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Re: Fable Formularies / Difficulty Rebalance [message #70192 is a reply to message #70186] Sun, 30 March 2014 10:18 Go to previous messageGo to previous message
asmcint is currently offline  asmcint
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Registered: April 2010
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Honestly, the closest thing to functional shields I've ever thought of was a CAppearanceDef modification to change one-handed weapon animation sets to include shield-style anims for blocking. From there, include separate sets of clothing with various types of shields kinda sewn on to the arm, with these separate sets having slightly higher armor ratings. From there it would pretty much be a matter of, "Please don't use heavy weapons with shield clothing because of reasons".

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