Fable: The Lost Chapters Mod Scene
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Home » Fable TLC » Discussion » Definition Editing » Aim Mode Movement
icon5.gif  Aim Mode Movement [message #50034] Tue, 17 March 2009 07:09 Go to previous message
Marrt is currently offline  Marrt
Messages: 2
Registered: March 2009
Hi everybody,
im new to this Forum but i have to say the things u did rock soooo well, thanks!

What i thought is that it would be interresting if u could move while u are in the aim mode of ranged weapons, i never played fable on the xbox, so i dont get why they made it like that.

its to bad that my sweet little asdw keys lack of useability while shootin.

Another thing is that fable is pretty easy to play so there could be some things that would make it harder, like a Cap for health/will-Potions in inventory, like 10 or so which would nerv all overpowered spell things and other balancing changes for example detaching physical shield from mana-bar and give it another slow self recharging bar or making enemys more aggressive

are some of this changes basically doable? and what would i need for that?

Thanks in advance for any replys!


i play fable
 
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