I agree. Upping the health and causing the battles to take too long is counter productive. It becomes a battle of attrition.
Take a look at modifying the armour values instead.
I do agree with weapon values though. They need to be more normalized. There may also be a way to modify how long a creature gets stunned on a perfect block.
Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Looks like optimus prime.
Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.