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Re: Question: Buyable houses in non-village areas [message #71125 is a reply to message #69793] Sat, 17 October 2015 18:13 Go to previous messageGo to previous message
Walter253b is currently offline  Walter253b
Messages: 42
Registered: October 2015
Hi, I would be interested to know that too.

I tried to make buyable these:
Granny House, Fisherman house, Farmhouse and their Warhouse, School at BS.

What I did is adding new CBuyableHouseDef entrie for all of these but in game only the School end up buyable.

Quote:


The exact same thing happens if I change the VillageUID of the original Bowerstone house, so I assume I need the VillageUID for the area I want the new house in.



You might be right, I tried that too, it litteraly did nothing. I tried with custom UID (meaning use something like 2764316579461356 etc. doesn't matter I guess) but it did not worked at all.
 
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