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Animated Meshes [message #24949] Fri, 24 August 2007 13:44 Go to next message
HodgePodge is currently offline  HodgePodge
Messages: 440
Registered: April 2007
Location: Making Bagel Bites
I doubt this is possible but I just wanted to make sure. I've been messing with Blue's gnarled staff, trying to put the slow time orb on it instead of the original one. However, it looks fairly crappy to just have the orb there, and not have it rotate. So, my question is, any way to make the slow time orb rotate on the weapon?

http://i186.photobucket.com/albums/x50/HawjPawj/PONG.gif
Re: Animated Meshes [message #24952 is a reply to message #24949] Fri, 24 August 2007 14:57 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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HodgePodge wrote on Fri, 24 August 2007 15:44

So, my question is, any way to make the slow time orb rotate on the weapon?


Not that I know of, unfortunately.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: Animated Meshes [message #25339 is a reply to message #24949] Tue, 28 August 2007 11:53 Go to previous message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

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take a look at the mesh for the tornado

"All of the work, and none of the play, will surely provide for a speedy decay"
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