Fable: The Lost Chapters Mod Scene
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Re: Weapons Allowed Everywhere [message #71775 is a reply to message #71765] Tue, 19 May 2020 15:46 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
xonemanlegacy wrote on Wed, 05 February 2020 10:41
I would like to convert this mod into a drag and drop zip by installing it on my own computer then packaging it so that it can be easily installed using nexusmods. I know a lot of people would like to mod fable but haven't had any luck with the software or just cant be bothered to learn how to use any of it.
The problem with that is two-fold:
1. It makes distribution of other mods impossible. If you have a modded game.bin with one mod on it, and you drag'n'drop another modded game.bin over it, you've erased the initial mod, and probably broke someone's save.
2. The game.bin is 14761 original entries. If you change one, or even a thousand, the remainder are still original entries. I know I'm retired and barely active but we prefer to limit distribution of original content as much as possible. It's part of the core of our foundation. We've provided an acceptable means of distribution and would like people to use it. It's not unreasonable.

However, if anyone wants to one-up our own distribution methods, I'm open to it. An ideal way would be to decompile the binaries. Then you can drag and drop whatever you want in your binary set, recompile the binaries, producing new game.bin/script.bin etc. without distribution of original content. If someone makes that tool, something similar to Fable Explorer that can be made to read and edit the individual files, it would benefit everyone.

In the meantime I'll be removing posts containing entire game archives.
 
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