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creatures droping weapons [message #25429] Wed, 29 August 2007 10:21 Go to next message
SKRAK is currently offline  SKRAK
Messages: 10
Registered: August 2007
Location: Onterio

Hey people i was screwing around with OBJECT_RIVAL_HERO_SCYTHE_WEAPON or something like that. I did something that made all the NPCs drop thier wepons when they unsheathe them. I was wondering if it was posible to make thm drop their weapon when you defeat them Surprised
Re: creatures droping weapons [message #25435 is a reply to message #25429] Wed, 29 August 2007 11:19 Go to previous message
chaos is currently offline  chaos
Messages: 542
Registered: May 2006
Fill in the "*" that are in blue.

NewThing AICreature;
Player 2;
UID 98446741874686313861;
DefinitionType "****";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 29.989746;
PositionY 49.727295;
PositionZ 29.954823;
RHSetForwardX -0.465258;
RHSetForwardY -0.885149;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
ContainerContents[0] "****";
EndCTCContainerRewardHero;

StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
Health 45.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
EndThing;


http://i143.photobucket.com/albums/r124/korgoth-of-barbaria/chaos-1.jpg

[Updated on: Wed, 29 August 2007 11:19]

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