Fable: The Lost Chapters Mod Scene
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Bloody Longsword [message #62604] Mon, 25 April 2011 23:11 Go to next message
silverdeathgod is currently offline  silverdeathgod
Messages: 4
Registered: September 2010
This is my first attempt at a fable mod and I don't know if it will work properly. This adds an item entry for a retextured master longsword (does not replace the master longsword). It can be found in the game.bin under OBJECT as OBJECT_BLOODY_LONGSWORD. It comes with it's own CWeaponDef, CInventoryItemDef and CObjectAugmentationsDef but all other Def's are the same as the master longsword. I can't get chocolate box or albion explorer to work on my laptop so you have to spawn the item yourself. (It does 220 damage and has flame, health and piercing augmentations)

NOTE: I found that it replaced the text for the master longsword, so hopefully I've fixed that problem.





[Updated on: Fri, 06 May 2011 18:19]

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Re: Bloody Longsword [message #62605 is a reply to message #62604] Tue, 26 April 2011 00:27 Go to previous messageGo to next message
jwc2200 is currently offline  jwc2200
Messages: 845
Registered: March 2008
Location: Texas

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It works fine, nice first mod.

Re: Bloody Longsword [message #62606 is a reply to message #62605] Tue, 26 April 2011 08:16 Go to previous message
silverdeathgod is currently offline  silverdeathgod
Messages: 4
Registered: September 2010
Thanks, I appreciate it.

[Updated on: Tue, 26 April 2011 13:06]

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