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Home » Fable TLC » Discussion » Level Scripting » Requestiong "Demondoor Removal"
Requestiong "Demondoor Removal" [message #46590] Fri, 24 October 2008 23:48 Go to next message
rurrow is currently offline  rurrow
Messages: 5
Registered: October 2008
How do I remove a demon door so that I can just walk in? Is it possible?

[Updated on: Sat, 25 October 2008 05:24] by Moderator

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Re: Requestiong "Demondoor Removal" [message #46593 is a reply to message #46590] Sat, 25 October 2008 03:47 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Should be very doable. I may be wrong on this, but I think it's as simple as removing the CREATURE_DEMON_DOOR or whatever it's called, it's the only creature that is a door in the tng scripts.

Note: Most likely won't work on an existing save.
Re: Requestiong "Demondoor Removal" [message #46594 is a reply to message #46590] Sat, 25 October 2008 03:51 Go to previous messageGo to next message
rurrow is currently offline  rurrow
Messages: 5
Registered: October 2008
Okay, I'll give it a try and see what happens. I'll let you know.

[Updated on: Sat, 25 October 2008 05:24] by Moderator

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Re: Requestiong "Demondoor Removal" [message #46596 is a reply to message #46590] Sat, 25 October 2008 04:04 Go to previous messageGo to next message
rurrow is currently offline  rurrow
Messages: 5
Registered: October 2008
How exactly would I just remove the whole entry? I remove while using FE, right?

[Updated on: Sat, 25 October 2008 05:25] by Moderator

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Re: Requestiong "Demondoor Removal" [message #46597 is a reply to message #46596] Sat, 25 October 2008 04:22 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
AlbionExplorer or ChocolateBox or notepad, you're editing TNGs.

You're new, so read this, it will give you an assortment of valuable information.

Welcome to the site.
Re: Requestiong "Demondoor Removal" [message #46598 is a reply to message #46590] Sat, 25 October 2008 04:41 Go to previous messageGo to next message
rurrow is currently offline  rurrow
Messages: 5
Registered: October 2008
Thanks a lot. This is all very new to me. I know nothing about editing, or anything really. I'm a quick learner though and once I learn it, I'll always remember it.

[Updated on: Sat, 25 October 2008 05:26] by Moderator

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Re: Requestiong "Demondoor Removal" [message #46603 is a reply to message #46590] Sat, 25 October 2008 14:04 Go to previous messageGo to next message
rurrow is currently offline  rurrow
Messages: 5
Registered: October 2008
Ya, sadly nothing worked. I started a new game and everything. Sad

[Updated on: Sat, 25 October 2008 14:51] by Moderator

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Re: Requestiong "Demondoor Removal" [message #46642 is a reply to message #46603] Mon, 27 October 2008 01:30 Go to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
rurrow wrote on Sat, 25 October 2008 16:04

Ya, sadly nothing worked. I started a new game and everything. Sad


If your editing the extracted tng scripts, then you need to make sure the .wad is not being used. Move it, rename it, or delete it.



Apathy Cannot Inspire.
Ambivalence cannot lead.
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Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
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