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Some Questions I've Had [message #42995] Thu, 19 June 2008 12:11 Go to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
Questions:

1.I've seen the unused goblin mesh, but forgot where. I've
manually searched over 1-Hour yesterday, without any luck. Could
someone tell me the ID please, or if its in graphics.big etc...

2.How do you take out the main story? A friend told me you have
to switch something to NULL, and that it can also be done in
CBox...how?
He said it's in the mao data, does this mean when i can change
what part/timeinthegame i want an object to appear?

3.I was looking forward to releasing "The Ghost Sword", but then
i viewed a long-past post, and saw someone already did. For
future refrence, i tried. I switched the model ID to that of the
Ghost Sword for a longsword, do i also have to set up the
textures all well for it to work comepletely?

4.Another CBox question. I've set a few teleporters, how do i
activate them to respond to the hero like the other pedastals?
When the action button has "TAB" on it, i press tab. Then i
teleports me to whatever area the teleporter was in, in a "non-
reachable place".

By the way, about the "removing the main story" question, if i set whatever it is to NULL to make it "inactive" would it happen like this...?

1.I change the Wasp Queen Quest to NULL
2.Now since (i'm assuming) i cannot accept the quest, i cannot further the story?


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Re: Some Questions I've Had [message #43001 is a reply to message #42995] Thu, 19 June 2008 13:44 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
The New Fabled Ravrn wrote on Thu, 19 June 2008 14:11

Questions:
Ohnoes.
The New Fabled Ravrn wrote on Thu, 19 June 2008 14:11

1.I've seen the unused goblin mesh, but forgot where. I've manually searched over 1-Hour yesterday, without any luck. Could someone tell me the ID please, or if its in graphics.big etc...
#151 in graphics.big, 10 seconds. Chocolate Box has a Find by Name function. Use it.
The New Fabled Ravrn wrote on Thu, 19 June 2008 14:11

2.How do you take out the main story? A friend told me you have to switch something to NULL, and that it can also be done in CBox...how? He said it's in the mao data, does this mean when i can change what part/timeinthegame i want an object to appear?
You can manually change everything in the .qst files to FALSE and remove anything in game that can trigger a quest to start (by flipping on of those FALSEs to TRUE). Moving everything to NULL in the tngs wouldn't be a bright idea, as that would make anything in that map that is part of a quest always active.
The New Fabled Ravrn wrote on Thu, 19 June 2008 14:11

3.I was looking forward to releasing "The Ghost Sword", but then i viewed a long-past post, and saw someone already did. For future refrence, i tried. I switched the model ID to that of the Ghost Sword for a longsword, do i also have to set up the
textures all well for it to work comepletely?
Depends on what you want to accomplish...
The New Fabled Ravrn wrote on Thu, 19 June 2008 14:11

4.Another CBox question. I've set a few teleporters, how do i activate them to respond to the hero like the other pedastals? When the action button has "TAB" on it, i press tab. Then i teleports me to whatever area the teleporter was in, in a "non-reachable place".
Eh? I'm not sure I understand what you mean. Please clarify.
The New Fabled Ravrn wrote on Thu, 19 June 2008 14:11

By the way, about the "removing the main story" question, if i set whatever it is to NULL to make it "inactive" would it happen like this...?

1.I change the Wasp Queen Quest to NULL
2.Now since (i'm assuming) i cannot accept the quest, i cannot further the story?
You can still accept the quest, thing is by moving everything under that quest section to NULL, you make it always there rather than it needing for the quest to be activated for it to appear.
Re: Some Questions I've Had [message #43005 is a reply to message #42995] Thu, 19 June 2008 14:03 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
Thanks John, oh and i tried to find the goblin thing, but i
don't think CBox supports meshes unless imported, meaning it has
them, but doesn't find them when searched for.



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[Updated on: Thu, 19 June 2008 14:04]

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Re: Some Questions I've Had [message #43007 is a reply to message #43005] Thu, 19 June 2008 14:16 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
I think that's crap because I used CBox to find it. Try again.

Note: Case sensitive. My search in the graphics.big consisted of "GOBLIN" not "goblin".
Re: Some Questions I've Had [message #43008 is a reply to message #42995] Thu, 19 June 2008 14:20 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
Well i was in the region editior, that's why..... Embarassed .

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Re: Some Questions I've Had [message #43009 is a reply to message #43008] Thu, 19 June 2008 14:23 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

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Ah, I see. The region editor sifts through the game.bin. Be more careful next time.
Re: Some Questions I've Had [message #43025 is a reply to message #42995] Fri, 20 June 2008 17:30 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
The New Fabled Ravrn wrote on Thu, 19 June 2008 15:11

3.I was looking forward to releasing "The Ghost Sword",
but then i viewed a long-past post, and saw someone already did.
For future refrence, i tried. I switched the model ID to that of
the Ghost Sword for a longsword, do i also have to set up the
textures all well for it to work comepletely?


Well i wanted to know how i could get it into to game. I
switched the model ID of the Ghost Sword to that of the Master
Longsword, but when i went to look at it in my inventory, the
game crashed. What steps do i need to take to get it NOT to
crash?

The New Fabled Ravrn wrote on Thu, 19 June 2008 15:11

4.Another CBox question. I've set a few teleporters, how do i
activate them to respond to the hero like the other pedastals?
When the action button has "TAB" on it, i press tab. Then i
teleports me to whatever area the teleporter was in, in a "non-
reachable place".


I mean, went to "Things" and clicked "New Teleporter". The
only "thing" it had under the data was, i think, guild
teleporter pedastal. So, i placed one down in Lookout point.

Instead of me getting near it and i brings up a menu of all of
the places with teleporters i been, asking me where i want to
go, the circle were your action commands come up (If you wanted
to talk to a character, it would say TAB/End) has TAB.(run-on)

I push TAB, and it has the loading screen for Lookouy Point.
When i have active control over my Hero, he's not even on the
map, and he cannot move. I could make all parts of the area
walkable, but he's not in the map so...

NOTE:Sorry to respong so late. Got a little "distracted".


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Re: Some Questions I've Had [message #43028 is a reply to message #43025] Fri, 20 June 2008 17:42 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
First, make sure that the ghost sword is set up properly to even be used as a weapon. The crash can be caused by any number of things, and that one is tough to troubleshoot. Check all the bases and make sure everything is in order.

The teleporter thing, you mean you want to make it like an in-game teleporter? Not sure if that can be done. BlueTooth has done that with the experience pedestal, so if the teleporters behave in a similar way, then perhaps it can be done. I'd have to take a close look to be certain on this one.

As for the distracted thing, it wouldn't matter anyway considering how there have been a few issues recently.
Re: Some Questions I've Had [message #43030 is a reply to message #42995] Fri, 20 June 2008 17:59 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
Well whenever i remember to reply, the site won't come up. It's
been happening a lot lately.

I fixed the Ghost Sword problem. I linked it up to the model, texture, i added new texts, and i linked some other things (can't remember what though). So now it works pretty good.

I'm might mess around with stuff with teleporters, but last time i did stuff like that with CBox, i couldn't enter BowerStone.

Btw, my final question (Maybe). Some people are saying if you
don't download or have backups, you can get the data back
from "your" disk. I saw you posted once to get it back from a
retail disk.

My first disk has the options Play/Install, Uninstall, Website,
and Exit. No data. When i put another disk in, it says, "do you
want to play Fable?". Nothing, again, about data. Where do i get
this from?


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Re: Some Questions I've Had [message #43032 is a reply to message #43030] Fri, 20 June 2008 18:41 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
The New Fabled Ravrn wrote on Fri, 20 June 2008 19:59

Btw, my final question (Maybe). Some people are saying if you don't download or have backups, you can get the data back from "your" disk. I saw you posted once to get it back from a retail disk.

My first disk has the options Play/Install, Uninstall, Website, and Exit. No data. When i put another disk in, it says, "do you want to play Fable?". Nothing, again, about data. Where do i get this from?
Jeezuz. Open My Computer, find the drive that has the disc in it, right-click, Open. That simple.
Re: Some Questions I've Had [message #43035 is a reply to message #42995] Fri, 20 June 2008 18:55 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
Actually, it wasn't that helpful. It has a bunch of stuff it uses
to get Fable working. In DATA, it has sound, and video. I'm taking it that means you have to find the disks with the certain info.?

Nevermind i'll try it.


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[Updated on: Fri, 20 June 2008 19:03]

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Re: Some Questions I've Had [message #43037 is a reply to message #42995] Fri, 20 June 2008 19:11 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
The fourth disk was the closest, but no cigar Very Happy .

All of them had this directory...

My Computer<Fable Disk(?)(E:)<FableTLC<Data<Sound/Video

Except for the fourth disk which had...

My Computer<Fable Disk 4 (E:)<Autorun/CDCheck.exe/Disk4C~1.cab

That had dialogue.big, fonts.big, frontend.big, scriptdialogue2.lut, and textures.big



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Re: Some Questions I've Had [message #43038 is a reply to message #43037] Fri, 20 June 2008 19:35 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

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What disc you need depends on what file you need to replace.

Disc 1:
text.big
frontend.bin
game.bin
names.bin
script.bin
*.bncfg files (bone configuration files)

Disc 2:
FinalAlbion.gtg
FinalAlbion_RT.stb
FinalAlbion.wad
FinalAlbion.qst
GlobalQuests.qst
FinalAlbion.wld

Disc 3:
effects.big
graphics.big

Disc 4:
frontend.big
textures.big

Nevermind the directory of the files on the disc, as that doesn't matter. What matters is that you find the file you need and replace the one that you screwed up.
Re: Some Questions I've Had [message #43039 is a reply to message #42995] Fri, 20 June 2008 19:47 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
My god i'm stupud...don't reply. It was all in the cab thing. The
shelf looking icon.


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Re: Some Questions I've Had [message #43249 is a reply to message #42995] Sat, 28 June 2008 13:11 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
I don't think this could be considered "bumping" since it's my
post, and it was around these past two-weeks.

Okay, another annoying question.

GameFAQ's was always my loyal game FAQ site, for anything.
Hidden quests/bosses/items, a walkthrough, even cheats and codes too!. I thought, before i would ask this question, that i'd search the Gamespot inspired site. I was looking for an entry into the Tavern Cellar of the Tavern in BowerStone WITHOUT spawning a teleport pedestal, or something to use to teleport there.

It wasn't listed on any, that i looked at, of the walkthroughs'
Bronze Quest Guides.

What needs to be done? Does i just kill theguy, or do something
to own the tavern?


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Re: Some Questions I've Had [message #43250 is a reply to message #43249] Sat, 28 June 2008 13:41 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Really? I found this...
Excerpt, Fable: The Lost Chapters - Completist's Guide by Ron Hiler

For instance, there's the locked cellar door around the back of the pub. The door is actually on a timer, and opens for only a few seconds right around 10:00 P.M. The easiest way to hit the correct time is to stand in front of the cellar door, teleport back to the guild (so that you have a recall point at the door), then run to Lookout Point and watch the statue. As the statue rotates around toward Bowerstone, click on it until you get the message that it is pointed at the city. As soon as you see this, activate your teleport again and select the recall option. You will be standing right in front of the cellar door. Open it up.

Tavern Cellar
-------------
Inside you will find a Leather Chest piece. Once you've gotten inside the cellar, the door will remain open for you for a while, though there's not really much reason to go back inside.
Use this guide, it's recommended (it has a http://www.gamefaqs.com/images/default/rec.gif).

[Updated on: Sat, 28 June 2008 13:42]

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Re: Some Questions I've Had [message #43251 is a reply to message #42995] Sat, 28 June 2008 15:05 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
Oh, that was th guide i was looking at. I didn't see it in the Table Of Contents so...


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Re: Some Questions I've Had [message #43280 is a reply to message #42995] Sun, 29 June 2008 12:39 Go to previous message
Satan
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That's what reading is for...

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There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
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