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Apple Pie Longbow [message #65462] Sun, 18 December 2011 15:55 Go to next message
asmcint is currently offline  asmcint
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Registered: April 2010
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Okay, I made a bow that shoots apple pies, and has apple pie pictures on part of it. But I need someone else to test it, and provide screenies, because I am not able to play fable, as in my computer's current condition, it will eat too much memory and cause a crash. I DO have the texture, if you would like to take a look at it, it's just the oak longbow texture with apple pies.
If anyone would be kind enough to test this FMP and post screenies so I can get this moved to objects, I would be EXTREMELY grateful. Confused


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[Updated on: Fri, 23 December 2011 11:40]

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Re: Apple Pie Longbow [message #65466 is a reply to message #65462] Mon, 19 December 2011 20:14 Go to previous messageGo to next message
tylerthenoob is currently offline  tylerthenoob
Messages: 10
Registered: December 2011
Location: Caldwell,ID

ill do it dude. just tell me how to use it

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Re: Apple Pie Longbow [message #65467 is a reply to message #65462] Mon, 19 December 2011 23:21 Go to previous messageGo to next message
Graenditheos is currently offline  Graenditheos
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Registered: October 2009
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I've tried putting it in a chest and the game crashes right when I get the bow. I'm gonna try it again on a fresh install soon though!

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Re: Apple Pie Longbow [message #65468 is a reply to message #65467] Tue, 20 December 2011 12:04 Go to previous messageGo to next message
asmcint is currently offline  asmcint
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Registered: April 2010
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Adriian wrote on Tue, 20 December 2011 02:21

I've tried putting it in a chest and the game crashes right when I get the bow. I'm gonna try it again on a fresh install soon though!

I think it's a cdef mismatch, I'll load it up, check cdefs, and get back to you in a short bit.
Okay, I took a look, everything's linked together right, I can't see any certain problem, but my guess would be that using just the standard apple pie object as a shot causes the bow to create a crash. Confused


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[Updated on: Tue, 20 December 2011 12:06]

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Re: Apple Pie Longbow [message #65481 is a reply to message #65468] Thu, 22 December 2011 21:28 Go to previous messageGo to next message
Satan
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Registered: September 2005
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If I remember rightly (it has been a long time) anything fired has a def (CShotDef I believe) which dictates damage and such.

I would recomend checking against an arrow or something, possibly even cloning it and replacing text/model/texture.


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Re: Apple Pie Longbow [message #65484 is a reply to message #65481] Fri, 23 December 2011 11:40 Go to previous message
asmcint is currently offline  asmcint
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Registered: April 2010
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Okay, I'll get around to it eventually. In the meantime, I'll take the file down so that noone else downloads it and then complains about it not working.

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