Fable: The Lost Chapters Mod Scene
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Re: WIP Updating the def.xml [message #70144 is a reply to message #70142] Tue, 18 March 2014 07:50 Go to previous messageGo to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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asmcint wrote on Tue, 18 March 2014 07:50

CultOfByron wrote on Tue, 18 March 2014 06:26


Love to know where the heightmaps are kept this time around since there's no .stb *goes back to flogging that dead horse*


Flog it some more! It clearly hasn't been chastised enough, else it would've made a noise by now!


Most likely they either let the .lev's handle it, or moved them into the unreal files. The level textures and some of the building meshes I know are in the unreal engine files. I couldn't find the rival hero outfits I saw listed in the bins. But I did pull out the updated hero and textures, as well as the chicken hammer, and golden sword dlcs.

Getting the updated hero mesh into the game might be a bit problematic considering skin weights and all.



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