Fable: The Lost Chapters Mod Scene
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Re: Fable Explorer Won't Work Please Help [message #71247 is a reply to message #71244] Sun, 20 December 2015 13:19 Go to previous messageGo to previous message
mmoxgaming is currently offline  mmoxgaming
Messages: 21
Registered: December 2015
One last thing I should tell you, I'm getting tons of errors when I start up Shadownet. One of them is very weird because it says "Error loading graphics.big Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Fable The Lost Chaptersdata\graphics\graphics.big" It says the same thing for a ton of other .big and .bin files. Then after I click ok on all of them a Window pops up saying "Unhandled exception has occured in a component in your application. If you click Continue, the application will ignore this error and attempt to continue. Object reference not set to an instance of an object." Then it lets me click details and this pops up.
Quote:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at FableExplorer.frmMain.DisplayGameBINContents(GameBINArchive archive)
at FableExplorer.frmMain.frmMain_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(M essage& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Mes sage& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8669 (QFE.050727-8600)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorl ib.dll
----------------------------------------
FableExplorer
Assembly Version: 1.0.2903.3
Win32 Version:
CodeBase: file:///C:/Users/Roger/Desktop/ShadowNet/FableExplorer.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8662 (QFE.050727-8600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2. 0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8662 (QFE.050727-8600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c5 61934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8663 (QFE.050727-8600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0_ _b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FableContentManagement
Assembly Version: 1.0.2902.43142
Win32 Version:
CodeBase: file:///C:/Users/Roger/Desktop/ShadowNet/FableContentManagem ent.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.9158
Win32 Version: 9.00.30729.9158
CodeBase: file:///C:/WINDOWS/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e 18e3b_9.0.30729.9158_none_5091b51ebcb97cdc/msvcm90.dll
----------------------------------------
FableArchives
Assembly Version: 1.0.2902.43116
Win32 Version:
CodeBase: file:///C:/Users/Roger/Desktop/ShadowNet/FableArchives.DLL
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8662 (QFE.050727-8600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77 a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.




EDIT: I'm not sure why it says Fable The Lost Chaptersdata.

[Updated on: Sun, 20 December 2015 13:20]

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