FABLE: The Lost Chapters Mod Scene Site Rules 
Your Ad Here
Today's Messages (OFF)  | Unanswered Messages (ON)

Forum: General Mod Discussion
 Topic: Nostro Armor and sword playable mod
Nostro Armor and sword playable mod [message #68390] Fri, 24 May 2013 06:03
Aztec2012  is currently offline Aztec2012
Messages: 11
Registered: May 2013
Hi

I am not finding mod Nostro Armor and sword playable this is great armor. Anybondy knows about it?

Thanks
 Topic: Marrying poor girl in Lady Grey's quest
Marrying poor girl in Lady Grey's quest [message #67928] Wed, 20 March 2013 08:37
Andyzero  is currently offline Andyzero
Messages: 2
Registered: March 2013
I wooed Lady Grey and then married the Poor Girl who helps you, which cancels both the Marry Lady Gray questline and Expose Lady Gray questline.


Then I set the "V_ExposeMayor" and "V_ExposeMayorRhodri" in Albion.qst to TRUE and used Albion Explorer. This DID reset the quests, and when I finished them, I was Mayor of Bowerstone.....and the Poor Girl respawned. Even though I'm still married to her clone.

Notes I found interesting.

Variations of marrying the girl at different parts of the quest (I had her follow me after giving her a ring but not going to an owned house) until I agreed to be Mayor of Bowerstone, then the "respawn" takes over and she's unmarriable.

Killing the respawn poor girl in one save seemed to erase my married poor girl. (so same character ID) Doing it again in a different save didn't erase the Poor Girl I married, but then Poor Girl respawned immediately when I went back to North Bowerstone.

Married Poor Girl will not follow me to North Bowerstone, so I can't have them stand side by side; married poor girl still by entrance when I go back to South Bowerstone.
 Topic: Steam with windows 7 help
Steam with windows 7 help [message #67787] Wed, 23 January 2013 16:31
tyscifi  is currently offline tyscifi
Messages: 381
Registered: March 2011
Location: oakvale tavern
I have bought the steam version of fable and was wondering if the primer for windows 7 works. Would you just insert the directory of the steam game or will modding the steam version only work on xp.


http://i1094.photobucket.com/albums/i449/tyscifi/Untitled.jpg
Humankind cannot gain anything without first giving something in return. To obtain,
something of equal value must be lost
 Topic: FE CB cant spawn chests.
FE CB cant spawn chests. [message #67778] Fri, 18 January 2013 18:58
Zarkes  is currently offline Zarkes
Messages: 1
Registered: January 2013
I am having problems in Fable Explorer and Chocolate Box. I want to put an assassin shirt into a chest. I know exactly how to do it and I can spawn many items but here is my problem. When I use this particular item and others like it it refuses to select only that specific item.

For example I select OBJECT_HERO_SHIRT_STEALTH the program selects OBJECT_HERO_SHIRT_STEALTH but also _appearance, _inventory, _stock which crashes my game because you can only have one item per slot in a chest.


How do I get around this?
 Topic: A few simple questions
A few simple questions [message #67741] Tue, 01 January 2013 20:38
Mighty Hatman
Messages: 1
Registered: January 2013
Location: United Kingdom
How good are the modding tools for this game? I'd love to help bring back life into this community by using my skills to help out.

I have no idea what tools are available though so while I can create new models and textures for the game I have no idea what is supported.

Am I limited to just 3ds Max or Maya or some other program when creating objects to this? Can I create new locations within the game to create a completely new map? Can I place new NPCs within the game with their own voice, unique models and textures and conversations?

Am I, basically, able to add meaningful content to this game? If there are still people lurking around here who know this stuff please give me some idea what I would be working with because I would be most appreciative. I don't want to dig through 6+ years of forum to get all the information I need. I'll check up on this in a month or so given the current activity of the forum.
 Topic: Titles and armor
Titles and armor [message #67709] Tue, 11 December 2012 02:34
Axenotgood  is currently offline Axenotgood
Messages: 1
Registered: December 2012
I am new to modding fable tlc in fact I only started a couple of hours ago :)I have viewed this site for the past month also and enjoy the community and I was wondering in fable explorer is their a way to tie jack of blades title to job mask...? thank you in advanced


Axentogood
 Topic: Tutorial - How to change Expirience Costs on Skills
Tutorial - How to change Expirience Costs on Skills [message #67493] Mon, 29 October 2012 05:22
Attiman  is currently offline Attiman
Messages: 48
Registered: October 2011
Location: Holland
Here is a Tutorial how to change the expirience costs for a skill
index.php?t=getfile&id=10861&private=0

  • Attachment: Untitled.png
    (Size: 668.61KB, Downloaded 320 time(s))

 Topic: language problem
language problem [message #67104] Thu, 02 August 2012 12:52
Final-Z  is currently offline Final-Z
Messages: 33
Registered: April 2012
Location: always near my keyboard.....
There's something strange with my lang folder. The game's every dialogue / text is in french, yet the only language displayed there is english. Whenever I open the .big files related, Fable explorer says it's all french. Is it normal?

If possible, i'd like to change my game's language to english, because french voices are... Annoying -><-

 Topic: Alternative Soundtrack v1.0
Alternative Soundtrack v1.0 [message #67024] Fri, 20 July 2012 14:08
Roccat  is currently offline Roccat
Messages: 2
Registered: July 2012
Hello.. if anyone would be so kind to reupload "Alternative Soundtrack v1.0" witch was post here --> http://fabletlcmod.com/forum/index.php?t=msg&goto=57112& amp; two years ago I would really appreciate It

Thanks Smile
 Topic: The Real Estate Business (Houses Question)
icon5.gif  The Real Estate Business (Houses Question) [message #66949] Sun, 08 July 2012 18:25
keeton2009  is currently offline keeton2009
Messages: 9
Registered: July 2009
Ive recently been working on a mod that allows you too to further upgrade your house. Here is a little sneak peek.

Upgrade 1: Default
http://i1269.photobucket.com/albums/jj596/keeton2009/6-21-20 1290442PM.jpg

Upgrade 2: Added Bench and Picnic Table
http://i1269.photobucket.com/albums/jj596/keeton2009/6-21-20 1290545PM.jpg

Upgrade 3: Added stone fence as well as statue of Hero's Mom
http://i1269.photobucket.com/albums/jj596/keeton2009/6-21-20 1290615PM.jpg

This mod is Main Story Friendly and is only an add on.

But back to my question...When im adding things to the house, there are 3 dresses (being upgrade1 then upgrade2 then upgrade3). When i go to add a 4th dress for upgrade4, well this is when im running into issues. Can i just copy and continue the script for more upgrades? if so where can i find the script? because ive looked. Also i plan to make custom city after this mod, upgradable cities. i appreciate the help. Very Happy

[Updated on: Mon, 09 July 2012 04:31]

 Topic: Berserk Help.
Berserk Help. [message #66850] Fri, 15 June 2012 00:41
anon30303  is currently offline anon30303
Messages: 1
Registered: June 2012
Hello all. I have searched the entire internet several times over for the solution to my problem but have came up empty every time, I've spent at least 5 hours messing with Shadownet/FableExplorer trying to solve it myself and I fear I'm about to lose my mind...

All I want to do is remove the sounds that the berserked hero makes. The breathing, the "RAWWWAAHHH"s, and if possible, the cooldown in between transitions. All I've been able to find is several people say "It's in the CEntitySoundDef", yet give no entry number or reference of any kind. I have personally tried deleting and marking EVERY ENTRY to zero in CEntitySoundDef, but still get the yelling and the breathing noises. Any help would be GREATLY appreciated.
 Topic: regarding fable shop trainer
regarding fable shop trainer [message #66574] Wed, 02 May 2012 05:31
pascaliedema  is currently offline pascaliedema
Messages: 26
Registered: May 2009
Location: Somewhere in Albion
ok. i followed the instructions for the trainer but whenever i try to fill in the value and the quantity i don't get a chance at all to fill it in because it always resets to 0. also when i go back ingame nothing changed only that the shopkeeper doesn't have aynthing in his inventory at all anymore. anyone knows how to fix this?

[Updated on: Wed, 02 May 2012 05:42]

 Topic: Mod for making the horns an equipable hat?
Mod for making the horns an equipable hat? [message #66012] Wed, 07 March 2012 18:51
oo7mohawk@hotmail.com  is currently offline oo7mohawk@hotmail.com
Messages: 4
Registered: March 2012
Location: Great Falls, Montana

is it possible to make the horns an equipable armor? i have done some messing around in shadownet built FE, but i am not sure if it will work. Any input is welcome.

EDIT: nevermind, i just changes the meshes for the whorewig, since i never liked that one anyways.

[Updated on: Wed, 07 March 2012 19:56]

 Topic: Linux Tip
Linux Tip [message #65725] Thu, 02 February 2012 22:49
SirDakkalot  is currently offline SirDakkalot
Messages: 1
Registered: February 2012
Location: Poquoson, VA
So as far as I can tell, when trying to apply an FMP with Wine, I'll get an error along the lines of file not found or some such. Unless I did something else without realising it that caused my no aging mod to work, this error means nothing and the mod will apply as normal. Just a helpful hint.
 Topic: New Fable Experience
New Fable Experience [message #65680] Thu, 19 January 2012 19:39
Sigilstone17  is currently offline Sigilstone17
Messages: 1
Registered: January 2012
I played the living hell out of Fable on Xbox and now I have it for computer but I don't want it be the same thing I played on console. Any tips on what mods I should download to improve and diverisfy my playthrough?
 Topic: [Help]Modding fists and a couple of other things lol
[Help]Modding fists and a couple of other things lol [message #64208] Wed, 03 August 2011 11:52
IloveFableModding  is currently offline IloveFableModding
Messages: 4
Registered: August 2011
Hey guys, I'm new here. I just got into fable modding and I really love it. Fable has been my favorite game ever since ocarina of time and I have finished this game about 17 times already legit and 3-4 times naked with boasts abusing the archer glitch haha Razz.
(TL;DR I like fable)

Anyways if some pro modder could help me I would like to:

Make my fists do damage to rocktrolls and enemies that have harder skin

Make my fists block as if a greatsword/greatmace would, since if you block with fists it automatically hits you


I already know how to increase damage/have played around a bit with chocobox/fableexplorer. And I have checked the previous threads about it but I still couldn't find anything


If you guys know how to make bow charge faster and make the berserk spell not knockdown, it would be awesome.

Thanks in advance

[Updated on: Wed, 03 August 2011 14:47]

 Topic: ¿Changing language?
¿Changing language? [message #63976] Fri, 08 July 2011 12:39
Kaleion  is currently offline Kaleion
Messages: 1
Registered: July 2011
Location: Mèxico
Hello guys I'm new here and I wanted to know if there is a way to change the language. I have the game on spanish and I want to play it on the original language, I was thinking of a no CD mod so I'm able to replace the spanish language files that are on the CD for english ones. So can this be done? and if so how? Or if there is any other way, if not I guess I'll have to re-buy the game on english Confused

[Updated on: Fri, 08 July 2011 13:01]

 Topic: OogaBoogaBooga
OogaBoogaBooga [message #63815] Fri, 01 July 2011 00:26
OogaBoogaBooga
Messages: 269
Registered: May 2011
Location: Everywhere
Take it!!

http://i56.tinypic.com/30k57bq.png

  • Attachment: BaDaBoom.3ds
    (Size: 328.93KB, Downloaded 77 time(s))

[Updated on: Fri, 01 July 2011 00:34]


Fable: TLC Remastered.... http://fabletlcmod.com/forum/index.php?t=msg&th=9185& ; ; ;start=0&... October, 2012 :D

 Topic: RAINBOW LIGHTNING???
RAINBOW LIGHTNING??? [message #63793] Wed, 29 June 2011 20:05
Soric  is currently offline Soric
Messages: 41
Registered: February 2011
i was wondering if it would be possible to make the individual bolts of lighting different colors? if so how would i do so?
 Topic: new item pack 2.5
new item pack 2.5 [message #63630] Thu, 23 June 2011 19:26
tyscifi  is currently offline tyscifi
Messages: 381
Registered: March 2011
Location: oakvale tavern
i know many people get this but i cant get it to work i get the attempter to read or write protected memory error, and i have tried to load it like 10 times heres a link http://fabletlcmod.com/forum/index.php?t=msg&goto=59964& amp; amp;&srch=item+pack+2.5#msg_59964 and i have looked around, all i found was try to load it again

[Updated on: Thu, 23 June 2011 19:29]


http://i1094.photobucket.com/albums/i449/tyscifi/Untitled.jpg
Humankind cannot gain anything without first giving something in return. To obtain,
something of equal value must be lost
 Topic: Cbox file corruption?
icon4.gif  Cbox file corruption? [message #63581] Tue, 21 June 2011 12:51
sakn  is currently offline sakn
Messages: 24
Registered: June 2011
I backed up my files and everything, left them untouched and wasn't happy with what i had modded today. So i just restored my backups to this eye sore i get when i open the region editor. (Guild Woods aswell as all other locations)

Resolved
http://i.imgur.com/7qZ8v.png

[Updated on: Wed, 22 June 2011 04:43] by Moderator

 Topic: The magic weapon set
The magic weapon set [message #63529] Sun, 19 June 2011 19:25
tyscifi  is currently offline tyscifi
Messages: 381
Registered: March 2011
Location: oakvale tavern
ok, so i am planning on making an awesome weapon set, but i have some questions, but first here is the sword

ok, are you able to set a certain level of magic that you have to have to use a weapons properly?
would anyone be willing to help, and are there any changes i should make to the mesh. but since i dont have an fmp for people to test, i will post in general mod disscussion. these will be magic themed, but i will see if i can make them have different textures deppending on alignment. {new weapons, not edit} I need people who can make/ edit textures, make meshes, and can put these things in fable.

[Updated on: Sun, 19 June 2011 19:29]


http://i1094.photobucket.com/albums/i449/tyscifi/Untitled.jpg
Humankind cannot gain anything without first giving something in return. To obtain,
something of equal value must be lost
 Topic: CameraMode value tests.
CameraMode value tests. [message #62678] Sun, 01 May 2011 14:48
nicomon  is currently offline nicomon
Messages: 190
Registered: November 2007
Location: Zearth


All of these are done with a DollyLength of 0. Some may act differently with a different value, namely 3.

0 - crash. Somehow used by CAMERA_PROJECTILE_WEAPON_CAM without crashing.
1 - crash
2 - crash
3 - "Odd" behavior, to say the least. Probably acts mostly normal with a longer DollyLength, as it is used by even more cameras than 17.
4 - First Person, but the camera doesn't follow the hero. Used by CAMERA_FIRST_PERSON.
5 - crash
6 - crash
7 - crash
8 - crash
9 - crash
10 - crash
11 - Moves the camera inward slightly from the previous view, and locks it's position around the hero. Camera still follow the hero, though. Used By ZTarget cameras.
12 - crash
13 - Same as 4, but from the ground, and a changeable angle.
14 - Similar to 3, except changing the DollyLength does nothing.
15 - crash
16 - crash
17 - This is what the camera uses by default. Nothing special.
18 - crash
19 - crash
20 - crash
21 - crash
22 - crash
23 - crash
24 - crash
25 - crash

feel free to test other values a report there effects here.


I divided by zero and survived.
 Topic: Unlisted ini options
Unlisted ini options [message #61065] Wed, 05 January 2011 09:21
Keshire  is currently offline Keshire
Messages: 1175
Registered: July 2005

Administrator
Unlisted:

UseRetailSaveGameSystem
UseDemandPaging
UseHighDetailQuadTree
SetTimeOfDay
SetDaySpeed


Don't exist in the exe:
//Don't mess
SetRunScripts(true);
SetPlayCD(false);
SetPlayIntro(false);
SetSound(true);
SetFullscreen(true);
SetForcePrimaryDevice(true);
SetSkipFrontend(FALSE);
SetMaxTextureSize(2048);
SetCompressedTextures(true);
SetDefinitionValidation(false);
SetUseOldWeaponTrails(false);

//****** Select your resolution
SetResolution(1024, 768, 16);
SetZBufferDepth(32);
SetTripleBuffering(BFALSE);

PresentImmediate FALSE;
ShowDevFrontEnd FALSE;
AllowDebugProfile FALSE;

SetMaxAnisotropy(4);
SetMaxAnimatedMeshDist(64);
SetMaxStaticMeshDist(128);
MaxThingDrawDist 128;
SetPlatform2DGain(0.6);


Stuff I'm unsure of:
SetLightScene
SetOrientationFromDirection
SetOrientationFromGame

ShowCursor
ShowEnemyHealth
ShowReadingWindow
ShowTargetedThingHealth 
ie: AddQuest("ShowTargetedThingHealth",		FALSE);
ShowTargetedThingsHealth
ShowTargetingStatus
ShowWindow


It'd be interesting if these worked...
 Enable2D  
 Enable2DAnimatedMeshes  
 Enable2DPrimitives  
 Enable2DSprites  
 Enable2DStaticMeshes  
 EnableAnimatedMeshes  
 EnableBlackScreenSubtitles  
 EnableChangingPrimitives  
 EnableCreatureAutoPlacing  
 EnableDecals  
 EnableDithering  
 EnableFlareSprites  
 EnableFollowersEnemyProxy  
 EnableGroupDecals  
 EnableIME  
 EnableLandscape  
 EnableLines  
 EnablePrimitives  
 EnableRepeatedMeshes  
 EnableScreenEffectColourFilter  
 EnableScreenEffectDisplacementRenderer  
 EnableScreenEffectGlowRenderer  
 EnableScreenEffectOutlineGlow  
 EnableScreenEffectRadialBlurRenderer  
 EnableShadows  
 EnableSky  
 EnableSounds  
 EnableSprites  
 EnableSpriteTrails  
 EnableStaticMeshes  
 EnableWater  
 EnableWeaponTrails  
 EnableWeather  
 EnableWindow  
 EnableZS  
 EnableZSprites  



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
 Topic: Where can I download the Conquest v2 mod?
Where can I download the Conquest v2 mod? [message #61063] Wed, 05 January 2011 05:26
Delta_progeny  is currently offline Delta_progeny
Messages: 1
Registered: January 2011
Where can I download the full installer for the Fable: conquest v2 mod?

http://fabletlcmod.com/forum/index.php?t=tree&th=5721&am p;

All the links seems to be dead.
 Topic: change the sky??
change the sky?? [message #60474] Sat, 27 November 2010 06:45
TheresaFable2  is currently offline TheresaFable2
Messages: 46
Registered: November 2010
Location: SPAIN
hello, i'm spanish and i don't speak english very well.
I'm -:JaCkOfBlAdEs:- of www.fablemod.forosactivos.com
I have a doubt of the sky.
I'm doing a fable mod the mod changes the world of Albion in Fable TLC for the world of Albion in Fable 2.
My question is: how do you change the sky?
I hope you understand my English Embarassed
If you know the answer to my question tell me please
Thanks Razz
 Topic: Fireball Arrows - Dragon Breath - Help Please
Fireball Arrows - Dragon Breath - Help Please [message #58769] Wed, 04 August 2010 22:52
Slyker  is currently offline Slyker
Messages: 1
Registered: August 2010
I was editing my master longbow to shoot the same projectile as JoB did when he was a dragon. Like, the dragon breath. Basically it came out as 3 fireballs. then i disappear, and i have to unsheath my melee weapon to reappear, but theres a catch.... and i only get one shot out of my bow before i disappear. then any time i take it back out, i vanish again. anyone have any clue why it does this?


Edit: NVM. i fixed it. i had forgotten that i changed the reload stats on the bow as well. Razz silly me. ps. ITS AWESOME! now its time to test how much damage i can cause with this beast weapon. HAHAHAHA. Razz

[Updated on: Wed, 04 August 2010 23:32]


"Its not the amount of years in your life that matters, its the amount of life in your years."
 Topic: Maze Outfit Problem
Maze Outfit Problem [message #58184] Thu, 01 July 2010 04:15
Rigat0n1  is currently offline Rigat0n1
Messages: 4
Registered: June 2010
Location: France
Hello,

I have the mod "Maze Outfit" that I have downloaded here : http://fabletlcmod.com/forum/index.php?t=msg&th=934& goto=9039#msg_num_3

But now my personnage look like Rayman :

http://img156.imageshack.us/img156/1953/jeudi1juillet2010130504.jpg

The guy who posted this mod ( http://fabletlcmod.com/forum/index.php?t=msg&goto=51383& amp;&srch=Suits#msg_51383) has no problem with his arms...

What can I do to fix that ?
 Topic: Platium armor
Platium armor [message #56841] Tue, 13 April 2010 19:03
rey_taker  is currently offline rey_taker
Messages: 1
Registered: April 2010
can someone please upload the original Platinum armor Set's textures
edit:wrong place sorry

I didn't read the rules and so I was banned for three days.

[Updated on: Wed, 14 April 2010 03:11] by Moderator

 Topic: A Modder's General Refrendum
A Modder's General Refrendum [message #49734] Mon, 09 March 2009 17:04
The New Fabled Ravrn
Messages: 500
Registered: April 2008
Okay, let's get this straight. This was started before my break
and probably needs some work. I have two sections done,
which are just the first two. I might be adding to it and I
looked over many big guides, similar to this, at the time so I
tried to use verbal directions, but easy. Pictures probably won't
ever be in here...because I'm lazy and don't have the time.

At my current enthusiasm, this won't be done anytime soon, and,
I'm reading it to re-learn how to do these things anyway... Rolling Eyes

Try to enjoy! Very Happy

Swapping the Hero's Model

Swapping a Weapon's Model

Swapping the Hero's Eye








Asking Questions

FableExplorer

AlbionExplorer

ChocolateBox

Text Editors (TNG Editors)

[Updated on: Thu, 26 March 2009 17:07]

 Topic: Renaming Creaturehub
Renaming Creaturehub [message #49065] Mon, 09 February 2009 12:37
A_symmetry  is currently offline A_symmetry
Messages: 6
Registered: January 2009
Hey I'm working on an interesting mod for the creatureshub area. Its coming along nicely. There's one thing I need to know. How can I change the name of the creatureshub into something else? I cant find the text file anywhere. I've also looked in my .wld, .bwd, and .gtg files to try and find it. But I haven't had any luck. Any help from the modding vets would be great.
 Topic: Experience Orb
icon9.gif  Experience Orb [message #48962] Wed, 04 February 2009 14:51
Ladymame  is currently offline Ladymame
Messages: 1
Registered: January 2009
Location: Texas
I'm trying to extend the time before the experience orbs dissappear. I finally found the file under THING, but I havn't a clue which value to change. I'm reluctant to just fiddle around indesriminately. Any help would be most appreciated. Thanks.
 Topic: Shields
Shields [message #48876] Fri, 30 January 2009 05:34
jp_b46  is currently offline jp_b46
Messages: 70
Registered: January 2009
it is posible to make shields?. I saw one in a picture, i think it was nostro's shield. and it worked as a ranged weapon (where is that mod?).its posible to make a Shield category? or no make an armor that already have a shield? (i already did it, but its just the model, and i dont know if it could work)

 Topic: INCREASING TEMPLE AGE DECREASING
INCREASING TEMPLE AGE DECREASING [message #47802] Sun, 07 December 2008 16:10
Rialdaran  is currently offline Rialdaran
Messages: 7
Registered: December 2008
Where can i find the Cdef's to increase the amount of years taken off at AVo's Temple? I Want To Increase From 6 To About 20 or so, can anyone tell me?
 Topic: Ok i have tried a thousand times
Ok i have tried a thousand times [message #46503] Mon, 20 October 2008 18:27
Crazywhitevampire  is currently offline Crazywhitevampire
Messages: 3
Registered: October 2008
I cant get armor on to fable any advice
Its form the fable exploer. it wont let me get it form the program to the gamme

[Updated on: Mon, 20 October 2008 18:40]

 Topic: Gol and Maia Clubs
Gol and Maia Clubs [message #43705] Sun, 06 July 2008 18:15
The New Fabled Ravrn
Messages: 500
Registered: April 2008
New weapons that use the unsued guard clubs (1&2, #3 in Orkon's club).

210 attack. Cannot release it in the proper section as i don't have screenies.

[Updated on: Sun, 06 July 2008 18:17]


http://img809.imageshack.us/img809/9329/newim.gif http://img19.imageshack.us/img19/4678/rulesq.gif
 Topic: Jack of Blades Mask Template
Jack of Blades Mask Template [message #43523] Thu, 03 July 2008 01:20
Kale_Nakamaru  is currently offline Kale_Nakamaru
Messages: 27
Registered: June 2008
Okay I like to create a mask of my own... only problem i don't know how to create the proper FMP file for one... pluse how can you use Jack's mask as the base model... if someone could post me the template of the texture and if I post it up for someone to make a .fmp out of it... or if someone can make me a little guide to how to make the .fmp file...

thanks,
Kale
 Topic: An Okay New Weapon Tutorial
An Okay New Weapon Tutorial [message #43288] Sun, 29 June 2008 17:39
morerunes  is currently offline morerunes
Messages: 2114
Registered: June 2007
Location: My desk

Administrator

I gave up trying to make a decent modeling tutorial, but hope this helps someone

download for high quality

http://files.filefront.com/my+new+fable+weapon+tutorlwmv/;10 857522;/fileinfo.html

[Updated on: Mon, 30 June 2008 20:40]


"All of the work, and none of the play, will surely provide for a speedy decay"
 Topic: Retexturing
Retexturing [message #42210] Tue, 10 June 2008 13:14
The New Fabled Ravrn
Messages: 500
Registered: April 2008
Dear Reader,

---If all you need is a simple re-color for platemail, or even changing
every set of armor/every weapon in the game to an assortment of colors
i'd be glad to lend a hand. No job is too much for me, but i'll tell
you when it stops.---

PM the following member's address to request re-texturing help:

The New Fabled Ravrn

Have a great and fun time modding Fable: The Lost Chapters


http://img809.imageshack.us/img809/9329/newim.gif http://img19.imageshack.us/img19/4678/rulesq.gif
 Topic: How to use Xbox Mods
How to use Xbox Mods [message #41801] Sat, 31 May 2008 00:08
dietoslay  is currently offline dietoslay
Messages: 1
Registered: May 2008
Location: Australia

Embarassed I want to know how to use fable tlc mods for xbox. When replying please list programs needed. Embarassed


*Ultra cool me.*
Pages (13): [1  2  3  4  5  6  7  8  9  10  11  12  13  >  »]


Current Time: Fri May 24 10:41:59 PDT 2013

Total time taken to generate the page: 0.58954 seconds
.:: Contact :: Site Rules :: Home ::.

Powered by: FUDforum 2.7.4.
Copyright ©2001-2006 FUD Forum Bulletin Board Software