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Goblins in Fable [message #61764] Wed, 09 March 2011 07:11 Go to next message
yunvich is currently offline  yunvich
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Registered: February 2011
Location: Archon's Folly?
Ok, looking in the meshes, i found some "goblin" meshes, did someone actually found them in game?
Re: Goblins in Fable [message #61765 is a reply to message #61764] Wed, 09 March 2011 07:55 Go to previous messageGo to next message
Noctus is currently offline  Noctus
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Pretty sure they're unfinished, and hence they don't work.

http://img696.imageshack.us/img696/9540/helpmeaaa.jpg
Re: Goblins in Fable [message #61768 is a reply to message #61764] Wed, 09 March 2011 15:19 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
They don't have animations as I recall, or at least not enough to implement into a creature.
You could just see what happens with a Hobbe meshswap.
Re: Goblins in Fable [message #61769 is a reply to message #61768] Wed, 09 March 2011 15:34 Go to previous messageGo to next message
asmcint is currently offline  asmcint
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Game uberdeathsplosion? Very Happy

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Re: Goblins in Fable [message #61770 is a reply to message #61769] Wed, 09 March 2011 16:09 Go to previous messageGo to next message
jwc2200 is currently offline  jwc2200
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The only change I found was a weapon placement problem. I use the goblin mesh on the hobbe basic hammer creature and got this:
  • Attachment: hob weap.jpg
    (Size: 24.05KB, Downloaded 783 times)


Re: Goblins in Fable [message #61773 is a reply to message #61770] Wed, 09 March 2011 23:15 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
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jwc2200 wrote on Thu, 10 March 2011 01:09

The only change I found was a weapon placement problem. I use the goblin mesh on the hobbe basic hammer creature and got this:


And the animations deform the original shape of the goblin's mesh.
Unfortunately.


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: Goblins in Fable [message #61774 is a reply to message #61773] Wed, 09 March 2011 23:34 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
OldBoy wrote on Thu, 10 March 2011 01:15

And the animations deform the original shape of the goblin's mesh.
Unfortunately.
Yea, that's the problem. Without a set of animations, there's no point trying to implement the goblin.
Re: Goblins in Fable [message #61788 is a reply to message #61764] Fri, 11 March 2011 09:49 Go to previous messageGo to next message
yunvich is currently offline  yunvich
Messages: 57
Registered: February 2011
Location: Archon's Folly?
well, nevermind with that then, thx guys, did my own testing and i tried to change a bartender in a goblin but game just crashed
Re: Goblins in Fable [message #61789 is a reply to message #61769] Fri, 11 March 2011 11:29 Go to previous message
asmcint is currently offline  asmcint
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asmcint wrote on Wed, 09 March 2011 18:34

Game uberdeathsplosion? Very Happy

WOOT! Score one for the uberdeathsplosion! XD


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