Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Requests » minimaps
minimaps [message #41411] Mon, 19 May 2008 08:36 Go to next message
Master_Bankai is currently offline  Master_Bankai
Messages: 149
Registered: September 2007
where are the mini maps loacted in the fable tlc install and game directory. i need to find them, and i cant. thanks for any help guys.
Re: minimaps [message #41418 is a reply to message #41411] Mon, 19 May 2008 10:07 Go to previous messageGo to next message
Satan
Messages: 1033
Registered: September 2005
Location: Hades

Administrator
I believe they are within the graphics files but it's been a while.

http://img259.imageshack.us/img259/1398/satansigv5gu3.gif

There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
Re: minimaps [message #41420 is a reply to message #41411] Mon, 19 May 2008 10:12 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

near the bottom of textures.big

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: minimaps [message #41422 is a reply to message #41411] Mon, 19 May 2008 10:14 Go to previous messageGo to next message
Satan
Messages: 1033
Registered: September 2005
Location: Hades

Administrator
If this is related to your post in the conquest thread (as I'm sure it is), then you'll find the graphics haven't been deleted but the references to them have been removed from another file.

http://img259.imageshack.us/img259/1398/satansigv5gu3.gif

There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
Re: minimaps [message #41614 is a reply to message #41422] Sun, 25 May 2008 17:06 Go to previous messageGo to next message
Master_Bankai is currently offline  Master_Bankai
Messages: 149
Registered: September 2007
ahhhh...... much appreciated Satan. i believe i found the files in question, and later i plan on testing to see if i rep[laced the references correctly.
Re: minimaps [message #41691 is a reply to message #41411] Tue, 27 May 2008 11:52 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
This brings something up for people who're (sp?) changing areas
or adding towns/areas.

Add to the minimap, with some skill, and add your new area/town to it.

Sorry if you don't want me to post this here, but it would be a waste
of a post.


http://img809.imageshack.us/img809/9329/newim.gif http://img19.imageshack.us/img19/4678/rulesq.gif
Re: minimaps [message #41756 is a reply to message #41691] Thu, 29 May 2008 09:59 Go to previous message
Master_Bankai is currently offline  Master_Bankai
Messages: 149
Registered: September 2007
less than clear explaination there, but i dont mind the post. a mini map image does require a level file to be set up in albion explorer or possibly chocolate box(haven't tried it yet.) correct?
and then i assume you would have to create an entry in fe for your town, or so it would seem.(or would that come first) then you would have to edit level paths and entry exit gateways to create an entry to your level, right? or i suppose you could add a teleport automatically available from the guild teleport, and place your city/town/dungeon/etc. on an island, which may require mainmap editing. is all of that generally correct, if a little rough, More expierienced modders?

(please not i somewhat condensed what i've been attempting in the past few weeks, but generally, my project to inject a functioning town is dead until i learn more about the coding structure used, plus fable explorer albion explorer and chocolate box.)
Previous Topic: dark wizard hat
Next Topic: WINGS in fable WHAAAAAAAAAAAAA????
Goto Forum:
  


Current Time: Sat Apr 20 02:02:47 PDT 2024

Total time taken to generate the page: 0.01731 seconds