Blender Tutorial Request (Split) [message #64471] |
Tue, 23 August 2011 15:46 |
barkerm
Messages: 6 Registered: August 2011 Location: Sugar Land, TX
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i would like a tut on how to bring oblivion weapons over into fable. that would be amazing im curious as to how thats done. i wanted to start making my own weapons using weapons ported from oblivion/expansions.
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Re: Tutorial Requests [message #64525 is a reply to message #64522] |
Thu, 25 August 2011 21:36 |
barkerm
Messages: 6 Registered: August 2011 Location: Sugar Land, TX
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JohnDoe wrote on Thu, 25 August 2011 23:11 |
barkerm wrote on Thu, 25 August 2011 19:05 | i dont know how to get the mesh into Fable. i cant follow the video tut that shows how to do it.
| We have tutorials for it, and there are text tutorials too.
barkerm wrote on Thu, 25 August 2011 19:05 | not to mention blender is really confusing at that point..
| And there's your problem. You can't expect to be able to follow a guide working with Blender if you don't know how to work Blender. You should work on that first, and you can work on it with a Blender community while reading the Blender wiki. I would also recommend this.
barkerm wrote on Thu, 25 August 2011 19:05 | i guess ill have to figure out how to do it on my own since i cant seem to get any help on the matter.. whatever.
| You can, just not here. When you want a tutorial for our tools, then come back and we'll help you.
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well when you have to use a program to produce something that your program will use and read then you need to have tuts (even if minor ones) on how to make the product that your program will use and read. other wise you arent helping anybody and ive looked all over these forum for tuts on bringing custom weapons/armors into fable and i havent found any. maybe they are too old and have been replace by stuff that doesnt matter that much. such as requests? idk but all i can say is that the first time i came to this forum about 2 years ago it was much larger as far as the number of USEFUL topics and posts.
oh and btw not everybody can follow video tuts
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Re: Tutorial Requests [message #64527 is a reply to message #64525] |
Thu, 25 August 2011 22:50 |
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JohnDoe
Messages: 3007 Registered: October 2007
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barkerm wrote on Thu, 25 August 2011 23:36 | well when you have to use a program to produce something that your program will use and read then you need to have tuts (even if minor ones) on how to make the product that your program will use and read.
| No we don't because that's not a problem on our end.
Your problem is that you don't know how to get a mesh Fable-ready in Blender, we have tutorials for that - I know, I know, you can't follow it. Again, not a problem on our end. If it's a difficulty using Blender, talk to Blender. If it's a problem with the plugins for Blender, talk to the authors of the plugins and Blender. All you need to be able to do with Blender is export as DirectX. That's all you need Blender for. The rest is done in a text editor. So, learn how to use the plugins, learn how to use Blender just to the point of learning how to export something, once you can export as DirectX you can come back and talk to us about getting it into Fable.
barkerm wrote on Thu, 25 August 2011 23:36 | idk but all i can say is that the first time i came to this forum about 2 years ago it was much larger as far as the number of USEFUL topics and posts.
| I would agree with you there. The community has fallen, a large number of our talented folks have went on to other projects and then the idiots moved in, so the talent to idiot ratio is rather lopsided, and not in the favorable way, sadly.
barkerm wrote on Thu, 25 August 2011 23:36 | oh and btw not everybody can follow video tuts
| Last time, not a problem on our end.
I've had enough of you, but I don't want to ban you. So what I've decided to do is remove your posting and PMing rights for a few days. It's temporary (and awfully generous). That will give you time to work out your issues with the people you need to work it out with, since you won't be able to complain to us here. After a few days, we'll see how things are going and see what to do then.
I'm also going to split the topic because it's become rather messy.
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