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Jack of Blades Doll - a bonus [message #66363] Tue, 17 April 2012 02:17 Go to next message
nathangibbs is currently offline  nathangibbs
Messages: 52
Registered: October 2008
Location: Playing Fable
I did a search, only thing I saw related to this was making it a trophy. The Jack hero doll is useless. I get it anyway (cause I like getting every single thing possible), but it would be awesome if it gave some sort of extra bonus, assuming it's possible.

I haven't the slightest clue if it is...but if it was, perhaps a bonus like 10% faster attack speed, or more mana regeneration or something like that? Just be cool to give something thats challenging (mildly - really only the oakvale coin golf I have trouble on, after that it's a piece of cake) to get some sort of advantage rather than just saying, "Hey look at this doll. I'm bored now."

Short of that, making it into a trophy would be nice.
Re: Jack of Blades Doll - a bonus [message #66368 is a reply to message #66363] Tue, 17 April 2012 06:39 Go to previous messageGo to next message
asmcint is currently offline  asmcint
Messages: 1360
Registered: April 2010
Location: Behind the beef

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You could give certain effects to it by assigning a CBonusItemDef to it, and modifying that, but I think it would have to be a consumable item then.

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Re: Jack of Blades Doll - a bonus [message #66377 is a reply to message #66368] Tue, 17 April 2012 16:07 Go to previous message
nathangibbs is currently offline  nathangibbs
Messages: 52
Registered: October 2008
Location: Playing Fable
Is it possible to make something consumable, but not be used? So it might have an affect for an hour or so, and then you simply use it again.
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