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Home » Fable Anniversary » Development » Mods » Fix Fable Anniversary Blur, Shadows, AA, Etc.
icon3.gif  Fix Fable Anniversary Blur, Shadows, AA, Etc. [message #70660] Sat, 13 September 2014 12:33 Go to previous message
Bazgrim is currently offline  Bazgrim
Messages: 2
Registered: September 2014
Location: United States
I posted this in various other places in hopes it might alleviate some of the bad reviews for Fable Anniversary.

Fable Anniversary has a very open file format, which means you can change damn near everything. I've been trying to enjoy the game, but hopefully this will eliminate some of the negativity towards Fable Anniversary.

Here is the comparison screenshot.

Notice on the right? Sharper shadows, increased draw distance, no blur and some sharper looking textures. No, I am not a wizard, Hero.

To make your game look like the game on the right simply do the following...
Go to C:\Users<USERNAME>\Documents\my games\UnrealEngine3\WellingtonGame\Config

Open WellingtonSystemSettings.ini in a text-based editor.
First thing we'll do is get rid of that nasty depth of field.
Find DepthOfField=True and change it to DepthOfField=False

Awesome! You're on your way. Next, we'll up the Anisotropy. This will help some of our textures look a bit sharper from various angles.
Find MaxAnisotropy=8.000000 and change it to MaxAnisotropy=16.000000

Next we'll increase multisampling (anti-aliasing) for sharper textures.
Find MaxMultiSamples=1 and change it to MaxMultiSamples=4

Last, but not least, we'll change the shadow resolution. So we get denser, sharper shadows.
Find MaxShadowResolution and change it to MaxShadowResolution=2048

That's it, enjoy Fable Annivesary!
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