Simple (Newbie) Question [message #64388] |
Thu, 18 August 2011 21:51 |
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Sinshredd
Messages: 11 Registered: August 2011 Location: Austin, TX
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Hey there! Over the past couple of days I've started testing the waters with modding fable. I've made a chest, and tried my hand at making my own weapon (until I realized I couldn't simply create a new text entry, but that's for another post). I was importing some fmp's, and I was wondering if a few of the following things applied:
1) Do I have to load the FMP's each time I want to play Fable with mods?
2) If no, do I still have to launch Fable with "Save Mods and Run Fable" option to play with mods? Or,
3) Can I simply run Fable the regular way, without going through FE, and have the mods still work as intended?
I noticed that if I remove a chest script from a .tng file the opened chest doesn't disappear, so I was sort of hoping it was more towards the latter option.
And on the third hand...
(Quick! Get an octopus!)
[Updated on: Thu, 18 August 2011 21:52] Report message to a moderator
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Re: Simple (Newbie) Question [message #64390 is a reply to message #64388] |
Thu, 18 August 2011 22:09 |
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Satan
Messages: 1033 Registered: September 2005 Location: Hades
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Administrator
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Quote: | 1) Do I have to load the FMP's each time I want to play Fable with mods?
| No, only the 1st time.
Quote: | 2) If no, do I still have to launch Fable with "Save Mods and Run Fable" option to play with mods? Or,
| Only the 1st time, i.e. when you've just made the changes.
Quote: | 3) Can I simply run Fable the regular way, without going through FE, and have the mods still work as intended?
| Yes.
Quote: | I noticed that if I remove a chest script from a .tng file the opened chest doesn't disappear, so I was sort of hoping it was more towards the latter option.
| The save game remembers every item it's seen, so once a chest is open that's it. If you want to edit the chest, change it's uid.
There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
[Updated on: Thu, 18 August 2011 22:22] Report message to a moderator
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