Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Graphics Editing » Bad skinweighting?
Bad skinweighting? [message #69357] Wed, 21 August 2013 05:42
plopk45 is currently offline  plopk45
Messages: 63
Registered: October 2009
Hi guys I recently decided to buckle down and give armour modding a shot. I found crazybunnies guide up on youtube via morerunes channel. I followed all the steps and the bones moved correctly when rotated in 3ds max. However when I imported it and loaded it in fable it comes all glitched out. Was wandering what I did wrong and how to resolve it. There is a screenshot below to show what I mean. Hah to be honest im surprised I got this far Razz.
Problem seems to be with editing envelopes with 3ds max, very difficult to edit them well :/


http://i1019.photobucket.com/albums/af315/lindamason5/jackofblades_zpse75c43d3.png image, by plopk45

[Updated on: Wed, 21 August 2013 09:47]

Report message to a moderator

Previous Topic: Double sided textures issue
Next Topic: How to modify part of the mesh
Goto Forum:
  


Current Time: Sat Apr 20 02:57:40 PDT 2024

Total time taken to generate the page: 0.01664 seconds