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Need help with modelisation [message #44392] Fri, 01 August 2008 04:54 Go to next message
Hasgar is currently offline  Hasgar
Messages: 6
Registered: July 2008
Hi, i'm coming from a French Forum and we wanna know if there is a program which can change a 3d image ".nif" in ".bin"
Thanks for Answers ^^
( The mod we wants to change is "Frostmourne" but the 3d image is only for Oblivion, and we want it for Fable )
Re: Need help with modelisation [message #44394 is a reply to message #44392] Fri, 01 August 2008 08:53 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

you would need to turn it into .x, and set it up for fable

the models and collision and stuff work differently than in oblivion

1. import to blender or 3ds

2. remove everything but the mesh

3. follow this tutorial: http://fabletlcmod.com/forum/index.php?t=msg&th=3281& ;start=0&


"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Need help with modelisation [message #44400 is a reply to message #44392] Fri, 01 August 2008 10:25 Go to previous messageGo to next message
Hasgar is currently offline  Hasgar
Messages: 6
Registered: July 2008
Thanks : )
Re: Need help with modelisation [message #44401 is a reply to message #44400] Fri, 01 August 2008 11:58 Go to previous message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

if you use blender: http://fabletlcmod.com/forum/index.php?t=msg&th=5259& ;start=0&

"All of the work, and none of the play, will surely provide for a speedy decay"
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