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Home » Fable TLC » Discussion » Definition Editing » Fist damage help??
icon9.gif  Fist damage help?? [message #48329] Sat, 03 January 2009 23:40 Go to next message
kkslyder77 is currently offline  kkslyder77
Messages: 2
Registered: January 2009
I have FE and I was wondering if someone could give me
detailed instructions on how to increase my Hero's Fist damage.
At the moment I go to;

CREATURE

1470 - CREATURE_HERO

Scroll down to F9F0A6A7 - Damage

Change (float)Damage(Divided by 10) to 99 and Apply Changes.

It doesnt seem to work. Any help?
Re: Fist damage help?? [message #48330 is a reply to message #48329] Sun, 04 January 2009 00:04 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
CREATURE>>CDefs>>CWeaponDef
Then find the value for damage and edit as you see fit.

Out of curiosity, why would you want a 990 fist attack rating?

[Updated on: Sun, 04 January 2009 00:04]

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Re: Fist damage help?? [message #48331 is a reply to message #48329] Sun, 04 January 2009 00:08 Go to previous messageGo to next message
kkslyder77 is currently offline  kkslyder77
Messages: 2
Registered: January 2009
What would you put it at? I just want to kill the guards in one hit.
Re: Fist damage help?? [message #48334 is a reply to message #48331] Sun, 04 January 2009 01:35 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Well, the strongest guard has 5000 HP.
Then there's the question of why you are using your fists?

Is it because you don't want to commit the crime of having a weapon out? Nope, because killing is a worse crime.
Is it because weapons are banned? I'm betting yes.
I'm pretty sure you can't kill anyone while the weapon ban is in effect, even with killer fists of fury, which is probably why you've not killed any of them, which is why you want stronger fists, and here we are.

In the REGION entries, you'll find values labeled weapon/magic banned, all you need to do is find the entries that say 1 and set it to 0.
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