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Sprinting Hero [message #34178] Fri, 16 November 2007 21:17 Go to next message
morerunes is currently offline  morerunes
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Registered: June 2007
Location: My desk

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Alright, time to update this.

Now you will run instead of walk, and sprint instead of run. Much better in my opinion than the old system ^_^
  • Attachment: Fast Hero.fmp
    (Size: 28.01KB, Downloaded 1857 times)


"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Sun, 23 November 2008 09:12]

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Re: Sprinting Hero [message #34179 is a reply to message #34178] Fri, 16 November 2007 21:21 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3002
Registered: October 2007

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Downloaded.
This is something I've wanted to do for a very long time, I just never looked into it.
Thanks. Smile

[Updated on: Fri, 16 November 2007 21:21]

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Re: Sprinting Hero [message #34180 is a reply to message #34178] Fri, 16 November 2007 21:22 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

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no problem Very Happy remember, walking is always faster than running Very Happy

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Sprinting Hero [message #34238 is a reply to message #34178] Sat, 17 November 2007 15:31 Go to previous messageGo to next message
Moddex is currently offline  Moddex
Messages: 19
Registered: October 2007
Location: Brandon

Question, is there a way to replace the normal run with this sprinting by chance? I'd also like to learn how to replace the jog action with the walk action. I'd really appreciate that if you could arrange that for me in advance. If you're too busy though to do that, thanks anyway.
Re: Sprinting Hero [message #34242 is a reply to message #34238] Sat, 17 November 2007 16:20 Go to previous messageGo to next message
Sammature0 is currently offline  Sammature0
Messages: 20
Registered: November 2007

uhhhh. it doesnt work for me...
Re: Sprinting Hero [message #34243 is a reply to message #34242] Sat, 17 November 2007 16:22 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
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1 make sure your hero isn't holding/weilding a heavy weapon, still gotta fix that.

2 make sure you're walking

3 make sure you're not a kid


"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Sprinting Hero [message #34245 is a reply to message #34243] Sat, 17 November 2007 16:25 Go to previous messageGo to next message
Sammature0 is currently offline  Sammature0
Messages: 20
Registered: November 2007

1: i always keep my sword on my back unless im fighting (light weapon)

2: ummm... i think i was running

3: not a kid

ill try with other weapons. Does it work if you are weilding a crossbow?
Re: Sprinting Hero [message #34246 is a reply to message #34178] Sat, 17 November 2007 16:26 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

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it works with a crossbow, dont run

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Sprinting Hero [message #34247 is a reply to message #34246] Sat, 17 November 2007 16:27 Go to previous messageGo to next message
Sammature0 is currently offline  Sammature0
Messages: 20
Registered: November 2007

ok, ill try it again

EDIT: Nope still doesnt work

EDIT 2: It started working after i did the arena

[Updated on: Sat, 17 November 2007 20:58]

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Re: Sprinting Hero [message #47517 is a reply to message #34247] Sun, 23 November 2008 09:12 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

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UPDATE

No, seriously, it's nice now! Tell me if you find a bug in it, I've only tested without weapons.

No feedback? Sad


"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Tue, 02 December 2008 04:52]

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Re: Sprinting Hero [message #48300 is a reply to message #47517] Sat, 03 January 2009 13:00 Go to previous messageGo to next message
TagManDK is currently offline  TagManDK
Messages: 25
Registered: December 2008
Location: Denmark
I'll give it a try. =) When you say sprint, is it just modified so that he moves faster, or have you created an entirely new animation for sprinting? That would be cool. Either way, I'm downloading. Thanks. ^^

EDIT:

Sorry mate, doesn't seem to be working for me. Hmm. Perhaps I just need to play on for a while, like Sammature0 did. Although I already completed the arena. Rolling Eyes Perhaps some main quests will do the trick.

[Updated on: Sat, 03 January 2009 13:09]

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Re: Sprinting Hero [message #48308 is a reply to message #34178] Sat, 03 January 2009 15:29 Go to previous messageGo to next message
Noctus is currently offline  Noctus
Messages: 969
Registered: May 2008
Location: England

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This mod is great. It's awesome for going around testing TNG's, since i've been doing a lot of that lately Wink

Where did you get the sprinting animation from?


http://img696.imageshack.us/img696/9540/helpmeaaa.jpg
Re: Sprinting Hero [message #48348 is a reply to message #48308] Sun, 04 January 2009 04:30 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

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It's native to the hero (it's already in the hero's cappearancedef), only unused.

http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: Sprinting Hero [message #48395 is a reply to message #48348] Tue, 06 January 2009 04:50 Go to previous message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

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there may be a few things (like certain spells, or holding certain weapons) that would make the hero not be able to sprint, so if that happens let me know

"All of the work, and none of the play, will surely provide for a speedy decay"
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