Problem about texture... [message #51928] |
Wed, 10 June 2009 13:56 |
ATGSleg
Messages: 22 Registered: May 2008
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Okay so I followed morerunes guide to making a weapon.
I replaced iron longsword. Everything works perfectly except the texture in game. There are fragments missing of the texture on the weapon and the texture looks sort of out of place. I'm not sure what the problem is.
Anyway, in blender and in the preview of FE it shows the tex perfectly. In game, its messed.
Any help would be amazing
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Re: Problem about texture... [message #51952 is a reply to message #51950] |
Thu, 11 June 2009 09:23 |
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No, I too have hit this problem, and I believe there may be a way to fix it
I think the texture for some reason gets flipped horizontally and then rotated 180 degrees. I don't know why. Try doing that then exporting, and maybe it will correct it.
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: Problem about texture... [message #51969 is a reply to message #51956] |
Thu, 11 June 2009 15:02 |
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Yay! I hadn't actually tried that out yet, I'm glad it works. Actually, I wasn't even positive that was the right sequence of changes to the uv map, but I'm glad it works.
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: Problem about texture... [message #51985 is a reply to message #51928] |
Thu, 11 June 2009 22:11 |
ATGSleg
Messages: 22 Registered: May 2008
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Haha yup! It fixes it, but only in game. It looks messed up in blender and in FE. But its not something that bothers me so its all good.
I plan on making this weapon as my first fmp, Hopefully this issue will not cause problems to other people if they use this weap. though... We'll see.
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