Today's Messages (OFF)
| Unanswered Messages (ON)
| Forum: Retextures |
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| Topic: [Guide] Using and Creating Mergeable BIGs. |
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| [Guide] Using and Creating Mergeable BIGs. [message #57815] |
Thu, 17 June 2010 22:49 |
Stranger Messages: 2184 Registered: October 2007 |
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The preferred way to distribute retextures is with mergeable BIGs. We do it this way because it's easier, faster, has much smaller chance of texture corruption, and is all-round better.
To use a mergeable BIG:
Open FE.
Right-click textures.big and select Merge BIG.
Navigate to and select the mergeable BIG file.
Repeat this process for any other retexture packages you want to use.
When finished, click Actions|Save Mods and Run Fable to save the changes and play the game.
To create a mergeable BIG:
Open FE.
Change the textures that you want to include in your retexture package.
Click Apply Changes for each edited texture.
Right-click textures.big and select Save Changes As BIG.
Give your file a name and post it on the forums!
.:: It's important to note that even if you don't change a texture, when you click Apply Changes, it will be flagged as edited and will be included in the changed entries that go into the BIG. This is useful if you've already loaded new textures, all you have to do is click the Apply Changes button for each entry you want in the BIG.
.:: If you need help or experience problems with these directions, you can try the directions in the Wiki. And here's an in-depth guide with pictures.
.:: Recommended reading:
New to modding Fable? - Includes section for textures with links to several informative posts.
Tutorials section. It has tutorials, go figure.
Retexture requests go in the Requests section.
Happy modding!
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| | Topic: Retextures Section Rules |
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| Retextures Section Rules [message #57726] |
Tue, 15 June 2010 23:37 |
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*** Retextures Section Rules ***- First and foremost, the site rules are to be followed;
- Do NOT make a new thread in this section unless it is to provide a mod that changes a texture from the game;
- A description of what the mod does must be included in the post;
- All mods are to be in a fully working state, threads with mods reported to be defunct will be temp-locked until fixed;
- All mods are to be accompanied with screenshots;
- Posts made must be on the topic of the thread - if it is a problem with a tool, it belongs on the Utilities board;
- Do NOT bump a dead thread unless you are adding useful information, bumps will be deleted and threads will be locked;
- In regards to the previous rule - if you have a question on a mod but the author of the mod is inactive and the thread is dead, feel free to make a new thread concerning the mod on the General Mod Discussion board and make sure to provide the name and link to the mod you are discussing or you will be ignored.
- Mods will not be stickied. Ever.
[Updated on: Thu, 17 June 2010 22:45] by Moderator

this is not an exit.
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| | Topic: Young Hero Retexture. |
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| Young Hero Retexture. [message #57690] |
Mon, 14 June 2010 20:12 |
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Nosferatu Messages: 113 Registered: June 2010 Location: Under Your Desk, Go Take ... |
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As the title says, this is a retexture of the Young Hero's Clothes & Hair.
Took me about 4 minutes to make, did it because i could not find another child hero retexture, and its always fun to be the first right ?
Hope you enjoy this, Here is a screen and the fmp.

Feel free to request, i would do any* retexture, but make shure to put it in the right section.
unless they are not completely idiotic hard.*
[Updated on: Mon, 14 June 2010 20:15] Pain, Anger, Hate, Fear, Chaos, Darkness, Evil, Hell.
The Gates Are Open:
Gate 1: Darkness, The World Of Demons.
Gate 2: My Gaurds Are Watching You.
Gate 3: Only Evils Lives Here.
Gate 4: There's No Way Out.
Gate 5: Feel The Fire.
Gate 6: Pick Up Your Weapons And Fight.
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| | Topic: Stun Stick |
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| Stun Stick [message #56231] |
Fri, 19 February 2010 16:08 |
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HackRainSin Messages: 21 Registered: October 2008 Location: U.S. |
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I haven't posted anything or been on the forums for a long time so I decided to upload a Re texture.
- I edited the Damage to be the same as an Iron Long Sword & re textured -Not a great Re texure but it's my first in a while.
[Updated on: Fri, 19 February 2010 16:26]
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| | Topic: Darker Skinned Hero |
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| Darker Skinned Hero [message #51452] |
Tue, 26 May 2009 23:03 |
jwc2200 Messages: 402 Registered: March 2008 Location: Texas |
Moderator
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The hero is too pink, so I made him a bit darker. I did not change the eye color before I took screenshots, but darker eyes may look better. This is not quite 'african', but that may be something I do in the future.
Screenshots:
Mergable big and/or bmps:
http://www.box.net/shared/bdn29jdzxd
To merge the big using FE:
right click textures.big and click merge big, and choose the saved big.
After it does its thing click Actions, Save Mods and Run Fable.
Recolor Compilation #1
Recolor Compilation #2
Make Back-ups
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| | Topic: My first Armor Re-texture |
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| My first Armor Re-texture [message #48003] |
Thu, 18 December 2008 03:52 |
Colton Messages: 2 Registered: December 2008 |
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There, Fixed.
[Updated on: Thu, 18 December 2008 13:50]
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| | Topic: Arrow Feather, Quiver, and Sword of Aeons Recolour |
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| Arrow Feather, Quiver, and Sword of Aeons Recolour [message #47978] |
Mon, 15 December 2008 21:51 |
Skotekal Messages: 19 Registered: June 2007 Location: In A Giant Block Of Swiss... |
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Just those 3 retextures. A blue quiver, red feathers, and a reddened blade and blackened grip.
Enjoy.
Attachment: recolours.zip
(Size: 157.83KB, Downloaded 337 time(s))
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| | Topic: Archon's Chestpiece retexture |
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| Archon's Chestpiece retexture [message #46601] |
Sat, 25 October 2008 10:46 |
styvn Messages: 18 Registered: January 2008 Location: Land of Snow and Ice |
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Added some "frosty" blue, 2 kinds of checkerplate on chest and back, some jeweling, rivets, a couple color detail addons.
Note that this is not a major texture overhaul.
[Updated on: Sun, 26 October 2008 10:37] by Moderator
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| | Topic: red leather :) |
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| | Topic: brown eyes |
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| brown eyes [message #39344] |
Thu, 20 March 2008 15:42 |
patriclees Messages: 30 Registered: January 2008 Location: a house |
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This changes the Hero's eye colour to brown (its only the normal eyes so if your a willuser, evil or old it wont work)
[Updated on: Sat, 22 March 2008 01:05]
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| | Topic: Skull mask |
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| Skull mask [message #32143] |
Wed, 17 October 2007 20:35 |
Desarial Messages: 57 Registered: September 2007 |
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it's a simple retexture of the Darth nihlius mask, I did it too look like a skull and sent some runes up the side for good measure. since I'm not able to make my own meshes just yet the teath look a little messed up, but I'm hoping to put in a bump map to fix that. this IS finished, I'm going to release a separate model, a redo, it'll be in a different style and everything, so this is as far as this version is going to go.
And you have to have the darth nihlius mask already instaklled to use this, it's just a texture, nothing more.
Edit: is the texure for jack's mask when the hero wheres it the JACKOFBLADES_01.tga file? or is it another one.
[Updated on: Wed, 17 October 2007 20:39] Current Projects:
Amber Archons(pending on requester)
Blind Eye(for combanation with scars over the eye)
A complete Sharigan Eye mod(will,normal,evil,blind)(becuase will just isn't enough)
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| | Forum: Packages |
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| Topic: Various Simple Fixes |
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| Various Simple Fixes [message #56292] |
Sun, 28 February 2010 07:42 |
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I went and fixed some stuff. I'll add to this as I see fit.
In the current version I have fixed OBJECT_HERO_BOASTING_PODIUM_01 and OBJECT_BOXCRATE_METAL. OBJECT_BOXCRATE_METAL will not fall anymore (so you can stack them) and OBJECT_HERO_BOASTING_PODIUM_01 has a correct collision mesh now.
Attachment: Fable Mods.zip
(Size: 4.11KB, Downloaded 122 time(s))
Attachment: screeny.jpg
(Size: 177.69KB, Downloaded 2147 time(s))

Subscribe to my site! It'll keep you up to date on all my mods.
"All of the work, and none of the play, will surely provide for a speedy decay"
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| | Topic: timberland plate boots |
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| | Topic: Mod Packages Section Rules |
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| Mod Packages Section Rules [message #31140] |
Mon, 08 October 2007 22:53 |
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*** Finished Packages Forum-Specific Rules ***- First and foremost, the site rules are to be followed;
- Do NOT make a new thread in this section unless it is to provide a mod specific to multiple types of related edits;
- A description of what the mod does must be included in the post;
- All mods are to be in a fully working state, threads with mods reported to be defunct will be temp-locked until fixed;
- All mods are to be accompanied with screenshots;
- Posts made must be on the topic of the thread - if it is a problem with a tool, it belongs on the Utilities board;
- Do NOT bump a dead thread unless you are adding useful information, bumps will be deleted and threads will be locked;
- In regards to the previous rule - if you have a question on a mod but the author of the mod is inactive and the thread is dead, feel free to make a new thread concerning the mod on the General Mod Discussion board and make sure to provide the name and link to the mod you are discussing or you will be ignored.
- Mods will not be stickied. Ever.
[Updated on: Tue, 30 June 2009 20:01] by Moderator


There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
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| | Topic: Fable Fungus With Easy Installer |
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| Fable Fungus With Easy Installer [message #30471] |
Wed, 03 October 2007 03:54 |
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ok so this is fable fungus! the realization of all the screenshots i have posted and such. included in the zip file is two fmps, one of which i released earlier, my bigass mushroom. also included are the three tngs for the lookout point fungal takeover mod aswell as a second fmp with all the blue mushrooms and the little viney rooty spikey thingies that are in the background of mos of the pictures i posted. There is also a detailed readme and spawning lists for both sub-mods.
EDIT: the new file includes an installer for everything but the fmps, just run the install.bat and it will do everything for you then prompt you to install the fmps, the file also includes the correct wld to make lookout point dark like in the pictures and a new userst.ini that includes the change to make wld changes take effect. i take no responsibility for any screw ups you may have, if you didnt make backups its your fault
***note*** the small blue ones' textures dont look this screwed up anymore, i fixed that, this is just the best screenie i have for all of them.
oh and do me a favour and actually read the readme's you'll probably break it horribly if you dont XD.
watch for my upcoming tutorial on how to change the weather and such in a region, you will need it for this mod to look just aht little bit cooler, like in the screenies
have fun 
(swapped out for a new file at 25 dls)
[Updated on: Tue, 09 October 2007 18:13]


There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
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| | Forum: Requests |
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| Topic: Young Hero w/ black hair |
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| Young Hero w/ black hair [message #59298] |
Tue, 07 September 2010 13:38 |
Marcus Messages: 1 Registered: September 2010 |
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Could someone do a retexture of the hero when he is a boy but with black hair.And maybe one of the hero when he is a teen to.
I would really appreciate it.
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| | Topic: Sword of Aeons Mage Bow Thingy |
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| Sword of Aeons Mage Bow Thingy [message #58858] |
Thu, 12 August 2010 10:00 |
John McCain Messages: 42 Registered: June 2010 |
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| Slyker wrote on Thu, 05 August 2010 01:52 | I was editing my master longbow to shoot the same projectile as JoB did when he was a dragon. Like, the dragon breath. Basically it came out as 3 fireballs. then i disappear, and i have to unsheath my melee weapon to reappear, but theres a catch.... and i only get one shot out of my bow before i disappear. then any time i take it back out, i vanish again. anyone have any clue why it does this?
Edit: NVM. i fixed it. i had forgotten that i changed the reload stats on the bow as well. silly me. ps. ITS AWESOME! now its time to test how much damage i can cause with this beast weapon. HAHAHAHA. 
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Could you change the mesh of the bow to the Sword of Aeons and have it so you hold it like the Sword of Aeons, this way it looks like your firing the fire balls out of the Sword of Aeons, if you could that would be an awesome touch to JOB Lovers.
P.S. I would PM Slyker this but for some reason it won't let me, I guess its because I'm not a Mod.
[Updated on: Thu, 12 August 2010 10:02]
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| | Topic: King of Blades |
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| King of Blades [message #58835] |
Wed, 11 August 2010 15:15 |
John McCain Messages: 42 Registered: June 2010 |
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it would be cool if someone made a new storyline involving the king of blades, which would be a yellow-clothed Jackofblades with a Twinblade or a large bodyguard bones, and then they replaced nymphs with a flying Bat-like of minions that are smaller, and bandits with a smaller weaker type of minion-thing, of course you would half to make those from scratch, and made it as if Albion was getting taken over any you had to stop it, I know this would take tons of hours to make but the concept (in my opinion) is really nice. and then someone made the King of Blades use the Axe of Aeons which would be like an Axe version of the sword of Aeons, and then to advance everything the final level, instead of being guild apprentices and guards, make them all have different weapons and armors, like guards would were Chainmail now with steel weapons and Ebony Crossbows to make them stronger, and guild apprentices now were apprentice armor with different plate pieces, like plate shoulders, etc.... and the new guild master would be an older Thunder. and to replace maze it would be one of the guys that you meet in the arena, preferably the assassin guy, then replace your player as a kid with James from the help granny quest, and replace Kid-whisper with your guy as a kid, and then replace adult whisper with idk, some bandit I guess. I know this seems like a lot but its more of a suggestion then a request, and If anyone decides to actually do this ENTIRE THING, then don't pressure yourself to finish it. I don't want anyone getting angry at my crazy ideas, I just make them up while I try and fall asleep xD
[Updated on: Tue, 17 August 2010 12:24]
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| | Topic: briar rose tattoos |
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| | Topic: Hat Request |
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| Hat Request [message #57320] |
Mon, 24 May 2010 21:04 |
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Cyanide Messages: 21 Registered: September 2009 Location: Da Evil carnival |
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Could someone find the time to make this hat in the pic below it would go with my character
Modding For A Better Yesterday
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| | Topic: The main creater of the balverine |
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The main creater of the balverine [message #57307] |
Mon, 24 May 2010 13:08 |
tedytadi Messages: 3 Registered: May 2010 |
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Hey guys!!! i wanted to know if its possible to transphorm, like
the same methode whit the white balverine, into a BALVORN . you
know the ting that the oracle talks about the main cause of the
balverine. plx answer my request
oh and also...
i am using the white balverine transphormation but i loose all my
spells when i transphorme back. any solution?
thx
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| | Topic: Jack Of Blades |
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Jack Of Blades [message #57196] |
Tue, 11 May 2010 11:24 |
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rostik1010 Messages: 18 Registered: May 2010 |
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All guys good job for making a lot of modes. I have a little request. I would love to see a Jack Of Blades armour fully done. saw one mode with jack of blades armor, but it doesn't have the gloves and the shirt has holes in it, but still great job. And one more thing his blade, can some one create sword of aeons with the powers that jack had with his sword. And one more thing, the last thing. when you become evil can you have the evil dark-red aura like jack of blades has one when we fight, and thats pretty much it, i know that i ask a lot, but if you guys can do that i will be and maybe someone else will be happy. Thanks everyone!!!
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| | Topic: ultimate Jack Of Blade's |
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| | Topic: No limits of money with masters of game ? Black Jack, Money Golf... |
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| No limits of money with masters of game ? Black Jack, Money Golf... [message #56595] |
Sun, 28 March 2010 13:07 |
rj47_2004 Messages: 1 Registered: March 2010 Location: LYON (FRANCE) |
Banned
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Hello all !
I'm french, so sorry for my poor english
How to make no limits of money (or very up ex: 100 000 and not 1000) in games (black jack, money golf and any others) ?
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| | Topic: Fable Related - Standalone Character Generator Program |
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| Fable Related - Standalone Character Generator Program [message #56468] |
Fri, 19 March 2010 04:17 |
Dorian Saignren Messages: 31 Registered: March 2010 Location: Home |
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I don't think one exists, I've been looking around for one for a while now and I haven't found anything even close. I don't even know if this is the place to request such an idea.
The desired effect is something similar to simple character generators for things like Gaia Online and Ragnarok Online. Basically, something that can take our Fable character into a fully outfitted standalone program (either online or downloadable, though the latter is preferred) in which we can customize our characters' look in all aspects from age to experience levels to alignment to equipment to diet.
I was thinking it would be best to use something similar to the game's character display function already supplied in the armor area but allow it for weapons as well. It would also be nice if the user could download and incorporate mod files to see how they would look as well, probably using the same files that the game already uses for equipment.
I'd like to hear anyone's opinion on the possibility/difficulty of this idea, and if there's a better place for this let me know and I'll gladly move it there.
[Updated on: Fri, 19 March 2010 04:21] "If you are a dreamer, come in.
If you are a dreamer, a wisher, a liar,
A hoper, a prayer, a magic-bean buyer.
If you're a pretender, come sit by my fire,
For we have some flax-golden tales to spin.
Come in! Come in!"
-Shel Silverstein
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| | Topic: Jack boss boddy-guard help |
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| | Topic: Player Model Request |
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| Player Model Request [message #56413] |
Fri, 12 March 2010 22:20 |
Higarashimangaman85 Messages: 2 Registered: March 2010 |
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Hey there people. I am not good at modeling and I do not know anything about exporting, but could somebody rig the Niko Bellic model from Grand Theft Auto 4? I would love to run around as Niko with Avo's Tear >D
Thanks in advance if you can help me.
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| | Topic: JoB hero doll made into trophy |
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| JoB hero doll made into trophy [message #56299] |
Mon, 01 March 2010 13:06 |
Chizz Messages: 2 Registered: June 2008 Location: Finland |
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I'm not sure if this is possible but making JoB hero doll into a trophy would make the hero doll quest more meaningful. Now it's just small renown reward and useless item.
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| | Topic: revan |
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| revan [message #56167] |
Sun, 14 February 2010 23:34 |
Darkshadowmark Messages: 5 Registered: February 2010 |
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well, i am a HUGE fan of Starwars Knights of the old republic and revan, i am kinda new to the modding buiz and i was hoping for a Revan model for the game, either in clothes or actual player model. i also have a good snap shot of the revan model.
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| | Topic: Rifle/Musket style guns. |
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| Rifle/Musket style guns. [message #56131] |
Fri, 12 February 2010 08:41 |
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Elion Demur Messages: 16 Registered: May 2007 Location: Oakvale |
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Hello. Altough the fault may be with me, I find myself unable to use the guns that are based on a crossbow (I also find myself unable to properly aim a crossbow). I wonder, are there any muskets, that use the "Bow" animation? Something that moves the right shoulder out of the way of the aiming? That would be ideal for the larger, muscle-bound heroes like me. And it would be cool.
PS: No Photobucket: No Image of what I look like.
Name: Paladin
Age: 62+ (Or at least thats when he stopped counting...)
Alignment: Angelicly Good
Weight: Slim
Muscle Structure: Makes Thunder Jealous.
Modded: No.
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| | Topic: can you please make a new appearence |
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| can you please make a new appearence [message #55409] |
Mon, 28 December 2009 08:20 |
warischoy Messages: 52 Registered: August 2009 Location: hong kong |
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i used the job conversion mod by fablemodder.
when i wield my sword, i job walk.( it is supposed to)
i find that function difficult to get used to and useless in combat.
instead can you put the jog to normal jog and run to normal run and
instead, replace the sneak with job walk but do not change the pose when i stop walking or running or draw my sword.
basically change the walking animation to jogging animation.
that would be very much appreciated. i would do it myself but since the appearance sucks app don't work on my computer, i can't do it.
here is the appearance made by fablemodder:
only mods at christmas, easter and summer holiday when i am in hong kong.
the rest i study in england and my mum won't let me bring my laptop.
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| | Topic: Change Shield Aura to Red? |
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| Change Shield Aura to Red? [message #55387] |
Sun, 27 December 2009 03:35 |
Individual Messages: 45 Registered: December 2009 |
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Just because it would be good for the evil side of the community.
I tried i went into every option i could find and learnt stuff about other stuff...but i couldnt find the aura file
Another thought could be thats its the same as the interactive OBJECTS get when you are looking at them. but i couldnt find that either.
INDIVIDUALITY - Always remember that you are special and unique, just like everybody else!
SOME PEOPLE - Are just like Slinkys. They aren't really good for anything but you can't help but smile when you push them down the stairs.
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| | Topic: Green screen |
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| Green screen [message #55336] |
Wed, 23 December 2009 01:04 |
NightElfMohawk Messages: 1 Registered: December 2009 Location: I don't know |
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Hi guys! Can you make a new location where all is green? I need this to movie.
Can you replace it with any location?
Pardon my engilsh
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| | Topic: Dark Villager recolor Request |
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Dark Villager recolor Request [message #55223] |
Mon, 14 December 2009 00:01 |
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Cyanide Messages: 21 Registered: September 2009 Location: Da Evil carnival |
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All right im looking for the dark villager pants, changed to black with red cross stitching the belt should be red and the buckle silver. and also make the boots black too you can do the rest in black but i really only need the pants and boots.
Oh Yeah i searched for this but could not find it so if its out there drop me a link plz
[Updated on: Thu, 17 December 2009 00:00] Modding For A Better Yesterday
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| | Topic: Request: Following bandits teleporting with you |
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| | Topic: Halo swords |
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Halo swords [message #55131] |
Sun, 29 November 2009 15:35 |
oliilo1212 Messages: 1 Registered: November 2009 |
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Hi
Can you make a halo swords?
If you can't its ok
good luck and thx
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| | Topic: Kingdom key |
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| Kingdom key [message #54909] |
Sun, 01 November 2009 07:27 |
plopk45 Messages: 22 Registered: October 2009 |
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Hi huys i have seen alot of different posts with somthing about kingdom hearts kingdom key and the closest i got to try getting a copy of this fmp for my game was in this post : but i got close but no cigar......i was wandering if there is actualy a finished copy of this mod for people to use in their games.
please this mod has been a dream for me to get in fable.
[Updated on: Sun, 01 November 2009 11:01] by Moderator
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| | Topic: Jaster rogue costume |
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| Jaster rogue costume [message #54888] |
Sat, 31 October 2009 08:50 |
plopk45 Messages: 22 Registered: October 2009 |
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Hi guys could someone make a fable costume that looks like this one froma very good game called rogue galaxy....And bassically i was wandering if their are any mesh,Model and texture modders available to make this costume....would be highly appreciated by not only me but few of my other frinds who look at this site....
Thanks guys for anyone who reads this.....
Please just give this costume a go..
Keep me updated on this post please
thanks for a great forum
plopk
Link if you cant see the pic :http://images2.wikia.nocookie.net/roguegalaxy/images/thumb/ 9/9e/Rg-jaster-rogue1.jpg/290px-Rg-jaster-rogue1.jpg :
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| | Topic: The pray expression and expression pack |
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| The pray expression and expression pack [message #54870] |
Fri, 30 October 2009 11:22 |
plopk45 Messages: 22 Registered: October 2009 |
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Hi guys i have noticed that there are very little expression mods the thing i came to say is if someone could make a huge expression pack with different monsters expressions like bandits,balverines,hobbes, etc....
A break dance expression....The pray expression that the monks do.
any kind of cool emotion there is.
so could someone make this mod for fable...
Thanks for a great forum
plopk45
P.S is it possible to take balvarine animation and replace it with the hero's animation?
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| | Topic: evil request |
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| evil request [message #54497] |
Sun, 04 October 2009 16:12 |
turi55 Messages: 5 Registered: July 2009 Location: argentina |
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Is is possible to change the colour of the physical shield or the one that appears in your hand when u have max will from blue to, 4 example, red or black? I think there was a post asking this somewhere, but it wasnt answered, so, thats it, and I want 2 thank u guys, thx 2 u I play fable again
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