Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Mods » Retextures » Red Villager Outfit
icon4.gif  Red Villager Outfit [message #51955] Thu, 11 June 2009 13:10 Go to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
I'm just trying something out here.

I suppose newbies to modding don't fully understand the mergeable *.big concept, or it's confusing, or something along those lines. So, I devised a new way to do textures. It's all done within FE, and this way it doesn't overwrite your textures (unless mergeable texture.bigs just put the modified textures in there, idk).

This way adds nex texture entries, and they work! It links the new textures to the existing graphics.big entries and my particular appearancemodifier (optional) adds the unused bowerstone bandage glove, which just adds a bandage to the right arm above the glove...take a look.



I know the bandage is a lot brighter. The boots are my classic boots because I didn't change the existing ones' texture.

As of now, it pops-up with an ActiveX Runtime Error (or something), if this happens, click Okay and Save Changes And Run Fable again.

(For now I'll just stick with *.bigs. Easier to do)


http://img809.imageshack.us/img809/9329/newim.gif http://img19.imageshack.us/img19/4678/rulesq.gif

[Updated on: Thu, 11 June 2009 13:16]

Report message to a moderator

Re: Red Villager Outfit [message #51974 is a reply to message #51955] Thu, 11 June 2009 18:07 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

New textures or not, doesn't matter - the error of a bad texture could still occur. It has to do with FE handling certain texture formats. Best format to use would be dds since it's native to Fable. Any other format could give errors, either in .bigs or .fmps.

Correct me if I'm wrong, anyone.

The retexture is nice btw.


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: Red Villager Outfit [message #51975 is a reply to message #51974] Thu, 11 June 2009 18:10 Go to previous messageGo to next message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
OldBoy probably wrote on Thu, 11 June 2009 21:05:12

New textures or not, doesn't matter - the error of a bad texture could still occur. It has to do with FE handling certain texture formats. Best format to use would be dds since it's native to Fable. Any other format could give errors, either in .bigs or .fmps.


I'd just assumed the chance would be less.

OldBoy probably wrote on Thu, 11 June 2009 21:07:49

Correct me if I'm wrong, anyone.


Probaly right.

OldBoy probably wrote on Thu, 11 June 2009 21:06:58

The retexture is nice btw.


Thank you Smile


http://img809.imageshack.us/img809/9329/newim.gif http://img19.imageshack.us/img19/4678/rulesq.gif
Re: Red Villager Outfit [message #51976 is a reply to message #51974] Thu, 11 June 2009 18:27 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
OldBoy: Regardless of the original format, once it's in FE, it's dds. Wink
Ravrn: I believe that having even just a single entry from a different archive, edited or not, should suffice in preventing texture corruption.
Re: Red Villager Outfit [message #51989 is a reply to message #51976] Fri, 12 June 2009 01:52 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

JohnDoe wrote on Fri, 12 June 2009 03:27

OldBoy: Regardless of the original format, once it's in FE, it's dds. Wink


I know. But I believe that's the point; the conversion is the problem.
When FE doesn't have to convert the texture... And then it depends what format it has to convert.


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: Red Villager Outfit [message #54061 is a reply to message #51955] Thu, 03 September 2009 11:44 Go to previous message
warischoy is currently offline  warischoy
Messages: 51
Registered: August 2009
Location: hong kong
that looks like super mario . with the blue trousers on. other wise looks like popeye. nice work though.
i can't even do that.


only mods at christmas, easter and summer holiday when i am in hong kong.
the rest i study in england and my mum won't let me bring my laptop.
Previous Topic: Sharigan complete
Next Topic: Master Melee Set Recolor
Goto Forum:
  


Current Time: Fri Nov 29 20:07:53 PST 2024

Total time taken to generate the page: 0.15423 seconds