1.01 [message #2078] Fri, 07 October 2005 18:24 Go to next message
Drifter is currently offline  Drifter
Messages: 116
Registered: September 2005
Location: Albion
http://img196.imageshack.us/img196/9505/a20wg.png

* Increased number of enemies, no elixirs, legendary removal/movement, solus retexture.
* Lots of new custom bodygaurds.
* Almost every chest/dig spot/fishing spot contents altered.
* New chests; Adrenaline potions placed around the world.
* Three new sign quests
* Buccuras "clue" quest
* Hidden signpost quest
... and more. Scroll down to the bottom to see the list of changes in 1.01

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~``
Trials of Albion Patched 1.01 - June 28 2006
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Table of Contents
I. Info
II. Installation
III. Credits
IV. Changes
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I. Info - Patched 1.01
This mod doesn't require the original TOA files, since it includes them.
You can use saved games if you have an original TOA saved game.
If this is your first time playing TOA, start a new game.
The FMP is optional. It is a retexture for solus.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
II. Installation
- Make backups of your textures.big, and TNG files.
- Extract the TNGS to your Microsoft games/Fable - The Lost chapter/data/Levels/Finalalbion
folder
- Choose 'Load FMP' under file in Fable Explorer.
- Save mods and run fable.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
III. Credits

Tools used to make this mod:
Notepad, Fable Explorer, TNG Parser, Albion Explorer.

Thanks to (no particular order):
Hunter - Fable Explorer
Pe_ll - Providing valuable resources, such as this site.
Shadownet - For being hilarious
Bluetooth - For being Bluetooth.
Silver - For being the king of spam in the IRC channel.
JinaWab - Reporting several bugs to me in PM.
Doku - Reporting bugs in the TOA 2 thread.
Everyone at Fabletlcmod.com who has a brain.

Original credits:

Drifter
All Creature spawns
Changing chest contents
Removing legendarys
Secret sign quest
Some sign edits
Bug and crash fixes
Solus remover
A few henchmen
Tester

BUCCURA
Custom gravestones
a few henchmen,
"clue" quest
Some bug fixes
Tester

Luke
Silver key quest [1]
Silver key quest [2]
Tester
Ideas

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IV. Changes and Fixes in TOA Patched 1.01
- Fixes broken Demon Door at rose cottage.
- Moves Demon Helmet in Prison to stop crashing.
- Re-adds Bowerstone North shop.
- Adds blue solus texture.
- Fixes floating signpost.
- Spelling errors by Luke.
- Lookout point test chest fixed.
- Other.

Known bugs: None.
Download history:
Original ToA 1.00 removed at 1075 downloads.
Original ToA 1.01 removed at 109 downloads.
Rapidshare ToA 1.01 removed at 174 downloads.
Rapidshare ToA 1.01B Site removed at 234 (I think?) downloads.
ToA 1.01C removed at 2488 downloads.
Download (if you can't find the download here, check the discussion topic)
http://fabletlcmod.com/forum/index.php?t=msg&th=300& start=0&
Discuss
http://fabletlcmod.com/forum/index.php?t=msg&th=258& start=0&

[Updated on: Sat, 16 February 2008 00:12]

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Re: Trials Of Albion 1.01 [message #19178 is a reply to message #2078] Sat, 19 May 2007 08:13 Go to previous messageGo to next message
Loby-man is currently offline  Loby-man
Messages: 329
Registered: April 2007
sorry to ask this after its finished but scince you have romoved the legendary weps..what would happen if u add items(legendary weps) to the game with FE?
Re: Trials Of Albion 1.01 [message #20827 is a reply to message #2078] Tue, 26 June 2007 15:07 Go to previous messageGo to next message
Total_Entropy is currently offline  Total_Entropy
Messages: 5
Registered: June 2007
Location: Michigan

I'm sorry for this month old bump but I need some help. I did what the instructions told me to, but it still does not work.
Here are my exact steps:

1. Backed-up my Textures.big
2. I placed all the .tng files here: C:\Program Files\Microsoft games/Fable - The Lost chapter/data/Levels/Finalalbion (I had to create the folder 'Finalalbion')
3. I click "Load Fable Mod Package"
4. I click "Save Mods and Run Fable"
5. I get an error where the program cannot find Splash.exe, even though I had just did a clean install
6. After a little while Fable begins to start up
7. I create a new character
8. I find elixirs, and have determined that the mod did not work correctly.

If anyone knows what is wrong, please let me know. Sorry for month old bump.
Re: Trials Of Albion 1.01 [message #20828 is a reply to message #2078] Tue, 26 June 2007 15:19 Go to previous messageGo to next message
Sean_s is currently offline  Sean_s
Messages: 576
Registered: June 2007
Location: Ohio
You need to have finalalbian.wad renamed, and in the userst file (in the main directory) needs to be changed, change UseLevelWAD TRUE; to UseLevelWAD FALSE;. And TNGs that TOA didn't replace, need to be extracted from the finalalbian.wad with Freeroam http://fabletlcmod.com/forum/index.php?t=msg&th=29&s tart=0&. Read second post on use.

New? Or looking for information? Look here before posting.
Help the community by adding this to your sig!

Assistant for Conquest
By the way, call me Searyan

[Updated on: Tue, 26 June 2007 15:19]

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Re: Trials Of Albion 1.01 [message #20886 is a reply to message #2078] Wed, 27 June 2007 13:50 Go to previous messageGo to next message
Total_Entropy is currently offline  Total_Entropy
Messages: 5
Registered: June 2007
Location: Michigan

Thank you very much, I got it working really well.

But the Rose Cottage area is extremely buggy. Nearly anything I interact with (chest, demon door, dig site) causes the game to crash. Is this normal, or did I do something wrong?
Re: Trials Of Albion 1.01 [message #20923 is a reply to message #2078] Thu, 28 June 2007 01:08 Go to previous messageGo to next message
Satan
Messages: 1033
Registered: September 2005
Location: Hades

Administrator
I believe this is a known error with this mod.

http://img259.imageshack.us/img259/1398/satansigv5gu3.gif

There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
Re: Trials Of Albion 1.01 [message #21029 is a reply to message #2078] Fri, 29 June 2007 22:03 Go to previous messageGo to next message
Sean_s is currently offline  Sean_s
Messages: 576
Registered: June 2007
Location: Ohio
I've heard how everyone has been having trouble at rose cottage, so I decided to save everyone's time and give you a TNG of the rose cottage that works, and has the proper change to it (I ran it under a comparison program and I found what I needed to get and put it in a not so glitchy TNG). So to everyone who wants it, here it is.

P.S.

If its still glitchy, just PM me, but make sure you put in the right one first.


New? Or looking for information? Look here before posting.
Help the community by adding this to your sig!

Assistant for Conquest
By the way, call me Searyan

[Updated on: Fri, 29 June 2007 22:05]

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Re: Trials Of Albion 1.01 [message #21055 is a reply to message #2078] Sat, 30 June 2007 17:08 Go to previous messageGo to next message
Degree is currently offline  Degree
Messages: 19
Registered: February 2007
Does anyone have a fix for the Solus Great Sword crash? It would be much appreciated Cool

Also, I take it this mod doesnt properly install by only copying the files to the right place and running the .tng in FE?
Thanks guys, sorry about the questions! Embarassed

[Updated on: Sat, 30 June 2007 17:17]

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icon5.gif  Re: Trials Of Albion 1.01 [message #35891 is a reply to message #2078] Mon, 24 December 2007 03:43 Go to previous messageGo to next message
solake is currently offline  solake
Messages: 8
Registered: December 2007
Location: Ontinyent
how I can know Trials Of Albion mod are working?

[Updated on: Wed, 26 December 2007 08:06]

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Re: Trials Of Albion 1.01 [message #37919 is a reply to message #35891] Mon, 11 February 2008 09:55 Go to previous messageGo to next message
solake is currently offline  solake
Messages: 8
Registered: December 2007
Location: Ontinyent
HELLO PEOPLE! somebody can explain to me step by step how install "TRIALS OF ALBION" Confused

I'm very idiot for for these things Sad Sad Embarassed
Re: Trials Of Albion 1.01 [message #37922 is a reply to message #37919] Mon, 11 February 2008 11:35 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Preparaciones -
El archivo del FinalAlbion.wad tiene todos los tngs y levs para el juego.
Tngs dice a Fable donde está todo.
Los levs, tú no necesitas saber sobre los levs.
El programa de FreeRoam los toma del archivo del wad.
Para utilizar FreeRoam, tú chascas "File|Open", hojea sus carpetas para "FinalAlbion.wad".
No sé lo que será llamado el directorio para tú, pero para mí es
C:\Program Files\Microsoft Games\Fable - The Lost Chapters\data\Levels\FinalAlbion.wad
Tecleo "RIP!". Hojee a la carpeta llamada "data". Chasques "Save".
Cerciórese de que el directorio de la carpeta sea data\levels\finalalbion y no data\levels\levels\finalalbion.
Tú necesitas dar al archivo del wad un nuevo nombre, él necesita cambiar de modo que el Fable.exe no lea en él más. Si usted no hace esto, ninguna cambios no tendrán ningún efecto.

Cómo instalar Trials of Albion -
Utilice un programa como winRAR o 7Zip para extraer el archivo del rar. Tú conseguirás una carpeta llamada "Tngs" y un archivo del .fmp, pienso un readme.txt también. Todo lo que tú necesitas hacer debe tomar los archivos del tng por dentro de la carpeta de Tngs y moverlos a su carpeta de FinalAlbion.

My written Spanish is very rusty, if something doesn't make sense let me know.

[Updated on: Mon, 11 February 2008 11:36]

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Re: Trials Of Albion 1.01 [message #37928 is a reply to message #37922] Mon, 11 February 2008 13:14 Go to previous messageGo to next message
solake is currently offline  solake
Messages: 8
Registered: December 2007
Location: Ontinyent
OK, thanks!!! and how I know " trials of albion" are working?

P.P: HEY!!! YOUR SPANISH ARE VERY GOOD!! Very Happy thanks, I understand very well your explications!!! YOU ARE THE BEST OF THIS COMUNITY!! Laughing Very Happy
Re: Trials Of Albion 1.01 [message #37929 is a reply to message #37928] Mon, 11 February 2008 13:21 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Tú sabrás que está trabajando porque las cosas serán diferentes. Si todo es igual, hay un problema en alguna parte.

Gracias por el elogio. He sido México cercano vivo durante mucho tiempo, así que mi español hablado es aceptable, pero yo nunca perfeccioné a mi español escrito.
icon14.gif  Re: Trials Of Albion 1.01 [message #37933 is a reply to message #37929] Mon, 11 February 2008 14:44 Go to previous messageGo to next message
solake is currently offline  solake
Messages: 8
Registered: December 2007
Location: Ontinyent
----spanish----

ok! espero que ahora funcione, gracias a tu ayuda lo puedo conseguir!! Smile en este foro descubro cosas del fable que no dice ninguna web española. Gracias a personas como tu puedo entender "el mundo del fable mod" (que es algo que siempre me a gustado mucho), muchas gracias Very Happy


----English----

ok! I hope that now it works, thanks to your help I can obtain it!! Smile in this forum I discover things of the fable what doesn't say
any Spanish Web. Thanks a people as you I can understand "the world
of fable mod" (this is a very interesting thing for me) thanks you Razz

P.D.: I hope you can understand my translation Very Happy Very Happy
Re: Trials Of Albion 1.01 [message #37959 is a reply to message #37933] Tue, 12 February 2008 09:42 Go to previous messageGo to next message
solake is currently offline  solake
Messages: 8
Registered: December 2007
Location: Ontinyent
what is happens to fable?why? look this photo please


P.D.: excuseme for my mistakes. Crying or Very Sad Crying or Very Sad

index.php?t=getfile&id=5485&private=0
  • Attachment: problem!!.JPG
    (Size: 93.07KB, Downloaded 17268 times)

[Updated on: Wed, 13 February 2008 06:20]

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Re: Trials Of Albion 1.01 [message #39692 is a reply to message #2078] Sat, 29 March 2008 10:53 Go to previous messageGo to next message
Total_Entropy is currently offline  Total_Entropy
Messages: 5
Registered: June 2007
Location: Michigan

Uh....What happened to the download link?

Loaded up Fable, went to go find my favorite mod...only to find it was removed nearly a month ago.

If I could just get a temporary link, or if someone could host their files I would be very grateful.
Re: Trials Of Albion 1.01 [message #41361 is a reply to message #39692] Sun, 18 May 2008 02:25 Go to previous messageGo to next message
bakapowa is currently offline  bakapowa
Messages: 1
Registered: May 2008
thanks
Re: Trials Of Albion 1.01 [message #44074 is a reply to message #39692] Sat, 19 July 2008 12:34 Go to previous messageGo to next message
James009 is currently offline  James009
Messages: 1
Registered: July 2008
Location: USA
Total_Entropy wrote on Sat, 29 March 2008 10:53

Uh....What happened to the download link?

Loaded up Fable, went to go find my favorite mod...only to find it was removed nearly a month ago.

If I could just get a temporary link, or if someone could host their files I would be very grateful.

Same thing here, can someone link (post or PM) me to this amazing mod?

Thanks.
Re: Trials Of Albion 1.01 [message #45631 is a reply to message #2078] Thu, 18 September 2008 17:02 Go to previous messageGo to next message
Angeleye9 is currently offline  Angeleye9
Messages: 1
Registered: September 2008
I can't download the mod... Is there another link?

[Updated on: Thu, 18 September 2008 21:36]

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Re: Trials Of Albion 1.01 [message #46155 is a reply to message #2078] Thu, 09 October 2008 07:57 Go to previous message
Ezemo is currently offline  Ezemo
Messages: 1
Registered: October 2008
Plz ReUPP this File again ... i want to try out this mod but i cant download this file anywhere..or can anyone other upload this file
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