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Home » Fable TLC » Discussion » General Mod Discussion » Naming a Weapon
Naming a Weapon [message #46405] Sat, 18 October 2008 10:50 Go to next message
HackRainSin is currently offline  HackRainSin
Messages: 21
Registered: October 2008
Ive been working on a mod and I Hijacked the chest in the guild demon door png and i put this in the chest OBJECT_RED_DEATH but whenever i obtain the item it says iron sword because i used id 5474 the one for iron sword so is there a way i could change the name from iron sword to RED DEATH

Preview pic

http://img232.imageshack.us/img232/2776/1018200814437pmgv8.jpg
Re: Naming a Weapon [message #46406 is a reply to message #46405] Sat, 18 October 2008 11:56 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

CInventoryItemDef has text entries for title and description

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Naming a Weapon [message #46437 is a reply to message #46406] Sun, 19 October 2008 01:33 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

morerunes wrote on Sat, 18 October 2008 20:56

CInventoryItemDef has text entries for title and description


CInventoryItemDef links to entries in the text.big - hence you make new CInventoryItemDef and new text.big entries.


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: Naming a Weapon [message #46438 is a reply to message #46437] Sun, 19 October 2008 01:35 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Aye, otherwise you just rename everything with the same title.
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