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Home » Fable TLC » Mods » Objects » New Weapon: Avalanche
New Weapon: Avalanche [message #27362] Sun, 16 September 2007 17:08 Go to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

ok so due to popular demand i made this ice version of my hammer nerveshatter, its called avalanche because Satan suggested it, and it is quite hard to think up a good name for a hammer. Have fun Smile

index.php?t=getfile&id=4059&private=0
index.php?t=getfile&id=4060&private=0




Install just like any other fmp

***spawn it as: OBJECT_MARCOPOLO_NERVESHATTER_ICE ***


There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.

[Updated on: Wed, 12 December 2007 17:45]

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icon14.gif  Re: New Weapon: Avalanche [message #27365 is a reply to message #27362] Sun, 16 September 2007 17:32 Go to previous messageGo to next message
Anonymous Coward
you dont need to tell me twice, almost everything you release is a must have.
Re: New Weapon: Avalanche [message #27371 is a reply to message #27365] Sun, 16 September 2007 18:29 Go to previous messageGo to next message
deathsvisage is currently offline  deathsvisage
Messages: 316
Registered: September 2007
loves it
Re: New Weapon: Avalanche [message #27415 is a reply to message #27362] Mon, 17 September 2007 00:35 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

Don't bicker in my thread. I don't like it and I shan't have it.

There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.

[Updated on: Mon, 17 September 2007 01:01] by Moderator

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Re: New Weapon: Avalanche [message #27425 is a reply to message #27415] Mon, 17 September 2007 03:38 Go to previous messageGo to next message
deathsvisage is currently offline  deathsvisage
Messages: 316
Registered: September 2007
i made a complament
Re: New Weapon: Avalanche [message #27445 is a reply to message #27425] Mon, 17 September 2007 07:25 Go to previous messageGo to next message
crazybunny is currently offline  crazybunny
Messages: 173
Registered: July 2007
nice.hey marco, you think you can send me the daedric armor model?
Re: New Weapon: Avalanche [message #27456 is a reply to message #27362] Mon, 17 September 2007 11:17 Go to previous messageGo to next message
andymac525 is currently offline  andymac525
Messages: 103
Registered: March 2007
Location: georgia, usa
it keeps crashing my game. i load the .fmp and as soon as i hit the barrell, the game crashes. what links should i check? there's no cweapondef or caugmentationdef. is that the problem? please help.

http://i64.photobucket.com/albums/h184/andymac525/thGandalf.gif
Re: New Weapon: Avalanche [message #27457 is a reply to message #27456] Mon, 17 September 2007 11:34 Go to previous messageGo to next message
deathsvisage is currently offline  deathsvisage
Messages: 316
Registered: September 2007
id like blades armour or mythic dawn
Re: New Weapon: Avalanche [message #27458 is a reply to message #27456] Mon, 17 September 2007 11:37 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

andymac525 wrote on Mon, 17 September 2007 20:17

it keeps crashing my game. i load the .fmp and as soon as i hit the barrell, the game crashes. what links should i check? there's no cweapondef or caugmentationdef. is that the problem? please help.


You mean there are no links? Cause that would be a problem...


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: New Weapon: Avalanche [message #27466 is a reply to message #27458] Mon, 17 September 2007 12:48 Go to previous messageGo to next message
andymac525 is currently offline  andymac525
Messages: 103
Registered: March 2007
Location: georgia, usa
OldBoy wrote on Mon, 17 September 2007 14:37

andymac525 wrote on Mon, 17 September 2007 20:17

it keeps crashing my game. i load the .fmp and as soon as i hit the barrell, the game crashes. what links should i check? there's no cweapondef or caugmentationdef. is that the problem? please help.


You mean there are no links? Cause that would be a problem...


yes no links. i really need help with how to fix the links. i tried myself with no luck. i kept getting an unhandled application message. must've been putting the wrong stuff in, lol.


http://i64.photobucket.com/albums/h184/andymac525/thGandalf.gif

[Updated on: Mon, 17 September 2007 13:20]

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Re: New Weapon: Avalanche [message #27495 is a reply to message #27466] Mon, 17 September 2007 14:29 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

ah crap it decided to erase the names for him evidently

open the cweapondef tab in fe and scroll down till yuo see the one that has an id that starts with 14### then stick that id in the weapon where is asks for a cweapondef link

and do the same for cobjectaugmentationdef


There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: New Weapon: Avalanche [message #27498 is a reply to message #27362] Mon, 17 September 2007 14:37 Go to previous messageGo to next message
andymac525 is currently offline  andymac525
Messages: 103
Registered: March 2007
Location: georgia, usa
thanks. that worked!!!

http://i64.photobucket.com/albums/h184/andymac525/thGandalf.gif
Re: New Weapon: Avalanche [message #27516 is a reply to message #27498] Mon, 17 September 2007 15:39 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

good one on understanding my crappy instructions Laughing

There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: New Weapon: Avalanche [message #27989 is a reply to message #27495] Thu, 20 September 2007 07:42 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

Marcopolo wrote on Mon, 17 September 2007 23:29

ah crap it decided to erase the names for him evidently

open the cweapondef tab in fe and scroll down till yuo see the one that has an id that starts with 14### then stick that id in the weapon where is asks for a cweapondef link

and do the same for cobjectaugmentationdef


Fixed it...


**moved download to first post**


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.

[Updated on: Thu, 20 September 2007 09:34] by Moderator

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Re: New Weapon: Avalanche [message #27994 is a reply to message #27989] Thu, 20 September 2007 09:32 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

lol, well my fe just forgets links when i export fmp's, i'll replace the one in the first post with your fixed one.

There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: New Weapon: Avalanche [message #28793 is a reply to message #27994] Mon, 24 September 2007 17:53 Go to previous messageGo to next message
Master_Bankai is currently offline  Master_Bankai
Messages: 149
Registered: September 2007
this weapon is like teh uber awsome ness... sorry, i slipped into "IM", this weapon rocks!
Re: New Weapon: Avalanche [message #35009 is a reply to message #28793] Sat, 08 December 2007 22:06 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

ok sorry for this bad necropost but i thought i should mention that i figured out how to fix the bumpmapping on this weapon

just open it's mesh and set the max texture layers to 3 instead of 5 on the hilt part of the mesh, i think i included the bumpmap texture entry, if i did not then download the other version of this hammer called nerveshatter, it came with the correct texture


with correct mapping, it looks a bit odd from that angle but whatever
http://fable.pe-ell.net/gallery/albums/Marcopolos-Tests/12_3_2007_9_41_32_PM.jpg


There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: New Weapon: Avalanche [message #35175 is a reply to message #27362] Wed, 12 December 2007 15:48 Go to previous messageGo to next message
fritosorlays is currently offline  fritosorlays
Messages: 2
Registered: December 2007
Uh...could you add a object name so it can be spawned? I've no clue how to figure it out on my own.

[Updated on: Wed, 12 December 2007 15:49]

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Re: New Weapon: Avalanche [message #35176 is a reply to message #35175] Wed, 12 December 2007 17:45 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

OBJECT_MARCOPOLO_NERVESHATTER_ICE

sorry about that


There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: New Weapon: Avalanche [message #36812 is a reply to message #27362] Sun, 13 January 2008 19:04 Go to previous messageGo to next message
DeathTrap is currently offline  DeathTrap
Messages: 16
Registered: January 2008
Location: Bradenton, Florida
This is cool, I'd like to have it, but I'm retarded apparently, because I follow all the steps to spawn a chest and when I go to play, its not there Laughing And I have a question that's related, just figured while I was posting here I could just ask this real quick, do you have to make a new Profile every-time to add an item, because whenever I try to add an item to one of my hero's, it doesn't work on any existing profiles, only if I create a new one.

Nice Job on the Weapon.. I love it.

EDIT: Never mind, I found the Shopkeeper Trainer. Sadly though Fable Explorer won't let me use this weapon. I load the .fmp but when I go to "Save mod and run Fable" it doesn't do anything and if I click anything (or try to), it brings up the hour glass and than starts "(Not Responding)" and I have to Ctrl+Alt+Delete my way out of it =(, which sucks because this is one of the cooler weapons that I wanted to try out.


http://img.photobucket.com/albums/v111/Darklinkn2it/mysig.png

[Updated on: Mon, 14 January 2008 13:34]

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Re: New Weapon: Avalanche [message #36862 is a reply to message #36812] Mon, 14 January 2008 22:06 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

dude it takes a while to apply an fmp, you just gotta wait for it

There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: New Weapon: Avalanche [message #36863 is a reply to message #36862] Tue, 15 January 2008 01:04 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
This is correct. It has a new model, new textures, new definitions. FE has to sift through roughly 3/4 of a gig to make it work right, this takes time. The actual amount of time it takes depends on your processor speed.

[Updated on: Tue, 15 January 2008 01:04]

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Re: New Weapon: Avalanche [message #36910 is a reply to message #36863] Wed, 16 January 2008 03:59 Go to previous messageGo to next message
ShadowX630 is currently offline  ShadowX630
Messages: 541
Registered: April 2007
Why do a lot of people think when you load a big mod, "OHH MYY GODZZ ITT FROZZE!"????
Re: New Weapon: Avalanche [message #58711 is a reply to message #27362] Wed, 28 July 2010 12:04 Go to previous messageGo to next message
NickGitus is currently offline  NickGitus
Messages: 1
Registered: July 2010
So its nerveshatter, from Elder Scrolls 4?
Re: New Weapon: Avalanche [message #58712 is a reply to message #58711] Wed, 28 July 2010 14:11 Go to previous message
jwc2200 is currently offline  jwc2200
Messages: 845
Registered: March 2008
Location: Texas

Administrator

Please do not post in old threads with irrelevant questions. Site Rule #9 covers this some, and general forum etiquette covers the necroposting part.
Welcome to the site, glad to have you, but this is more of a technical, rather than chit-chat site. Use our mods, create some mods, post your ideas for mods that maybe others can create.


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