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Finding the Right Defs.... [message #68237] Wed, 15 May 2013 07:28 Go to next message
Elthemor is currently offline  Elthemor
Messages: 34
Registered: January 2013
Location: Knothole Glade
I'm sure many of you are aware of the trade exploit created by the very basic supply and demand system in the game, where any singular item with a quantity of more than 50 can be bought and immediately sold for profit. Is there a way to change this number to something like 200 or even a 1000 (I'll play around with it, see what works well) just to make it at least harder to exploit?

I'm also looking for how to change the min/max morality on both ends (good/evil) just to make it harder to hit max. The end of the game can become rather dull when you're not morality-grinding anymore. Razz


Leaves fall
in the autumn
of lives
that appear
to be worthless
to some,
utmost ignorant.

Necrophagist - Epitaph
Re: Finding the Right Defs.... [message #68245 is a reply to message #68237] Wed, 15 May 2013 18:31 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk


Not something I've looked into before, but check the shop defs and look for anything related to trading. I have a feeling though that something like this would be hard-coded.

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Finding the Right Defs.... [message #68256 is a reply to message #68245] Wed, 15 May 2013 22:45 Go to previous message
jwc2200 is currently offline  jwc2200
Messages: 841
Registered: March 2008
Location: Texas


I made a thread a few years ago about traders, but it may only be on the other site, so I will attach some info on it.
You can change each trader's '(float)Type Sale/Wanted' to make them sell certain items for less, I assume you could increase that value and have them sell for more and pay less, like 1.5 instead of .75.
The attachment has the full thread with CShopDefs named for most of the traders. It should be pretty easy to follow, I think.

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