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i have a question. [message #51316] Fri, 15 May 2009 16:32 Go to next message
breed is currently offline  breed
Messages: 14
Registered: July 2007
Location: albion
i haven't been on in a very long time, as some may have noticed.

well i have this mesh file and i cannot figure out how to edit it, i have tried everything. if any one knows how to edit this i would be very very very very happy http://www.mediafire.com/?sharekey=517fd17e416325f06b21be409 3fab7ace04e75f6e8ebb871


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[Updated on: Fri, 15 May 2009 21:05]

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Re: i have a question. [message #51319 is a reply to message #51316] Fri, 15 May 2009 17:59 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
What game did it come from? I'd suggest finding a group dedicated to modding or hacking the game to learn how to use this.
Re: i have a question. [message #51320 is a reply to message #51319] Fri, 15 May 2009 20:26 Go to previous messageGo to next message
breed is currently offline  breed
Messages: 14
Registered: July 2007
Location: albion
JohnDoe wrote on Fri, 15 May 2009 17:59

What game did it come from? I'd suggest finding a group dedicated to modding or hacking the game to learn how to use this.


ya, i am a Content Developer for the game i got it from its a private server for Dekaron/2moons, any way Ive treid everything, its harder than you think, i tried making a script in python to get it working for blender and that didn't work. if you have any ideas let me know


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Re: i have a question. [message #51321 is a reply to message #51320] Fri, 15 May 2009 21:18 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
breed wrote on Fri, 15 May 2009 22:26

its harder than you think
Oh no it's not. I understand fully what difficulty is involved. Smile

I'm assuming you haven't figured out the format specs else you'd have provided them.
I'm assuming you don't know what's involved in figuring out the format specs else you'd have provided more than one file.
I'm assuming that because of the previous assumptions combined with your statement of having tried putting something together in python for Blender that you haven't tried everything.

Assumptions aside, I can safely say that you've come to the wrong place.
Re: i have a question. [message #51322 is a reply to message #51321] Fri, 15 May 2009 22:19 Go to previous messageGo to next message
breed is currently offline  breed
Messages: 14
Registered: July 2007
Location: albion
it not hard? oh then id love for you to show me how to do it

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Re: i have a question. [message #51323 is a reply to message #51322] Fri, 15 May 2009 22:52 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
You misunderstand.

You said it was harder than I thought.
I did not say that it isn't hard.
I said I understand fully how difficult it is.

But because this thread is going no where and I'm already disgruntled, thread is locked until circumstances change (for example, when the model format is known).
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