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Graphics Editing [message #36237] Sun, 30 December 2007 19:27 Go to next message
facethecannon is currently offline  facethecannon
Messages: 19
Registered: December 2007
Location: cumblowus
If I cant figure it out will someone make this sword fable ready?????? pls thank you
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I put the noo in Noob..
Re: Graphics Editing [message #36280 is a reply to message #36237] Tue, 01 January 2008 12:04 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

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model + texture map

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Graphics Editing [message #36326 is a reply to message #36280] Tue, 01 January 2008 22:11 Go to previous messageGo to next message
facethecannon is currently offline  facethecannon
Messages: 19
Registered: December 2007
Location: cumblowus
Hey How do you load the texture map or do i just do my textures over it or something. still kinda new at this. Love seeing it start to work! THX A LOT HOMEBOY

I put the noo in Noob..
Re: Graphics Editing [message #36346 is a reply to message #36237] Wed, 02 January 2008 07:24 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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Registered: June 2007
Location: My desk

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no problem Very Happy

yeah, just draw your texture over it, just make sure you don't move around the parts of the map or it won't work, just draw over it.


"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Graphics Editing [message #36377 is a reply to message #36237] Wed, 02 January 2008 19:27 Go to previous messageGo to next message
facethecannon is currently offline  facethecannon
Messages: 19
Registered: December 2007
Location: cumblowus
ok so you create my texzture right over the texture map right? and save over it. then go to textures.big or whatever and load it as the texture right?? anyway can u screenshot what fe will look like when i did it right or the steps

I put the noo in Noob..
Re: Graphics Editing [message #36378 is a reply to message #36237] Wed, 02 January 2008 20:07 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

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yes, that's what you do

1. Paint over texture map and save

2. go to Textures.big and load the texture over another

make it DXT3

3. Load the model in Graphics.big over another wep

4. Give it the texture and max texture layers = 1


"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Graphics Editing [message #36395 is a reply to message #36378] Thu, 03 January 2008 00:03 Go to previous messageGo to next message
facethecannon is currently offline  facethecannon
Messages: 19
Registered: December 2007
Location: cumblowus
good lookin out. im about to try it. i wish knew what you did to make is fable ready i have been making all kinds of weapons

I put the noo in Noob..

[Updated on: Thu, 03 January 2008 00:04]

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Re: Graphics Editing [message #36397 is a reply to message #36378] Thu, 03 January 2008 00:43 Go to previous messageGo to next message
facethecannon is currently offline  facethecannon
Messages: 19
Registered: December 2007
Location: cumblowus
hey how do i "give it the texture and set maxtaxtures to 1"
I did my texture.. loaded it in textures.big with the 3 setting, and went to graphics.big and loaded the model i dont see where to link it to the texture if its the same sword as the one i copied over in texture then wont it be set by defualt. my sword is still invisible. works though ty again btw

****** EDIT 2 seconds l8r lol***********never mind i click in materials.. lemme try that


I put the noo in Noob..

[Updated on: Thu, 03 January 2008 00:44]

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Re: Graphics Editing [message #36398 is a reply to message #36237] Thu, 03 January 2008 01:17 Go to previous messageGo to next message
facethecannon is currently offline  facethecannon
Messages: 19
Registered: December 2007
Location: cumblowus
worked like a charm this a lot morerunes. Hopefully i can get better at this and make all kinds of tight Sheeeeiii... t
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I put the noo in Noob..
Re: Graphics Editing [message #36408 is a reply to message #36237] Thu, 03 January 2008 06:57 Go to previous message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

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no problem, I'm glad it worked out for you Very Happy

Honestly it's not hard once you figure it out.


"All of the work, and none of the play, will surely provide for a speedy decay"
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