Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Mods » Work In Progress » GWAS 2 Release  () 4 Votes
Re: GWAS 2 Release [message #50901 is a reply to message #50893] Thu, 23 April 2009 20:39 Go to previous messageGo to next message
Noctus is currently offline  Noctus
Messages: 969
Registered: May 2008
Location: England

Administrator

JohnDoe wrote on Thu, 23 April 2009 16:00

DarkenedSoul wrote on Thu, 23 April 2009 15:58

It couldn't be simpler.

Well it could be, if you had a trained Fable Mod Monkey.
I call mine Marcopolo. Razz

Quite a dangerous looking monkey Laughing


http://img696.imageshack.us/img696/9540/helpmeaaa.jpg
Re: GWAS 2 Release [message #51063 is a reply to message #28490] Fri, 01 May 2009 11:11 Go to previous messageGo to next message
nicomon is currently offline  nicomon
Messages: 199
Registered: November 2007
Location: Zearth
Has anyone noticed that the buster sword is really the fusion blade, and not actually the buster sword?

I divided by zero and survived.
Two of Diamonds, people. This is important.
Re: GWAS 2 Release [message #51073 is a reply to message #28490] Fri, 01 May 2009 14:19 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
The Buster Blade is too "bland" of a model and Fusion Blade sounds queer.

Well, that's what I think Razz


http://img809.imageshack.us/img809/9329/newim.gif http://img19.imageshack.us/img19/4678/rulesq.gif
Re: GWAS 2 Release [message #51076 is a reply to message #28490] Fri, 01 May 2009 16:31 Go to previous messageGo to next message
nicomon is currently offline  nicomon
Messages: 199
Registered: November 2007
Location: Zearth
Well, you could call it it's other name: First Tsurugi

I divided by zero and survived.
Two of Diamonds, people. This is important.
Re: GWAS 2 Release [message #51078 is a reply to message #28490] Fri, 01 May 2009 16:53 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
If you really want it that, you should start conerning morerunes, he could update the .fmp, or I can, if you want, but I don't know all the files included, and I'd have to include ALL of them for the orginal GWAS 2.

Which name do you prefer?


http://img809.imageshack.us/img809/9329/newim.gif http://img19.imageshack.us/img19/4678/rulesq.gif
Re: GWAS 2 Release [message #51080 is a reply to message #28490] Fri, 01 May 2009 17:02 Go to previous messageGo to next message
nicomon is currently offline  nicomon
Messages: 199
Registered: November 2007
Location: Zearth
It doesn't really matter to me. It just seem weird to me that it isn't labeled correctly.

I divided by zero and survived.
Two of Diamonds, people. This is important.
Re: GWAS 2 Release [message #51082 is a reply to message #51080] Sat, 02 May 2009 10:59 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

I'm not the one who put it in the package, and the model is weird and doesn't fit, and the next update won't have it, but thanks for letting me know.

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: GWAS 2 Release [message #52217 is a reply to message #51082] Sat, 20 June 2009 10:45 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
hey every one

Very Happy

Morerunes are you keeping the pack nice and good or have you over hulled my idea Razz lol
Re: GWAS 2 Release [message #52240 is a reply to message #52217] Sun, 21 June 2009 10:29 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

Hey, nice to see you! I'm trying to keep it clean, just a weapons pack, but I think I'm only doing one more version of it, and then it's going to be part of Fable: The New World

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: GWAS 2 Release [message #52268 is a reply to message #28490] Tue, 23 June 2009 14:07 Go to previous messageGo to next message
daddy7860 is currently offline  daddy7860
Messages: 18
Registered: June 2009
Location: Voyager, Delta Quadrant
can you help me a bit with the swords, can you plz like put the name of the sword under the pic so i know which one is which, like i wanna know what the name of the lightsaber one is...

Neelix: Try my new experimental blend of juice.
Tuvok: I would rather not.
Neelix: Ensign Golwat loved it.
Tuvok: Ensign Golwat is Bolian, her tongue protects her from even the most corrosive acid.

^Burn^

Daniel: This tastes like chicken...
Carter: So whats wrong with it?
Daniel: It's... Macaroni and Cheese...
Re: GWAS 2 Release [message #52270 is a reply to message #28490] Tue, 23 June 2009 14:20 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
Avo's Will Torch is the blue'ish one. Skorm's Will Torch is the red one.

http://img809.imageshack.us/img809/9329/newim.gif http://img19.imageshack.us/img19/4678/rulesq.gif
Re: GWAS 2 Release [message #52278 is a reply to message #52240] Wed, 24 June 2009 10:55 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
morerunes wrote on Sun, 21 June 2009 13:29

Hey, nice to see you! I'm trying to keep it clean, just a weapons pack, but I think I'm only doing one more version of it, and then it's going to be part of Fable: The New World


Alright, nice to talk to you again too Razz

Working on big things Razz

The New Fabled Ravrn
Wink
Re: GWAS 2 Release [message #53689 is a reply to message #28490] Thu, 20 August 2009 10:12 Go to previous messageGo to next message
Noctus is currently offline  Noctus
Messages: 969
Registered: May 2008
Location: England

Administrator

predboy64 wrote on Thu, 20 August 2009 10:10

DAm it u guys talk about how cool it is but it wont work on mine it keep saying System Exception is Thorwn out. WAT DOES IT MEAN I WANT THOSE WEAPONS PLZ HELP!!! Sad Sad Sad Sad Sad

Use on a fresh install of Fable.


http://img696.imageshack.us/img696/9540/helpmeaaa.jpg
Re: GWAS 2 Release [message #53694 is a reply to message #28490] Thu, 20 August 2009 12:40 Go to previous messageGo to next message
Noctus is currently offline  Noctus
Messages: 969
Registered: May 2008
Location: England

Administrator

predboy64 wrote on Thu, 20 August 2009 11:33

o crap well i cant do that my bros would kill me BADLY!!!


That isn't my problem. Put him on a chain.


http://img696.imageshack.us/img696/9540/helpmeaaa.jpg
Re: GWAS 2 Release [message #53700 is a reply to message #28490] Thu, 20 August 2009 16:02 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
If you restore backup files or re-install it, there's an option so that it doesn't delete existing photojournals/profiles.

http://img809.imageshack.us/img809/9329/newim.gif http://img19.imageshack.us/img19/4678/rulesq.gif
Re: GWAS 2 Release [message #53729 is a reply to message #28490] Fri, 21 August 2009 10:19 Go to previous messageGo to next message
Noctus is currently offline  Noctus
Messages: 969
Registered: May 2008
Location: England

Administrator

predboy64 wrote on Thu, 20 August 2009 15:12

LOL i cant do that or my mom and Da would kill(i mean really they would kill me) Laughing Laughing Laughing

Again. Not mine of the creator of the mods' problem.


http://img696.imageshack.us/img696/9540/helpmeaaa.jpg
Re: GWAS 2 Release [message #53759 is a reply to message #28490] Sat, 22 August 2009 13:12 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
morerunes and he isn't blaming him.

http://img809.imageshack.us/img809/9329/newim.gif http://img19.imageshack.us/img19/4678/rulesq.gif
Re: GWAS 2 Release [message #55216 is a reply to message #28490] Sun, 13 December 2009 12:01 Go to previous messageGo to next message
Ripper is currently offline  Ripper
Messages: 3
Registered: December 2009
Location: Portugal

The Daedric Longsword! Good job Very Happy
Re: GWAS 2 Release [message #55235 is a reply to message #28490] Tue, 15 December 2009 07:49 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006

Should i start this again ?( modding )[ 27 votes ]
1. Yes 19 / 70%
2. No 2 / 7%
3. Who are you ? 6 / 22%

Damn I cant beleave my eyes this Stuff is still going on haha

Nice

Just thoughti would pop in im trying to install fable but its filling up my hard drive haha

[Updated on: Tue, 15 December 2009 07:51]

Report message to a moderator

Re: GWAS 2 Release [message #55240 is a reply to message #55235] Tue, 15 December 2009 10:57 Go to previous messageGo to next message
nicomon is currently offline  nicomon
Messages: 199
Registered: November 2007
Location: Zearth
You should continue it and add some armor. And if you don't add armor that at least get rid of th "A" in GWAS.

I divided by zero and survived.
Two of Diamonds, people. This is important.
Re: GWAS 2 Release [message #55241 is a reply to message #55235] Tue, 15 December 2009 11:00 Go to previous messageGo to next message
Ripper is currently offline  Ripper
Messages: 3
Registered: December 2009
Location: Portugal

Of course you should continue modding.
Re: GWAS 2 Release [message #55242 is a reply to message #55240] Tue, 15 December 2009 11:58 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
@Nicomon

well we started some but it just didnt work out ill Defently try tho ill see what morerunes is up too

@ripper

Haha i use to mod so how would i be continueing modded when i stopped
( but yeah still thinking about starting up im happy no one has sayed who is this in the poll Razz )
Re: GWAS 2 Release [message #55243 is a reply to message #55242] Tue, 15 December 2009 12:12 Go to previous messageGo to next message
Ripper is currently offline  Ripper
Messages: 3
Registered: December 2009
Location: Portugal

@ripper

Haha i use to mod so how would i be continueing modded when i stopped
( but yeah still thinking about starting up im happy no one has sayed who is this in the poll Razz )[/quote]

1 vote is from me. And i said it like to make more armors and weps Razz

[Updated on: Tue, 15 December 2009 12:14]

Report message to a moderator

Re: GWAS 2 Release [message #55867 is a reply to message #28490] Sat, 23 January 2010 01:23 Go to previous messageGo to next message
luke4live is currently offline  luke4live
Messages: 3
Registered: February 2009
ohh this keep me playing haha thnx alot! Very Happy

Im the master of dark and light!!!! And im dutch

Trying to do 1Posts Completed
10Posts Not Jet
100Posts Not Jet
1000Posts Not Jet
Get 1M money on fable Completed
Get all houses in oakvale Completed
Find More Trying to do Completed
Make an own MOD Not Jet
Re: GWAS 2 Release [message #56929 is a reply to message #55867] Wed, 21 April 2010 09:49 Go to previous messageGo to next message
asmcint is currently offline  asmcint
Messages: 1360
Registered: April 2010
Location: Behind the beef

Moderator
Sorry but I can't refrain from asking. What the hell is a 7z file? and how do i use it?(yes I'm a noob bear with me here.)

Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
Re: GWAS 2 Release [message #56931 is a reply to message #56929] Wed, 21 April 2010 11:06 Go to previous messageGo to next message
jwc2200 is currently offline  jwc2200
Messages: 845
Registered: March 2008
Location: Texas

Administrator

There is a link to 7z in the first post. Click it, then read, and you will see what it is.

Re: GWAS 2 Release [message #56935 is a reply to message #56929] Wed, 21 April 2010 12:56 Go to previous messageGo to next message
Noctus is currently offline  Noctus
Messages: 969
Registered: May 2008
Location: England

Administrator

asmcint wrote on Wed, 21 April 2010 09:49

(yes I'm a noob bear with me here.)

http://www.solarnavigator.net/animal_kingdom/animal_images/Brown_bear_rearing.jpg


http://img696.imageshack.us/img696/9540/helpmeaaa.jpg
Re: GWAS 2 Release [message #56939 is a reply to message #56935] Wed, 21 April 2010 14:17 Go to previous messageGo to next message
asmcint is currently offline  asmcint
Messages: 1360
Registered: April 2010
Location: Behind the beef

Moderator
Ha ha, veeerrrry funny sir smartass. Now then, does anyone actually have a HELPFUL answer?
nvm someone delete this. i scrolled up and there it was. =/


Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.

[Updated on: Wed, 21 April 2010 14:18]

Report message to a moderator

Re: GWAS 2 Release [message #56940 is a reply to message #56939] Wed, 21 April 2010 14:19 Go to previous messageGo to next message
Noctus is currently offline  Noctus
Messages: 969
Registered: May 2008
Location: England

Administrator

asmcint wrote on Wed, 21 April 2010 14:17

Ha ha, veeerrrry funny sir smartass. Now then, does anyone actually have a HELPFUL answer?
nvm someone delete this. i scrolled up and there it was. =/

It was also in the original bloody post.
morerunes wrote on Sun, 23 September 2007 11:16

you'll need 7zip to use this

get 7zip here

Oh it's okay though it wasn't in big red blaring text or anything.


http://img696.imageshack.us/img696/9540/helpmeaaa.jpg

[Updated on: Wed, 21 April 2010 14:20]

Report message to a moderator

Re: GWAS 2 Release [message #56941 is a reply to message #56939] Wed, 21 April 2010 14:42 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Remember kids, you bring it on yourself.
Re: GWAS 2 Release [message #56942 is a reply to message #56940] Wed, 21 April 2010 19:01 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

DarkenedSoul wrote on Wed, 21 April 2010 16:19


Oh it's okay though it wasn't in big red blaring text or anything.


Crap, obviously I didn't do good enough.

*fix*


"All of the work, and none of the play, will surely provide for a speedy decay"
Re: GWAS 2 Release [message #56946 is a reply to message #28490] Thu, 22 April 2010 15:02 Go to previous messageGo to next message
Noctus is currently offline  Noctus
Messages: 969
Registered: May 2008
Location: England

Administrator

How do I open a .7z file?

http://www.rpgcodex.net/phpBB/images/smiles/emo-emot-smug.gif


http://img696.imageshack.us/img696/9540/helpmeaaa.jpg

[Updated on: Thu, 22 April 2010 15:03]

Report message to a moderator

Re: GWAS 2 Release [message #57498 is a reply to message #56946] Sat, 05 June 2010 14:09 Go to previous messageGo to next message
jwc2200 is currently offline  jwc2200
Messages: 845
Registered: March 2008
Location: Texas

Administrator

Someone linked to the Sawtooth Greatsword and I tried it. I saw it has no texture, so I made a couple, first apply the fmp from here:
http://fabletlcmod.com/forum/index.php?t=msg&goto=34455& amp; amp; amp; amp;&srch=Sawtooth+Greatsword#msg_34455
Then apply one of these bigs if you like one.

Fireheart decal:

Mergeable big: http://www.box.net/shared/88l25ug8p9

Brass+diamond:

Mergeable big: http://www.box.net/shared/pb1j7ldyvx

To merge the big using FE:
right click textures.big and click merge big, and choose the saved big.
After it does its thing click Actions, Save Mods and Run Fable.


Re: GWAS 2 Release [message #57499 is a reply to message #57498] Sat, 05 June 2010 14:52 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Jason, I suppose now would be a bad time to tell you that mergeable bigs don't always work right with new textures because they go by entry ID and not name. So there's no guarantee that the person on the receiving end will get the right texture edited.

Best move is to rename the graphics.big entry and the textures.big entry and pack the texture, mesh and OBJECT entry in an FMP. It will update the OBJECT entry in the mod to use the new mesh which will be using the new texture, but the end-user will only notice the texture edit.

Renaming the texture and mesh entries is important to avoid system.exception errors when overwriting the mesh and to avoid texture corruption when overwriting the texture. It works because you bypass the overwriting altogether and the FMP just creates new entries.

Edit: Oh my God I'm a wizard. I'm too young for this. Sad

[Updated on: Sat, 05 June 2010 14:54]

Report message to a moderator

Re: GWAS 2 Release [message #57502 is a reply to message #57499] Sat, 05 June 2010 15:39 Go to previous messageGo to next message
jwc2200 is currently offline  jwc2200
Messages: 845
Registered: March 2008
Location: Texas

Administrator

Well Jon, even though very little of what you just said was in English as I understand it, I got the gist of it I think. Being lazy today, I will just post links to the 2 bmps and let anyone who wants a texture today do it manually.

Fireheart: http://www.box.net/shared/lxzcg1e5vy

Brass and diamond: http://www.box.net/shared/137rgryinp

Edit:Attached fmps for each of these with renamed graphics and texture. MUST load the original fmp on page 3 of this thread, then load one of the fmps attached that you like. If it doesn't work please let me know.


[Updated on: Fri, 18 June 2010 13:46]

Report message to a moderator

Re: GWAS 2 Release [message #63476 is a reply to message #28490] Wed, 15 June 2011 20:20 Go to previous messageGo to next message
Sparrow
Messages: 562
Registered: March 2011
Hellfire Reaver is the best. By far... (My opinion) Razz

Are you shpongled?

[Updated on: Wed, 15 June 2011 20:20]

Report message to a moderator

Re: GWAS 2 Release [message #63477 is a reply to message #28490] Wed, 15 June 2011 20:35 Go to previous messageGo to next message
tyscifi is currently offline  tyscifi
Messages: 382
Registered: March 2011
Location: The Depths of Hell (PA)
Don't necropost, if you have a question/comment about a mod make a new topic in general mod discussion.

"Smoke Meth, Hail Satan."
icon5.gif  Re: G.A. & G.W. set Releases [message #63568 is a reply to message #39008] Tue, 21 June 2011 06:10 Go to previous messageGo to next message
Sachina999 is currently offline  Sachina999
Messages: 54
Registered: December 2010
Location: Rome

morerunes wrote on Wed, 12 March 2008 14:54

sorry for dp, but here's where I'll post previews, so check this post and future posts often

Feedback is appreciated.

http://img139.imageshack.us/img139/4126/312200884954amoh5.jpg


That weapon ...
Where i download it?
Re: G.A. & G.W. set Releases [message #63570 is a reply to message #63568] Tue, 21 June 2011 06:37 Go to previous messageGo to next message
asmcint is currently offline  asmcint
Messages: 1360
Registered: April 2010
Location: Behind the beef

Moderator
You don't. He never released it. Case closed.

Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
Re: G.A. & G.W. set Releases [message #63574 is a reply to message #63570] Tue, 21 June 2011 06:54 Go to previous messageGo to previous message
Sachina999 is currently offline  Sachina999
Messages: 54
Registered: December 2010
Location: Rome

Crying or Very Sad Crying or Very Sad Crying or Very Sad shame ...

[Updated on: Tue, 21 June 2011 06:55]

Report message to a moderator

Previous Topic: Fable: The Attack of the Zombies
Next Topic: Chicken Hero Mage need some help.
Goto Forum:
  


Current Time: Thu Mar 28 09:46:51 PDT 2024

Total time taken to generate the page: 0.01515 seconds