Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » General Mod Discussion » Do you have to Save Mods and Run Fable every time?
icon3.gif  Do you have to Save Mods and Run Fable every time? [message #69054] Sun, 14 July 2013 18:28 Go to next message
DMR777 is currently offline  DMR777
Messages: 4
Registered: July 2013
Some mods I made in Fable Explorer seem to not work. I was wondering if everytime you change something (Apply Changes), do you have to Save Mods and Run Fable after every time you Apply Changes?

=)
Re: Do you have to Save Mods and Run Fable every time? [message #69055 is a reply to message #69054] Sun, 14 July 2013 23:03 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
No.

Clicking Apply Changes flags the entry as edited, and the edit will be kept in memory. When you save mods and run Fable, FE will recompile all the edited entries in the game archives (skipping unedited archives). This also means that you don't need to run FE and save mods and run Fable every time you want to play a modded game, the archives are compiled so you just run the game directly.
Re: Do you have to Save Mods and Run Fable every time? [message #69064 is a reply to message #69055] Mon, 15 July 2013 17:18 Go to previous message
Sparrow
Messages: 562
Registered: March 2011
JohnDoe wrote on Mon, 15 July 2013 02:03

No.

Clicking Apply Changes flags the entry as edited, and the edit will be kept in memory. When you save mods and run Fable, FE will recompile all the edited entries in the game archives (skipping unedited archives). This also means that you don't need to run FE and save mods and run Fable every time you want to play a modded game, the archives are compiled so you just run the game directly.

True. And also, if you close FE, it loses the memory. So you can't just go around applying changes all day and never save mods and run fable without losing everything you've done. It's necessary to save mods and run fable every so often so if you run into an error, you wont lose everything you have done since your last modding session.


Are you shpongled?

[Updated on: Mon, 15 July 2013 17:18]

Report message to a moderator

Previous Topic: Free Roam is denied access to change Fable, help plz!
Next Topic: Albion Explorer: Unable to locate Fable registry information.
Goto Forum:
  


Current Time: Sun Apr 28 17:00:42 PDT 2024

Total time taken to generate the page: 0.00980 seconds