Fable: The Lost Chapters Mod Scene
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Nav data editing problem [message #55518] Sat, 02 January 2010 22:39 Go to next message
jp_b46 is currently offline  jp_b46
Messages: 70
Registered: January 2009
Hello, I edited the nav data of heroes guild using albion explorer, im using a new profile and everything loads correctly, but when the cinematics (the ones before the training) finish the game crashes. How could i fix it?
Re: Nav data editing problem [message #55522 is a reply to message #55518] Sun, 03 January 2010 05:32 Go to previous messageGo to next message
Satoh is currently offline  Satoh
Messages: 19
Registered: December 2009
Location: NC USA
Run the game with the original files and replace the mod after the cinematics. That's my suggestion.
Re: Nav data editing problem [message #55526 is a reply to message #55518] Sun, 03 January 2010 09:22 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

For what purpose did you edit the navdata?

http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: Nav data editing problem [message #55532 is a reply to message #55518] Sun, 03 January 2010 12:19 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
The new profile isn't needed, and it's probably not the navdata causing the problem.
What other edits have you made? Anything to do with scripting in LookoutPoint or PicnicArea perhaps?
Re: Nav data editing problem [message #55549 is a reply to message #55532] Sun, 03 January 2010 16:52 Go to previous message
jp_b46 is currently offline  jp_b46
Messages: 70
Registered: January 2009
no i used a new profile to be able to see every change i make, this profile only haves one saved game that is on the begining of the game. I only edited the guild by the moment, i made it bigger, with more buildings and people, but the new people doesnt move

Also i made some teleporters to reach some places that arent possible to reach
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