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Quick FMP question [message #67367] Tue, 02 October 2012 22:44 Go to previous message
primavista is currently offline  primavista
Messages: 30
Registered: June 2012
Location: Scotland
Hi, guys!

I was just wondering; when I create a FMP, if I add a file to the package, does that cover all the seperate CDef changes within the file? For instance, if I change the Obsidian Longsword's default price (CStockItemDef) and its damage (CWeaponDef), will adding the OBJECT_EBONY_LONGSWORD file to the FMP cover all of this?

I'd assume that if this is right, then adding the SCRIPT_DEF file in script.bin would also cover all the changes I've made for that whole file?

Hopefully I'm on the right track here, or finishing up this mod's going to be a bit of a hassle! Wink


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