Fable: The Lost Chapters Mod Scene
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Home » Fable TLC » Mods » Work In Progress » Trials of Albion 2 ( Work in Progress )
Re: Trials of Albion 2 ( Work in Progress ) [message #11906 is a reply to message #11904] Sat, 26 August 2006 21:56 Go to previous messageGo to next message
chaos is currently offline  chaos
Messages: 542
Registered: May 2006
I don't want to pressure you guys, it's done when it's done. I look forward to it just like everyone else Smile Good luck...

http://i143.photobucket.com/albums/r124/korgoth-of-barbaria/chaos-1.jpg
Re: Trials of Albion 2 ( Work in Progress ) [message #15037 is a reply to message #8044] Wed, 06 December 2006 23:10 Go to previous messageGo to next message
sniperdesign
Messages: 156
Registered: September 2006
Location: Blinded in Chains
ok it seems to me that you are getting stressed if you really want i can help with some stuff but no retextures please if you are going to let me

\"Wednesday we sacrifice virgin chickens and take their blood,
Thursday we annoint ourselves with said blood,
Friday is poker night.\" : overheard from a shadow-worshiper
Re: Trials of Albion 2 ( Work in Progress ) [message #15065 is a reply to message #15037] Thu, 07 December 2006 17:48 Go to previous messageGo to next message
Chaos!! is currently offline  Chaos!!
Messages: 2
Registered: November 2006
Ya.....

I do believe the project is dead, a lot of the same ideas and TNG edits are going into Hero's Journey from Marco.
Re: Trials of Albion 2 ( Work in Progress ) [message #15125 is a reply to message #15065] Mon, 11 December 2006 17:05 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

not really just the caves and they arent the exact same

the town is my own mod


There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: Trials of Albion 2 ( Work in Progress ) [message #15916 is a reply to message #8044] Sun, 14 January 2007 12:39 Go to previous messageGo to next message
Kain is currently offline  Kain
Messages: 142
Registered: January 2007

hey drifter, are you still working on this mod?

my life is hard:

Im German.
Re: Trials of Albion 2 ( Work in Progress ) [message #15918 is a reply to message #8044] Sun, 14 January 2007 15:51 Go to previous messageGo to next message
asianguy is currently offline  asianguy
Messages: 20
Registered: January 2007
i must say this is looking very good. looking forward to it. you guys take whatever time you need for a break. you cant rush perfection.
Re: Trials of Albion 2 ( Work in Progress ) [message #15933 is a reply to message #8044] Mon, 15 January 2007 07:57 Go to previous messageGo to next message
Kain is currently offline  Kain
Messages: 142
Registered: January 2007

maybe you can put you mod and "a heros jouney" together, so there is one REALLY big project, and not 2 big ones.

my life is hard:

Im German.
Re: Trials of Albion 2 ( Work in Progress ) [message #15934 is a reply to message #15933] Mon, 15 January 2007 08:08 Go to previous messageGo to next message
kingdoug is currently offline  kingdoug
Messages: 22
Registered: March 2006
Location: Texas
Kain wrote on Mon, 15 January 2007 10:57

maybe you can put you mod and "a heros jouney" together, so there is one REALLY big project, and not 2 big ones.

Well everyone wants to do their own things and with their own projects, but id be up for it they did want to combine them.
Re: Trials of Albion 2 (Work in Progress) [message #16056 is a reply to message #11241] Sun, 21 January 2007 16:01 Go to previous messageGo to next message
sniperdesign
Messages: 156
Registered: September 2006
Location: Blinded in Chains
chaos wrote on Wed, 16 August 2006 15:14

You can always just replace the original platemail texture with the crystal. It's 2636.
how do you do that????


\"Wednesday we sacrifice virgin chickens and take their blood,
Thursday we annoint ourselves with said blood,
Friday is poker night.\" : overheard from a shadow-worshiper
Re: Trials of Albion 2 ( Work in Progress ) [message #16062 is a reply to message #8044] Mon, 22 January 2007 01:48 Go to previous messageGo to next message
AshenSugar is currently offline  AshenSugar
Messages: 1
Registered: January 2007
Location: usa

been lurking here a while, figuared it was time to reg, i hope you all can eventuly finnish this or at least one mod.

the ideas i have had where mostly to enlarge areas and such, nothing i could do myself(i have tryed a bit, i suck Razz )

it would be kind of intresting to see a smaller mod, maby just one that does some minor stuff then slowly gets updated, like a mod i helped on years back for an older game, i suck at maping but value editing im decent at Smile

one question i have is where do i change howmany atributes an item can have?

i would like to make a flaiming stick of doom Razz

only other request is a set of the kickarse black and red archons armmor Wink looks sooo much better then the stock !!!!

[Updated on: Mon, 22 January 2007 02:08]

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Re: Trials of Albion 2 ( Work in Progress ) [message #19473 is a reply to message #8044] Tue, 29 May 2007 07:11 Go to previous messageGo to next message
Dark_Ansem is currently offline  Dark_Ansem
Messages: 33
Registered: May 2007
Location: Italy

ehnm... Embarassed I can't find the goals of this mod... does it add new storyline?
Re: Trials of Albion 2 ( Work in Progress ) [message #19560 is a reply to message #19473] Thu, 31 May 2007 09:49 Go to previous messageGo to next message
Drifter is currently offline  Drifter
Messages: 116
Registered: September 2005
Location: Albion
Eh...

This mod has been dead for quite some time.

Quote:

ehnm... I can't find the goals of this mod... does it add new storyline?


I deleted the 'goals' off the first post a long time ago, back when progress basically stopped. Too many bugs to sort out.

I'd appreciate it if a mod locked this topic, now.
Re: Trials of Albion 2 ( Work in Progress ) [message #19640 is a reply to message #19560] Sat, 02 June 2007 17:45 Go to previous message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

i'll chuck it over to the dead mods section if you wabt drifter just pm me


There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
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