Fable: The Lost Chapters Mod Scene
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make u a killer [message #41371] Sun, 18 May 2008 10:17 Go to next message
Koichireal is currently offline  Koichireal
Messages: 19
Registered: August 2007
Location: Germany
hi this time in fable i would be a very bad bandit with the bandit-ghostswords but there's a problem^^
i want that npc's (maybe not the needed like guildkeeper or maze...) are normaly targeted as red not blue and bandits as your friends like in the balverin mod can someone tell me how to do that with the FE (and i dont want to swap mesh's)
thx for helping

greetings

~Koichireal~
Re: make u a killer [message #41409 is a reply to message #41371] Mon, 19 May 2008 07:40 Go to previous messageGo to next message
twinblade is currently offline  twinblade
Messages: 32
Registered: January 2008
i don't think this will be possible
Re: make u a killer [message #41412 is a reply to message #41409] Mon, 19 May 2008 09:27 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

if it isn't possible, then how would it be in the balverine mod? All you need to do is change your faction, or change every other faction

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: make u a killer [message #41450 is a reply to message #41371] Tue, 20 May 2008 04:48 Go to previous messageGo to next message
Koichireal is currently offline  Koichireal
Messages: 19
Registered: August 2007
Location: Germany
aaahh^^ thx found the faction's yesterday xD but didn't know that it works, if i want that the guildkeeper is not targeted red i need to make him the same faction as me or?
Re: make u a killer [message #41451 is a reply to message #41450] Tue, 20 May 2008 04:52 Go to previous message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

give him an enemy faction, like bandits

"All of the work, and none of the play, will surely provide for a speedy decay"
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