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Home » Fable TLC » Mods » Objects » New Weapon: Duskfang
New Weapon: Duskfang [message #27971] Wed, 19 September 2007 23:13 Go to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

yeah it's me again with another oblivion port, promise this will not be the last of them Laughing . so yeah this is the sword duskfang aka dawnfang from shivering isles, since it changes back and forth between the two in oblivion i chose the one more to my liking, duskfang, nice and dark. The fmp includes all the needed cdefs and such so just open fe and go load fable mod package

you spawn it as OBJECT_DUSKFANG_01

and here is a pic

http://fable.pe-ell.net/gallery/albums/Marcopolos-Tests/9_19_2007_10_43_05_PM.jpg
  • Attachment: Duskfang.fmp
    (Size: 256.30KB, Downloaded 5110 times)


There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.

[Updated on: Wed, 19 September 2007 23:14]

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Re: New Weapon: Duskfang [message #27972 is a reply to message #27971] Thu, 20 September 2007 00:10 Go to previous messageGo to next message
shavn5000 is currently offline  shavn5000
Messages: 34
Registered: August 2007
Location: Wisconsin, U.S.
No sir, I don't like it. I hate the idea of any weapon of Oblivion's being in Fable. In fact it kind of ticks me off. Although, this is only because I'm sick of Oblivion in general. I suppose Oblivion weapons should be a treat for people whom never played Oblivion before, which they're crazy if they haven't, or they just have girlfriends that they care about. Laughing I do have a constructive suggestion for you: You should consider adding a special touch to Oblivion weapons, ya know, adding some kind of uniqueness to the mesh or texture. Maybe throw one sword's blade on another sword's handle(great idea for the Duskfang, I could go w/o that particular blade, though I like the handle). At any rate, as long as you're going at this Oblivion thing, you should consider adding the staff with the skull on it(I forget what it's called) to possibly use it as a blunt weapon. Nothing like bashing skulls with skulls. Twisted Evil
Re: New Weapon: Duskfang [message #27992 is a reply to message #27972] Thu, 20 September 2007 09:30 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

well technically this is from shivering isles not oblivion Confused

the stuff in SI is much cooler than the stuff from the original game. also for people unlike you this will probably be a bit of a treat as new weapons are few and far between, unless you count bluetooth's ones but they are just .x files.

also thanks for remindind me about the necromancer's staff, that one was cool, might not work though due to wierd mesh problems from oblivion


There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: New Weapon: Duskfang [message #27993 is a reply to message #27971] Thu, 20 September 2007 09:31 Go to previous messageGo to next message
Aznar Thrul is currently offline  Aznar Thrul
Messages: 36
Registered: July 2007

nice sword.
Re: New Weapon: Duskfang [message #28000 is a reply to message #27971] Thu, 20 September 2007 10:20 Go to previous messageGo to next message
Kain is currently offline  Kain
Messages: 142
Registered: January 2007

would you mind to create an "oblivion imported stuff pack", including all your imported stuff?

thanks^^


my life is hard:

Im German.
Re: New Weapon: Duskfang [message #28003 is a reply to message #28000] Thu, 20 September 2007 11:20 Go to previous messageGo to next message
deathsvisage is currently offline  deathsvisage
Messages: 316
Registered: September 2007
marco Very Happy happy cry Crying or Very Sad

can you make a umbra and possible blade armour
Re: New Weapon: Duskfang [message #28006 is a reply to message #28003] Thu, 20 September 2007 11:37 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

umbra is boring, and i am not that great at armours

There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: New Weapon: Duskfang [message #28008 is a reply to message #28006] Thu, 20 September 2007 11:40 Go to previous messageGo to next message
deathsvisage is currently offline  deathsvisage
Messages: 316
Registered: September 2007
hows mehrunes dagger
Re: New Weapon: Duskfang [message #28018 is a reply to message #27971] Thu, 20 September 2007 12:45 Go to previous messageGo to next message
Loby-man is currently offline  Loby-man
Messages: 329
Registered: April 2007
i like it!!-is it its own wep or replacement?

one thing though that i noticed was hat you went all out with the fungis stuff Laughing

[Updated on: Thu, 20 September 2007 12:46]

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Re: New Weapon: Duskfang [message #28019 is a reply to message #27971] Thu, 20 September 2007 12:50 Go to previous messageGo to next message
andymac525 is currently offline  andymac525
Messages: 103
Registered: March 2007
Location: georgia, usa
it is a new weapon. spawn with OBJECT_DUSKFANG_01.

http://i64.photobucket.com/albums/h184/andymac525/thGandalf.gif
Re: New Weapon: Duskfang [message #28021 is a reply to message #27971] Thu, 20 September 2007 12:59 Go to previous messageGo to next message
Loby-man is currently offline  Loby-man
Messages: 329
Registered: April 2007
so im guessing yea it its own wep...thats all i needed to know
Re: New Weapon: Duskfang [message #28039 is a reply to message #27971] Thu, 20 September 2007 14:32 Go to previous messageGo to next message
PieMAn is currently offline  PieMAn
Messages: 40
Registered: July 2007
cool Shocked

There's fightin' on the left
And marching on the right
Don't look up in the sky
You're gonna die of fright
Here comes the razor's edge
Re: New Weapon: Duskfang [message #28048 is a reply to message #28039] Thu, 20 September 2007 14:52 Go to previous messageGo to next message
HodgePodge is currently offline  HodgePodge
Messages: 440
Registered: April 2007
Location: Making Bagel Bites
Nice Marco, I'm surprised more people haven't made Oblivion ports.

http://i186.photobucket.com/albums/x50/HawjPawj/PONG.gif
Re: New Weapon: Duskfang [message #28073 is a reply to message #28048] Thu, 20 September 2007 19:04 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

most people who are oblivion modders stick to oblivion because fable is trickier, also you gotta know your way round 3ds max a bit so those skills/preferences don't tend to come together much.

btw it looks much better than in the top screenshot, for some reason that looks really grainy


There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: New Weapon: Duskfang [message #28144 is a reply to message #27971] Fri, 21 September 2007 13:59 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
deadric armour with the deadric claymore...duuuuuudeeeee
Re: New Weapon: Duskfang [message #28146 is a reply to message #28144] Fri, 21 September 2007 14:07 Go to previous messageGo to next message
deathsvisage is currently offline  deathsvisage
Messages: 316
Registered: September 2007
um gold brand or mehrunes dagger

[Updated on: Fri, 21 September 2007 14:07]

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Re: New Weapon: Duskfang [message #28164 is a reply to message #27971] Fri, 21 September 2007 16:06 Go to previous messageGo to next message
Anonymous Coward
That is the greatest import i have seen yet except maybe the ice nerveshatter, keep up the good work.
Re: New Weapon: Duskfang [message #29209 is a reply to message #28164] Tue, 25 September 2007 23:01 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

got any other suggestions?

There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: New Weapon: Duskfang [message #29210 is a reply to message #27971] Tue, 25 September 2007 23:37 Go to previous messageGo to next message
Consequenz is currently offline  Consequenz
Messages: 36
Registered: August 2006
Marco you did it again
what about the sword the knight to the left has in his hands
is it a weapon you can use yourself in SI?. i never played SI that much
http://img215.imageshack.us/img215/5938/sitt9.png


for every choice a ~Consequenz~
Re: New Weapon: Duskfang [message #29267 is a reply to message #29210] Wed, 26 September 2007 12:04 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

yeah you could, it's a bit boring though

There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: New Weapon: Duskfang [message #29505 is a reply to message #29267] Thu, 27 September 2007 04:21 Go to previous messageGo to next message
ShadowX630 is currently offline  ShadowX630
Messages: 541
Registered: April 2007
Not bad, little tooo big though...
Re: New Weapon: Duskfang [message #29526 is a reply to message #29505] Thu, 27 September 2007 09:29 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

easily changeable when you dl the mod, just go the the object entry and then open the tree of all the stuff in te side box and scroll down to graphic, click on that and right under the mesh link is a meshscale modifier, change it to your hearts content.
i prefer to start with a bigger model so that i have the option of making it smaller without losing detail or anything


There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: New Weapon: Duskfang [message #30192 is a reply to message #27971] Mon, 01 October 2007 05:28 Go to previous messageGo to next message
Consequenz is currently offline  Consequenz
Messages: 36
Registered: August 2006
http://img490.imageshack.us/img490/10/grummiteweaponsbm9ii1.jpg
what about the grummite cleaver
(the one above the bow)


for every choice a ~Consequenz~
Re: New Weapon: Duskfang [message #30197 is a reply to message #27971] Mon, 01 October 2007 09:05 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
please make a deadric dagger it would look crazy awesome or deadric bow would be even better!
Re: New Weapon: Duskfang [message #30198 is a reply to message #30197] Mon, 01 October 2007 09:37 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

i might have to do some of that grummite stuff, it's pretty cool, i tried to do thornblade but the mesh is screwed.

There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.

[Updated on: Tue, 02 October 2007 00:33]

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Re: New Weapon: Duskfang [message #47289 is a reply to message #27971] Sat, 15 November 2008 18:52 Go to previous messageGo to next message
Delibirate is currently offline  Delibirate
Messages: 16
Registered: October 2007
Location: My house

is there any other way I can get this other than spawning? cause I don't really know how to spawn chess and don't plan on learning Neutral

Re: New Weapon: Duskfang [message #47290 is a reply to message #47289] Sat, 15 November 2008 18:56 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Delibirate wrote on Sat, 15 November 2008 20:52

I don't really know how to spawn chess and don't plan on learning Neutral
Then GTFO. No, really. Can't stand people who aren't willing to learn.
Re: New Weapon: Duskfang [message #47312 is a reply to message #27971] Mon, 17 November 2008 05:32 Go to previous message
Noctus is currently offline  Noctus
Messages: 969
Registered: May 2008
Location: England

Administrator

I like this mod a lot! A very good sword!

Now can i ask your permission to use this in my mod package Fable: Complete Freedom?

It would rock if i could. Thanks a bunch (You'll be credited of course...)


http://img696.imageshack.us/img696/9540/helpmeaaa.jpg
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