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How to modify part of the mesh [message #69648] Fri, 25 October 2013 23:03 Go to previous message
utharaptor is currently offline  utharaptor
Messages: 4
Registered: October 2013
Hello everydoby !
I read all the forum but I didn't find any anwers about what I want to do, so I hope find a answer by posting it.

I want to modify the mesh of Lady Grey and change some vertices (for exemple, change his nose or her hands, something like that, in any case, I just want to modify a little).
So first, I open ShadowNet (or chocolate box), double click on graphic, select lady grey model (number 5100) and select Save Model LOD. After that, I downloaded 3D Object Converter (I found it on the forum), it's the best way I found to convert .x into a other extension which can be read by Blender. So I convert the model into Wavefront .obj and open it with Blender. I modify the mesh then export it in .x
I select all options possible, here is the list :
- Export Selected Object Only
- Export meshes
- Export Normals
- Flip normal
- Export UV Coordinates
- Export materials
- Export vertex colors
- Export skin weights
- Apply modifier
- Export armature bones
- Export rest position
- Export animations
- Include frame rate
- Export actions as AnimationSets
- Attach unused actions to first
- Verbose

and when I go back to ShadowNet and select load, I've got this error :
Error during X-file parsing.
HRESULT = 88760390


Can someone help me to resolve that problem ?

Thanks for your help and thanks to read this!
 
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