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Bow Strength [message #30324] Mon, 01 October 2007 20:48 Go to next message
Coke is currently offline  Coke
Messages: 26
Registered: September 2007
How do you make it that the bow does the same damage no matter how hard you pull it back?

and/or

How do you make it so that the bow pulls back to max right away?
Re: Bow Strength [message #30329 is a reply to message #30324] Mon, 01 October 2007 22:44 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

you can bypass both by just making the shots do a shitload of damage

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Re: Bow Strength [message #30330 is a reply to message #30324] Mon, 01 October 2007 22:52 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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Coke wrote on Mon, 01 October 2007 22:48

How do you make it that the bow does the same damage no matter how hard you pull it back?

and/or

How do you make it so that the bow pulls back to max right away?


Should all be in the CWeaponDef



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Re: Bow Strength [message #30416 is a reply to message #30329] Tue, 02 October 2007 18:57 Go to previous messageGo to next message
Coke is currently offline  Coke
Messages: 26
Registered: September 2007
Marcopolo wrote on Tue, 02 October 2007 00:44

you can bypass both by just making the shots do a shitload of damage

I tried that one already. Without pulling back, your bow does close to nothing.
Re: Bow Strength [message #30606 is a reply to message #30324] Wed, 03 October 2007 19:20 Go to previous messageGo to next message
Coke is currently offline  Coke
Messages: 26
Registered: September 2007
I give up. I can't find it in CWeaponDef anywhere. Sad
Re: Bow Strength [message #30615 is a reply to message #30606] Wed, 03 October 2007 20:40 Go to previous messageGo to next message
HodgePodge is currently offline  HodgePodge
Messages: 440
Registered: April 2007
Location: Making Bagel Bites
There's a variable in the CWeaponDef labeled something along the lines of: needs to be drawn. Changing this to 0 will make your bows always be pulled back


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Re: Bow Strength [message #30650 is a reply to message #30615] Thu, 04 October 2007 02:39 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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This isn't rocket science.

Bow:
Draw/Reload Speed
Enable Auto-Reload

Shot:
HitThingDamage (Maybe mislabeled as MinDamage, oops)
The unknown under that may be minimum damamge



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.

[Updated on: Thu, 04 October 2007 02:39]

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Re: Bow Strength [message #30723 is a reply to message #30650] Thu, 04 October 2007 15:17 Go to previous message
Coke is currently offline  Coke
Messages: 26
Registered: September 2007
Nope. The Draw/Reload speed doesn't do it, neither does increasing the shot damage.
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