Semi-transparency [message #45765] |
Wed, 24 September 2008 11:02  |
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SirAvo
Messages: 13 Registered: September 2008
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Hello there!
Whilst I try to figure out how to import new weapons into Fable, I've decided to do some retextures.
I'm editing the Cutlass Bluetane right now, I've got an idea but I don't know how to pull it off.
I'd like the blade of the cutlass bluetane to be see through (semi-transparent).
If anyone has any suggestions I'd love to hear them, because I don't have the slightest clue where to start with this kind of thing.
The textures all finished, I'd like to make the blade semi-transparent though 
Thanks!
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Re: Semi-transparency [message #45768 is a reply to message #45767] |
Wed, 24 September 2008 12:04   |
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SirAvo
Messages: 13 Registered: September 2008
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Hm, I was thinking of doing that but I thought it'd either make a darker, desaturated colour in-game or show the no-colour model.. if it involves editing the model then I'll have to learn a lot more than I already know.
Thanks for the suggestion, I'll try it when I can find the time.
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Re: Semi-transparency [message #45777 is a reply to message #45765] |
Wed, 24 September 2008 23:59  |
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SirAvo
Messages: 13 Registered: September 2008
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Ahh, I understand now.
So, do the alpha in Photoshop to make it see-through..
But I'm guessing I need a 3d Modelling program to flip the normals? Or is it possible to do that in Chocolate Box? 
Well, I got to go to school now, I'll check the forums after school, thank you ;D
Edit-
Right, well.. I can't find any Alpha Channel in Photoshop.. so I did what was suggested in another thread. Made sure the background was transparent, then I set the eraser tool to 40% and erased over the weapons blade which then showed the transparent background, but faintly showed the blade.
What then?
Do I save it without merging any layers or anything?
Because when I go to save it as a .png I have to save it as a copy, but even then I can't save because there's supposedly a disk error.
If I do the above, but leave the only layer as the background layer, I erase the blade but it only get's darker, is this what I'm mean't to do?
Sorry for all the questions. Again, all help will be appreciated.
[Updated on: Thu, 25 September 2008 11:41] Report message to a moderator
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