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Home » Fable TLC » Discussion » Level Scripting » Hijacked chest not working?
Hijacked chest not working? [message #41203] Tue, 13 May 2008 13:31 Go to next message
ross is currently offline  ross
Messages: 46
Registered: April 2008
Location: Georgia, U.S.A
Read the title. Keep in mind that I have edited the Demondoor_guild .TNG and edited the chest part to have different items in it yet it still has the old elixer. This is the script:
NewThing Object;
Player 4;
UID 18446741874686296067;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.078613;
PositionY 22.092041;
PositionZ 5.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_TROPHY_DRAGON_SCALE_01";
ContainerContents[1] "OBJECT_SWORD_OF_AEONS";
ContainerContents[2] "OBJECT_LEGENDARY_CUTLASS";
ContainerContents[3] "OBJECT_LEGENDARY_LONGSWORD";
ContainerContents[4] "OBJECT_LEGENDARY_lONGSWORD_02";
ContainerContents[5] "OBJECT_LEGENDARY_KATANA";
ContainerContents[6] "OBJECT_LEGENDARY_AXE";
ContainerContents[7] "OBJECT_LEGENDARY_MACE";
ContainerContents[8] "OBJECT_LEGENDARY_HAMMER";
ContainerContents[9] "OBJECT_LEGENDARY_WARHAMMER";
ContainerContents[10] "OBJECT_LEGENDARY_BATTLEAXE";
ContainerContents[11] "OBJECT_LEGENDARY_BROADSWORD";
ContainerContents[12] "OBJECT_LEGENDARY_BROADSWORD_02";
ContainerContents[13] "OBJECT_LEGENDARY_BATTLEMACE";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

any problem? I have restarted my computer and Fable. I did not have fable on when I edited it. I also made a brand spanking new account.
Re: Hijacked chest not working? [message #41204 is a reply to message #41203] Tue, 13 May 2008 13:32 Go to previous messageGo to next message
James Butts is currently offline  James Butts
Messages: 148
Registered: February 2008
so, you haven't been in that area in your save have you?

Dammit
Re: Hijacked chest not working? [message #41205 is a reply to message #41203] Tue, 13 May 2008 13:37 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
If you were reading my guide, I advise you to read the whole thing, not just bits and pieces.
Johnny's chest guide excerpt

Now, if I have already been there, regardless of whether or not I opened the chest, I can't change the contents because the damn save file has sucked up all the info it needs to remember what is supposed to be in that chest. What I can do is change the UID, effectively "tricking" Fable into thinking there is a new chest there.

[Updated on: Tue, 13 May 2008 13:37]

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Re: Hijacked chest not working? [message #41215 is a reply to message #41203] Tue, 13 May 2008 19:18 Go to previous messageGo to next message
ross is currently offline  ross
Messages: 46
Registered: April 2008
Location: Georgia, U.S.A
I did read it and I have not been there in any save file.
Re: Hijacked chest not working? [message #41216 is a reply to message #41215] Tue, 13 May 2008 19:22 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
3 possibilities:
  • You're wrong and you have been there, in which case change the UID and move the chest a little bit;
  • You hijacked a different chest in a different .TNG and you're looking for the chest in the wrong place, in which case do it right; or
  • Your FinalAlbion.wad is still in place and hasn't been renamed, in which case rename/move/delete it.
We're talking about chests here, it's pretty simple stuff.
Re: Hijacked chest not working? [message #41218 is a reply to message #41203] Tue, 13 May 2008 19:28 Go to previous messageGo to next message
driftking7050 is currently offline  driftking7050
Messages: 113
Registered: March 2007
Location: Beyond The Bronze Gate
i believe this is whats wrong

ContainerContents[4] "OBJECT_LEGENDARY_lONGSWORD_02";
should be
ContainerContents[4] "OBJECT_LEGENDARY_LONGSWORD_02";
*notice the L*
**edit** oops just noticed this wasnt what you were talking about in which case try what john said


http://i78.photobucket.com/albums/j99/theking_7050/Rytir.jpg

[Updated on: Tue, 13 May 2008 19:29]

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Re: Hijacked chest not working? [message #41238 is a reply to message #41203] Wed, 14 May 2008 14:21 Go to previous message
ross is currently offline  ross
Messages: 46
Registered: April 2008
Location: Georgia, U.S.A
OH, so I need to move the finalalbion.WAD? The original one? OK.
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