having a big problem [message #36421] |
Thu, 03 January 2008 15:00 ![Go to next message Go to next message](/forum/theme/default/images/down.png) |
Boondock saint
Messages: 11 Registered: December 2007 Location: U.S
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Ok everytime i try to load a mod or spawn a chest a message pop up saying
"Unhandled exception has occured in your application. If you click Continue, the application will ignore this error and attempt to continue. If you lick quit the application will clso immediatley."
So i was like maybe this is like the Splash.exe
I click continue and nothing happens. This happens everytime i try to laod a mod, spawn a chest, or when i try to exctract the .wad for Albion exploer. Any ideas whats wrong? thanks.
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Re: having a big problem [message #36425 is a reply to message #36421] |
Thu, 03 January 2008 16:17 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) ![Go to next message Go to next message](/forum/theme/default/images/down.png) |
Boondock saint
Messages: 11 Registered: December 2007 Location: U.S
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yup have freeroam. and it happens with any mod. and i have tried alot of stuff in the chest here is the code im using for the chest
NewThing Object;
Player 4;
UID 12946747774686777335;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 102.0;
PositionY 63.0;
PositionZ 36.5;
RHSetForwardX -0.999286;
RHSetForwardY -0.037624;
RHSetForwardZ 0.0;
RHSetUpX 0.000037;
RHSetUpY -0.000976;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_HAT_PIMP";
ContainerContents[1] "OBJECT_FRYING_PAN";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;
but remember that thing pops up whenever a try and add something to fable.
EDIT: alight Cool.
[Updated on: Thu, 03 January 2008 16:24] Report message to a moderator
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Re: having a big problem [message #36426 is a reply to message #36421] |
Thu, 03 January 2008 16:18 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) ![Go to next message Go to next message](/forum/theme/default/images/down.png) |
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sniperdesign
Messages: 156 Registered: September 2006 Location: Blinded in Chains
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ok i found a prob the pimp hats name is OBJECT_HERO_HAT_PIMP try generating a new UID as well and it should work for the chest the rest of the chest script is fine as for the game crashing it might have something to do with the frying pan but it didn't crash for me.
\"Wednesday we sacrifice virgin chickens and take their blood,
Thursday we annoint ourselves with said blood,
Friday is poker night.\" : overheard from a shadow-worshiper
[Updated on: Thu, 03 January 2008 16:26] Report message to a moderator
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Re: having a big problem [message #36467 is a reply to message #36425] |
Fri, 04 January 2008 21:20 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) |
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JohnDoe
Messages: 3007 Registered: October 2007
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Retired
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You are missing a script name. Even if it's null I'd recommend leaving it in there.
Example:
NewThing Object;
Player 4;
UID ####################;
DefinitionType "OBJECT_WHATEVER";
ScriptName NULL; <-- Hey! You don't have one of these!
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
EndThing;
It's certainly nothing to get bent out of shape about.
No uninstall/reinstall/savegame deleting/new profile/whatever needed.
I like how simple things can so easily be overlooked and drastic measures are called on to handle it.
Hmm, I suppose it was an interesting enough 500th post.
[Updated on: Fri, 04 January 2008 21:23] Report message to a moderator
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