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Re: WIP Updating the def.xml [message #70162 is a reply to message #70104] Thu, 27 March 2014 14:50 Go to previous messageGo to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
[Updated on: Thu, 27 March 2014 16:41]

Ugh. Crapload of work. Got all/most the control names for the PLAYER_GUI. That should make altering the hud pretty easy.

There's still some stuff I didn't get a chance to do. Namely links, and a few of the datatypes at the end are incorrect. A bunch of the colour entries are ints when they should be 4 bytes (RGBA).

On the positive side though I fixed the def for it so the other half of the entries that were commented out now work. The editable section of the PLAYER_GUI has basically doubled.

I put a lot of work into the UI def as well. But there's still an entry that pops up that is unicode that FableExplorer can't handle.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
 
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