Fable: The Lost Chapters Mod Scene
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1 Forum: General Mod Discussion «» Posted on: Sun, 26 August 2012 13:29 «» By: AlexanderTheAlright
Fable explorer spawn trigger
Where is the section on FableExplorer (if any), that controls how many of a certain NPC spawn? Because I want some evil apprentices in the guild, without manually spawning them one by one. I can't use Albion explorer or chocolatebox since neither seem to w...
2 Forum: Packages «» Posted on: Mon, 06 August 2012 13:02 «» By: asmcint
Re: Plate/Platinum variant package... again.
First off, two year necropost. Check dates at the top right of every post, they aren't there to look pretty. There's three ways to spawn armor. Spawn a chest(Not reccomended for newbies), spawn it with CCreatureDef(tutorial here), or spawn it via creature ...
3 Forum: Requests «» Posted on: Fri, 08 June 2012 22:00 «» By: Deridor
Re: Morerunes' Weapon Requests/General Weapon Request Form
I have a type 2 (almost 3 i guess?) request. I have a ronok the axe-based katana that i want to put into the game, but I can't get it to work right. It has multiple textures, but I'm hoping that works when it's in multiple pieces D: I really just wan...
4 Forum: General Discussion «» Posted on: Wed, 16 May 2012 23:50 «» By: jwc2200
Re: Problem spawning objects
Provide a link to the mod please, then I will check it out myself.
5 Forum: General Discussion «» Posted on: Wed, 16 May 2012 08:42 «» By: Final-Z
Re: Problem spawning objects
I searched for hours, the items are not in the list. I reloaded the mod 20 times, no change. The objects are said to spawn as OBJECT_CRYSTAL_BASTARD_SWORD for the master bastard sword for exemple, and it's just... not there.
6 Forum: Definitions «» Posted on: Sat, 05 May 2012 14:21 «» By: Sativarg
Re: Void Strike (divine fury mod)
I applied the fmp with chocolate box and bought the spell to test it and it seems to be the same to me? Divine Fury - The Fable Wiki The other mods I am using seem to be working from FMPs so this one should as well? Maybe I have to spawn it or move it...
7 Forum: General Mod Discussion «» Posted on: Tue, 01 May 2012 17:32 «» By: jwc2200
Re: Hero Guild Combat Training Problem
The quest must have the Iron Longsword to fight Whisper, then either the Iron Longsword or Katana to fight Maze. The simple thing to do is finish training, then spawn whatever weapons you want. Otherwise, maybe you can give the wooden sword all the sam...
8 Forum: Requests «» Posted on: Tue, 24 April 2012 13:33 «» By: jwc2200
Re: make unbuyable houses buyable
Spawn a signpost like this: DefinitionType "MARKER_BUYABLE_HOUSE_MAIN_SIGNPOST"; by copying another one and giving it a new UID and coordinates. In that script for the signpost, try putting the UID of the Manor in this UID line: VersionNumber ...
9 Forum: General Mod Discussion «» Posted on: Tue, 24 April 2012 05:20 «» By: asmcint
Re: Spawning new items
Glad you figured it out. I remember now: Unless the FMP was made in CBox, CBox will cause a def mismatch. As to how you can spawn things via creature drops, you may find that info here.
10 Forum: Packages «» Posted on: Mon, 12 March 2012 19:00 «» By: Exsolute
More Spawns of Bandits
This mod simply doubles the number of bandits that will spawn randomly as well as balverines in witchwood. I am still working on my own spawns to happen when you lvl up alot so as not to have them come in early. This is just a taste to see if you like it. ...
11 Forum: General Mod Discussion «» Posted on: Mon, 12 March 2012 11:37 «» By: Exsolute
Re: More Monster
DW I am currently scapping my old chicken hero work in progres for this. I am gonna do up a big change to renown exp and monsters to make the game longer by a bit but also to have more monsters and even some returning ones. like stronger wasp queens...
12 Forum: Work In Progress «» Posted on: Mon, 05 March 2012 06:47 «» By: Exsolute
Re: Marry Any Man
As this is still here in Work in progress I guess I can put in some more stuff I just figured out still labeled unknown in FE. I used search function already and no one has mentioned this. In a creatures CCreatureDef you can pick what voice you would li...
13 Forum: Graphics Editing «» Posted on: Mon, 05 March 2012 06:29 «» By: Exsolute
Re: changing villager model's
I have been working to fix this myself and I found the answer a few days ago if you still are here. In CREATURE under cdef is the components bar. in there at the very bottom is a CTC for randomappearancemorph. All villagers and certain rival heros have ...
14 Forum: Work In Progress «» Posted on: Tue, 28 February 2012 09:17 «» By: Exsolute
Marry Any Man
I have been trying to marry special chars like Thunder and Maze forever but there was never any good mod. So I started practicing and I finally figured it out . I have made a mod to have the KG Chief As a husband. I have fixed it so you can change the Skel...
15 Forum: Requests «» Posted on: Sat, 25 February 2012 15:51 «» By: Jonte54
Chest Spawning
Hello, I've been following This Guide http://fabletlcmod.com/forum/index.php?t=msg&th=4597& ;start=0& how to spawn a chest. trying using the exact same values as in the guide same map but fewer "loots" from the chest which cshould no...
16 Forum: Requests «» Posted on: Fri, 10 February 2012 17:28 «» By: asmcint
Re: weapon effects
Hmm... You can add the JoB blue aura to the SOA, as well as his body aura. There are two ways of doing this. One is currently beyond my ability, I have yet to figure it out. It involves adding a new helper to the weapon mesh and using that helper to spawn ...
17 Forum: Packages «» Posted on: Wed, 07 December 2011 05:00 «» By: Satan
Re: help
1. Right click on zip file and choose extract all if you're using the native Windows app or follow the instructions for your 3rd party tool (winzip/winrar/7-zip etc) 2. Read the many tutorials about spawning that can be found in the tutorials secti...
18 Forum: General Discussion «» Posted on: Tue, 06 December 2011 14:26 «» By: madmerlin420
spawning
ummm i dont know how to spawn an item OR use the Free Roam tool and i did read the instructions on the latter i just dont get it
19 Forum: General Discussion «» Posted on: Tue, 06 December 2011 09:15 «» By: pizza725
Re: My introduction
if you need to know how to mod fable go to toutoils my spelling is awful but after that click on new to modding fable and down load fable explorer and you can edit and make stuff there i just don't know how to spawn stuff.
20 Forum: Requests «» Posted on: Fri, 02 December 2011 16:16 «» By: Satan
Re: Outfit Request
You need to spawn the item, there's plenty of tutorials for that.
21 Forum: General Discussion «» Posted on: Thu, 24 November 2011 06:23 «» By: Noctus
Re: help wanted "going completionist"
That's still technically cheating though. Just spawn it.
22 Forum: General Discussion «» Posted on: Wed, 23 November 2011 14:40 «» By: JohnDoe
Re: help wanted "going completionist"
wut If you want every item in the game, just spawn every item in the game.
23 Forum: Requests «» Posted on: Wed, 16 November 2011 00:11 «» By: JohnDoe
Re: creatures!!!!!1
That's quite enough. Toss all the semantics out the window because a new guy is not going to give a millionth of a percent of a damn about any of it. You manually spawn creatures via TNG editing. This can be done with ChocolateBox or AlbionExplorer, or ...
24 Forum: General Discussion «» Posted on: Mon, 08 August 2011 00:59 «» By: AlexanderTheAlright
Re: How to make your own boss.
This is a bit difficult to explain but i'll try. I want: To make a boss who has his own spells, like thunder and maze etc. Once I kill him, he doesn't spawn again There's a litle cutscene or something like that. He looks unique. Are these ideas...
25 Forum: General Mod Discussion «» Posted on: Wed, 03 August 2011 06:29 «» By: Satan
Re: How?
you spawn the item that has been retextured. so if you say retextured an item called OBJECT_BOOK_THIS_HAS_BEEN_EXPLAINED_BEFORE then you would simply add that item to a chest, bookcase, shop or spawn it on the ground somewhere.
26 Forum: General Mod Discussion «» Posted on: Tue, 02 August 2011 22:04 «» By: JohnDoe
Re: Help with Bastard Swords?
You are making a user error somewhere. If the game crashes upon entering the region with the chest, that means it's a bad chest script, but as you used ChocolateBox to place it then there is another issue. If it was the item inside the chest, namely my ...
27 Forum: General Mod Discussion «» Posted on: Tue, 02 August 2011 11:08 «» By: Noctus
Re: How?
In what world would you spawn a re-texture?
28 Forum: General Mod Discussion «» Posted on: Mon, 01 August 2011 18:39 «» By: JohnDoe
Re: How?
Go away, quitter. You don't spawn them, you load the BIG, save mods and run Fable, and the change is there. It's not a new item, you see, it's just a different texture.
29 Forum: General Mod Discussion «» Posted on: Mon, 01 August 2011 18:27 «» By: funkmaster424
How?
Ok so ive finally given up on modding myself so i downloaded a couple of wep retextures do i spawn them into a chest or is there away where i can put them in inventory.
30 Forum: General Mod Discussion «» Posted on: Sat, 30 July 2011 20:29 «» By: jwc2200
Re: Help with Bastard Swords?
As it says: That means you have to put them in a chest or directly into the hero's inventory or add them to a shop manually. Read these threads: http://fabletlcmod.com/forum/index.php?t=msg&th=7218& ;start=0& http://fabletlcmod.com/f...
31 Forum: General Mod Discussion «» Posted on: Tue, 14 June 2011 07:06 «» By: tyscifi
Re: questions about how to load fmp in chest
all the fmp does it put it in all the bigs and bins unless they made a chest for you, you must load the fmp save mods and run fable, exit then spawn a chest with cbox and put the weapon in the chest. and what mod are you using.
32 Forum: General Mod Discussion «» Posted on: Mon, 13 June 2011 18:29 «» By: tyscifi
Re: questions about how to load fmp in chest
ok, load the fmps desired in fe then save mods and run fable, close it, cbox has problems with fmps, then go to cbox and spawn the chest, then set what you want in it, save region, save mods and run fable, find the chest.
33 Forum: Objects «» Posted on: Tue, 31 May 2011 17:55 «» By: Thowcord
Obsidian's Edge
I though I should make some new weapons in the mean time while it seems everyone is downed. So here it is. Instructions: -Upload Obsidian's Edge Into Fable Explorer -Next Upload the Augmentation fix -(Optional) Load the Rock troll spawn which simply ...
34 Forum: Definitions «» Posted on: Mon, 30 May 2011 08:10 «» By: tyscifi
Re: Chicken Followers
bowerstone thing wouldnt be a problem just spawn random ones
35 Forum: Objects «» Posted on: Sun, 29 May 2011 08:30 «» By: waky
Re: Evil's Last Breath
Nah, Im only using FE. Guess I'll just spawn it. Thanks
36 Forum: General Mod Discussion «» Posted on: Fri, 20 May 2011 15:08 «» By: tyscifi
Re: Fable:The Grasp of Death
asmcint, i will be good with meshs, tngs, and textures, andything you want, just ask, also i figured out you can spawn twiinblade without crashing the game
37 Forum: Scripts «» Posted on: Sat, 14 May 2011 10:39 «» By: tyscifi
Re: Add girl anywhere, or the way to pimp your tlc!
i am sry for the necropost, but after he did, i figured i should say this, If you spawn a girl from the bordello in a region, picnic area for example, they wont have the brain of a whore, they will walk around and i think talk like regular people
38 Forum: Requests «» Posted on: Tue, 05 April 2011 22:44 «» By: Sparrow
Avo's Tear retexture
Well, I edited the avo's tear texture and made it green. But whenever I wield it or spawn it, the game crashes. I kinda feel like a noob... But here it is. It would be great if someone could get it to work or something. I don't know what I am doing wr...
39 Forum: Objects «» Posted on: Sat, 02 April 2011 11:47 «» By: yunvich
Ithlyreanvir, the Sword of Beginning
Ok, so this was the sword to mach my Arkanian armor set, wich i took a pause from, but i had the mesh and i found a nice texture to go with it. a BIG THANKS to ascmint, who was the guy that made the fmp work, you saved the project, so if you like the s...
40 Forum: General Mod Discussion «» Posted on: Fri, 01 April 2011 16:00 «» By: JohnDoe
Re: running fable on Windows 7
Nope. Empty chest will do nothing except lock the game, causing the Hero to stare into the chest waiting for something to come out indefinitely. And if he did save with an empty chest there, changing the UID will spawn a new chest in the exact same place s...
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