DAEDRIC HELMET (Skyrim Helmet) [message #69236] |
Mon, 29 July 2013 15:53 |
|
Sparrow
Messages: 562 Registered: March 2011
|
|
|
|
Spawn as OBJECT_HERO_DAEDRIC_HELMET
This is the daedric helmet from Skyrim. Extracted with "BSAopt-247-1-6-3", converted to .obj with "NifSkope", fit to hero with 3ds Max, entries created and packed within Fable Explorer.
This took about 2 hours and the "folded" mesh looks different because I tweaked pieces of the actual helmet so the folded one looks different.
I hope you guys enjoy this and for the noobs out there, you can install this mod with Chocolate Box or Fable Explorer.
DOWNLOAD HERE
And to fellow modders, MOD FTW!
Are you shpongled?
[Updated on: Mon, 29 July 2013 16:00] Report message to a moderator
|
|
|
|
Re: DAEDRIC HELMET (Skyrim Helmet) [message #69238 is a reply to message #69237] |
Mon, 29 July 2013 16:18 |
|
Sparrow
Messages: 562 Registered: March 2011
|
|
|
|
Dr3am3r21 wrote on Mon, 29 July 2013 19:04 | Ok... now THAT'S EPIC!!!!! Really GREAT work!!! (Good luck with the daedric armor... I can't wait for you to finish it... )
[EDIT]
Ammm.. for some reason when i aplied the fmp i went to check out the model. The model looks good but the texture looks kinda meshed up :S it pixelates... here's a picture.
I don't know if i did something wrong :/
|
Wasn't me, lol. Try renaming the texture and maybe the graphics then loading the fmp again. If you can't get it working, I will make a new custom fmp for you lol. If it does the same thing again, try loading the fmp in Fable Explorer.
Are you shpongled?
[Updated on: Mon, 29 July 2013 16:20] Report message to a moderator
|
|
|
|
|
|
|
Re: DAEDRIC HELMET (Skyrim Helmet) [message #69243 is a reply to message #69241] |
Mon, 29 July 2013 16:36 |
|
Sparrow
Messages: 562 Registered: March 2011
|
|
|
|
Wow, jwc, nice. Thanks, that matches pretty nicely. You are great at retextures!
Dr3am3r21 wrote on Mon, 29 July 2013 19:34 | well... then it's probably me :/
|
Here's an fmp that is the exact same thing but every entry is renamed just for you. Spawn as OBJECT_HERO_DAEDRIC_HELMET_Dr3am3r21
If you want a quick fix to this, use this big.
If you don't know how big's work, right click the textures.big and click merge and choose the big.
If somehow, you still can't get it, use this big and attach the new texture to both meshes.
Are you shpongled?
[Updated on: Mon, 29 July 2013 16:53] Report message to a moderator
|
|
|
|