| Re: Screenshots [message #56385 is a reply to message #56382 ] |
Tue, 09 March 2010 20:26   |
JohnDoe Messages: 2922 Registered: October 2007 |
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| charrzarr wrote on Tue, 09 March 2010 15:49 | im not sre but i think that the other thread is gone...
| It's right here. Keshire locked it almost two years ago because it had become a tangled mess of stuff and he didn't want to prune out the posts that didn't belong. I might do some pruning myself soon, just to keep the thread tidy.
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| Re: Screenshots [message #56419 is a reply to message #40084 ] |
Sat, 13 March 2010 11:06   |
nicomon Messages: 190 Registered: November 2007 Location: Zearth |
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Got some more.
Toggle SpoilerCrossroads

I'm in a log!

Pedestal of Time.(Now if only I had some green clothes)

I have a cape! And proof that it is dynamic!

[Updated on: Sat, 13 March 2010 13:51] I divided by zero and survived.
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| Re: Screenshots [message #56430 is a reply to message #56429 ] |
Sun, 14 March 2010 04:34   |
Fable Master Messages: 7 Registered: July 2005 |
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| nicomon wrote on Sun, 14 March 2010 01:07 | I'm having trouble transfering it to a piece of armour though... 3DS Max really hates exporting dynamic models as .X files.
| It's not 3DS. FE/CBox doesn't import or export dynamic mesh through DirectX.
If you want custom dynamic mesh, you'll have to do it by hand with a hex editor.
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| Re: Screenshots [message #56431 is a reply to message #56430 ] |
Sun, 14 March 2010 13:19   |
nicomon Messages: 190 Registered: November 2007 Location: Zearth |
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It's 3DS for me. When I try to save a dynamic model as an .X file in 3DS, it crashes.
EDIT: more pics
Toggle SpoilerDeku Tree

I bet no one else can make NPC clothing using only a texture. Literally, I only used one texture.

I think I just discovered a way to make a dynamic cape... And It will work because it doesn't involve touching the model at all.
And it worked!
[Updated on: Tue, 16 March 2010 16:30] I divided by zero and survived.
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| Re: Screenshots [message #57751 is a reply to message #57057 ] |
Wed, 16 June 2010 09:10   |
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asmcint Messages: 1208 Registered: April 2010 Location: Behind the beef |
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| jwc2200 wrote on Sat, 01 May 2010 02:38 | I just found out that there is a different conversation if you hit Whisper after the Arena Quest instead of just talking to her, this happens in the Oakvale tavern. This screen shot is 4 combined, that's why the bottom looks weird.
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ok... that's the one for evil. there's another entirely different one for good, that's a bit more friendly and admits how you were always the better hero and a good friend and blah blah blah yada yada yada.
edited an old typo.
[Updated on: Sat, 17 March 2012 16:51] Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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| Re: Screenshots [message #58619 is a reply to message #58614 ] |
Sun, 18 July 2010 02:06   |
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Nosferatu Messages: 112 Registered: June 2010 Location: Under Your Desk, Go Take ... |
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| FtlcRules wrote on Sun, 18 July 2010 04:08 | An error, in my actually sword:
lol, hope I finish it today, so I can post it here
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Scale it down, rotate it a bit. Simplest solution ever
Pain, Anger, Hate, Fear, Chaos, Darkness, Evil, Hell.
The Gates Are Open:
Gate 1: Darkness, The World Of Demons.
Gate 2: My Gaurds Are Watching You.
Gate 3: Only Evils Lives Here.
Gate 4: There's No Way Out.
Gate 5: Feel The Fire.
Gate 6: Pick Up Your Weapons And Fight.
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| Re: Screenshots [message #58632 is a reply to message #58619 ] |
Sun, 18 July 2010 16:49   |
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FtlcRules Messages: 33 Registered: August 2008 |
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It wasn't that, just aply the scale to obj data in Blender
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| Re: Screenshots [message #58656 is a reply to message #40084 ] |
Tue, 20 July 2010 13:43   |
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DarkONI Messages: 69 Registered: July 2010 Location: Heroes' Guild |
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Oh, well, here's my first attempt to create a Fable-based comic, it's called "Chicken Chaser's Modding Adventure" in this comic Chicken Chaser attempts to steal from the guild shop, because the prices are ridiculous and the guildmaster decides to teach the hero how to mod. [LINK TO THE COMIC]
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| Re: Screenshots [message #58690 is a reply to message #40084 ] |
Sat, 24 July 2010 16:12   |
JohnDoe Messages: 2922 Registered: October 2007 |
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Experimenting with different ways of handling glass. Found a way not to do it.
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| Re: Screenshots [message #59607 is a reply to message #40084 ] |
Wed, 06 October 2010 17:58   |
nicomon Messages: 190 Registered: November 2007 Location: Zearth |
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Hooray for images!
Toggle Spoiler
Comparison of a remake of the original Dragon Cliff, with the original itself.

Body Odor

[Updated on: Thu, 07 October 2010 18:39] I divided by zero and survived.
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| Re: Screenshots [message #60183 is a reply to message #60181 ] |
Mon, 15 November 2010 09:39   |
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DarkONI Messages: 69 Registered: July 2010 Location: Heroes' Guild |
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| asmcint wrote on Mon, 15 November 2010 11:35 | Anyway here's some screenshots of a screw up I made when moving the hero's bone files so I could swap his mesh out with that of maze without having issues with the bones. Unfortunately I removed ALL of the hero's bones thus causing this hilarity when my character was a child.
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Keep the Hero's bones and replace his model with the Guild Master, look at how he looks, isn't it funny?
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| Re: Screenshots [message #60581 is a reply to message #60579 ] |
Thu, 02 December 2010 14:57   |
JohnDoe Messages: 2922 Registered: October 2007 |
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| charrzarr wrote on Thu, 02 December 2010 16:46 | we need instructions on how u did those eyes
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| asmcint wrote on Thu, 02 December 2010 09:37 | I gave the eyes the exact same texture and glow strength that maze's have.
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| Re: Screenshots [message #62030 is a reply to message #40084 ] |
Thu, 31 March 2011 13:23   |
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asmcint Messages: 1208 Registered: April 2010 Location: Behind the beef |
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This is what happens when you're an evil tyrant, slaying anything human you find, stabbing bodies until they dissapear, and punting heads until they roll off the map, for all your life, then on the spur of the moment in the middle of the first Archaeologist quest, you make a 9 million gold donation to the temple of avo, in three varying quantities.
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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